Player Matchup

Horus
Horus
GankyStanky
Horus
Level 139
God Stats
5W - 3L
1,563 SR
Queue Stats
184W - 164L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
HalfcourtHarry
Baron Samedi
Level 107
God Stats
2W - 1L
1,282 SR
Queue Stats
76W - 60L
1,495 Elo+
Party 1
Thor
Thor
Twin8206
Thor
Level 69
God Stats
6W - 8L
1,418 SR
Queue Stats
256W - 236L
1,459 Elo+
Party 1
Medusa
Medusa
mikelike8699
Medusa
Level 108
God Stats
45W - 30L
1,629 SR
Queue Stats
137W - 122L
1,466 Elo+
Party 1
Tyr
Tyr
nainbravo1
Tyr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,424 Elo+
Solo
Team Averages
Level 114
1,478 SR
1,461 Elo+

VS

Team Averages
Level 115
1,519 SR
1,490 Elo+
Horus
Horus
 
Horus
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
UniversalSky
Tiamat
Level 113
God Stats
12W - 12L
1,596 SR
Queue Stats
365W - 333L
1,450 Elo+
Solo
Izanami
Izanami
idkimhere
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
wonluke
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,838
484
1,922
5,649
2,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
HalfcourtHarry
Baron Samedi
10
0 / 0 / 1
5,482
548
2,862
2,510
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
2 / 2 / 0
5,449
545
1,231
6,966
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
4 / 1 / 0
6,536
654
4,137
3,472
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
6,034
603
4,606
5,165
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 1 / 1
5,011
501
1,997
6,349
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
 
Eset
9
1 / 0 / 1
4,801
480
1,379
3,390
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
10
1 / 1 / 0
5,018
502
2,050
3,439
2,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
idkimhere
Izanami
8
0 / 3 / 1
4,624
462
557
4,144
1,170
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
wonluke
Gilgamesh
9
0 / 1 / 1
5,191
519
1,761
6,649
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
3
3
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
L
Eset
 
Eset
1
0
1
1.5
W
0
0
2
1
W
Baron Samedi
HalfcourtHarry
Baron Samedi
0
0
1
0.5
W
Thor
2
2
0
1
L
Tiamat
1
1
0
1
L
Izanami
idkimhere
Izanami
0
3
1
0.17
W
Medusa
4
1
0
4
W
0
0
1
0.5
L
Gilgamesh
wonluke
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
7,744
23,762
Taken
23,971
9,470
Mitigated
11,699
11,087
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,997
826
221
1,636
6,349
2,625
0
1,012
5,337
0
22,005
L
Eset
 
Eset
1,379
37
75
1,287
3,390
862
0
0
3,390
24,587
0
W
1,922
849
1,312
2,029
5,649
2,630
0
869
4,743
0
13,779
W
Baron Samedi
HalfcourtHarry
Baron Samedi
2,862
86
128
908
2,510
1,040
0
873
1,637
37,854
732
W
Thor
1,231
440
0
4,146
6,966
2,171
0
903
6,063
0
40,011
L
Tiamat
2,050
141
0
1,401
3,439
2,871
0
1,695
1,744
28,028
1,661
L
Izanami
idkimhere
Izanami
557
442
0
570
4,144
1,170
0
0
4,144
0
26,548
W
Medusa
4,137
1,071
0
1,253
3,472
993
0
430
3,042
0
48,902
W
4,606
504
0
1,311
5,165
2,636
0
354
4,494
0
37,124
L
Gilgamesh
wonluke
Gilgamesh
1,761
84
0
1,828
6,649
4,171
0
0
6,649
0
23,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
24,645
343
Minions Killed
246
0
Camps Cleared
0
1,048,976
Distance Traveled
921,573
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,011
501
41
4
0
180,162
0
L
Eset
4,801
480
53
5
0
208,029
0
W
Horus
4,838
484
24
2
0
227,407
2
W
Baron Samedi
5,482
548
94
9
0
203,017
3
W
Thor
5,449
545
68
7
0
206,741
0
L
Tiamat
5,018
502
53
5
0
170,952
0
L
Izanami
4,624
462
46
5
0
164,585
0
W
Medusa
6,536
654
76
8
0
193,194
2
W
Tyr
6,034
603
81
8
0
218,617
0
L
Gilgamesh
5,191
519
53
5
0
197,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role