Player Matchup

Ullr
Ullr
GoatTacoDog17
Ullr
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 115L
1,526 Elo+
Solo
Cerberus
Cerberus
Kodasak
Cerberus
Level 159
God Stats
4W - 1L
1,589 SR
Queue Stats
50W - 42L
1,605 Elo+
Party 1
Maui
Maui
xMLG RedBar
Maui
Level 146
God Stats
2W - 3L
1,487 SR
Queue Stats
69W - 64L
1,516 Elo+
Party 1
Team Averages
Level 133
1,525 SR
1,549 Elo+

VS

Team Averages
Level 167
1,575 SR
1,522 Elo+
Freya
Freya
Dboss0413
Freya
Level 139
God Stats
77W - 40L
1,689 SR
Queue Stats
395W - 391L
1,535 Elo+
Solo
King Arthur
King Arthur
Reycar
King Arthur
Level 166
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
faeltemis2
Chang'e
Level 197
God Stats
85W - 87L
1,538 SR
Queue Stats
555W - 547L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
6,874
859
2,451
1,490
462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Kodasak
Cerberus
12
0 / 0 / 2
6,391
799
3,848
4,188
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 0 / 0
7,150
894
1,962
3,037
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dboss0413
Freya
10
0 / 1 / 0
5,588
699
1,446
4,044
1,003
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Reycar
King Arthur
11
0 / 0 / 0
5,933
742
1,367
3,679
2,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
faeltemis2
Chang'e
12
0 / 1 / 0
6,224
778
965
3,741
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
Dboss0413
Freya
0
1
0
0
W
0
0
2
1
W
Cerberus
Kodasak
Cerberus
0
0
2
1
L
King Arthur
Reycar
King Arthur
0
0
0
0
L
Chang'e
faeltemis2
Chang'e
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,261
Damage
3,778
8,715
Taken
11,464
4,452
Mitigated
4,020
1,554
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Dboss0413
Freya
1,446
268
0
1,295
4,044
1,003
0
2,306
1,443
8,173
0
W
2,451
315
0
0
1,490
462
126
220
1,270
0
20,086
W
Cerberus
Kodasak
Cerberus
3,848
28
0
820
4,188
2,862
0
1,988
2,200
12,419
0
L
King Arthur
Reycar
King Arthur
1,367
74
0
19
3,679
2,126
0
1,268
2,253
0
11,749
L
Chang'e
faeltemis2
Chang'e
965
93
270
860
3,741
891
0
1,621
1,929
17,834
411
W
1,962
174
0
734
3,037
1,128
465
214
2,823
22,839
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,415
Gold Earned
17,745
118
Minions Killed
79
0
Camps Cleared
0
488,722
Distance Traveled
429,097
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,588
699
22
3
0
115,278
1
W
Ullr
6,874
859
44
6
0
156,813
0
W
Cerberus
6,391
799
22
3
0
162,294
3
L
King Arthur
5,933
742
21
3
0
191,172
0
L
Chang'e
6,224
778
36
5
0
122,647
0
W
Maui
7,150
894
52
7
0
169,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role