Player Matchup

Loki
Loki
ItzAngel1099
Loki
Level 122
God Stats
4W - 15L
1,367 SR
Queue Stats
8W - 25L
1,334 Elo+
Party 2
Janus
Janus
MxS Frogki
Janus
Level 143
God Stats
0W - 3L
1,454 SR
Queue Stats
28W - 50L
1,404 Elo+
Party 2
Anhur
Anhur
MxS Zamael
Anhur
Level 154
God Stats
1W - 1L
1,837 SR
Queue Stats
32W - 52L
1,419 Elo+
Party 2
Athena
Athena
MxSOnisama
Athena
Level 86
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 30L
1,350 Elo+
Party 2
Bakasura
Bakasura
Tizock2513
Bakasura
Level 143
God Stats
0W - 1L
1,781 SR
Queue Stats
32W - 51L
1,418 Elo+
Party 2
Team Averages
Level 130
1,550 SR
1,385 Elo+

VS

Team Averages
Level 128
1,504 SR
1,611 Elo+
Neith
Neith
AkiraOblivion
Neith
Level 125
God Stats
18W - 13L
1,616 SR
Queue Stats
378W - 345L
1,516 Elo+
Solo
Hercules
Hercules
BigLargeBear
Hercules
Level 143
God Stats
2W - 0L
1,711 SR
Queue Stats
14W - 6L
1,680 Elo+
Party 1
Sylvanus
Sylvanus
LOE Kay
Sylvanus
Level 119
God Stats
2W - 1L
1,220 SR
Queue Stats
28W - 19L
1,537 Elo+
Solo
Ix Chel
Ix Chel
Logitimus
Ix Chel
Level 126
God Stats
1W - 0L
1,437 SR
Queue Stats
18W - 7L
1,700 Elo+
Party 1
Ne Zha
Ne Zha
PeachRug
Ne Zha
Level 128
God Stats
2W - 1L
1,535 SR
Queue Stats
20W - 11L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,648
465
1,750
5,358
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
11
2 / 5 / 1
6,133
613
3,407
6,496
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
9
4 / 6 / 3
5,834
583
3,688
8,322
2,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
MxSOnisama
Athena
8
1 / 8 / 4
5,096
510
3,331
10,667
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Tizock2513
Bakasura
8
1 / 5 / 2
4,850
485
3,990
9,628
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
6,275
628
4,582
4,465
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
BigLargeBear
Hercules
12
6 / 0 / 0
7,573
757
5,408
4,584
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
LOE Kay
Sylvanus
10
7 / 3 / 5
6,847
685
6,547
8,108
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
Logitimus
Ix Chel
11
5 / 3 / 5
6,846
685
7,373
6,217
1,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
PeachRug
Ne Zha
11
8 / 0 / 7
6,903
690
7,075
6,276
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
28
28
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Hercules
BigLargeBear
Hercules
6
0
0
6
L
0
4
1
0.13
W
Sylvanus
LOE Kay
Sylvanus
7
3
5
3.17
W
Ix Chel
Logitimus
Ix Chel
5
3
5
2.5
L
Janus
2
5
1
0.5
L
Anhur
4
6
3
0.92
L
Athena
MxSOnisama
Athena
1
8
4
0.38
W
Ne Zha
PeachRug
Ne Zha
8
0
7
11.5
L
Bakasura
Tizock2513
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
30,985
40,471
Taken
29,650
16,541
Mitigated
9,502
5,730
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,582
953
0
1,080
4,465
1,099
532
465
3,705
0
32,680
W
Hercules
BigLargeBear
Hercules
5,408
2,115
0
1,757
4,584
2,188
0
798
3,574
2,334
47,402
L
1,750
319
0
1,490
5,358
1,735
0
1,016
4,342
0
20,170
W
Sylvanus
LOE Kay
Sylvanus
6,547
2,562
348
1,935
8,108
2,701
0
3,137
4,775
26,342
12,622
W
Ix Chel
Logitimus
Ix Chel
7,373
974
237
2,226
6,217
1,535
0
1,607
4,290
39,136
0
L
Janus
3,407
328
0
275
6,496
1,706
0
4,887
1,609
35,603
344
L
Anhur
3,688
2,408
0
1,180
8,322
2,053
0
3,376
4,946
0
21,387
L
Athena
MxSOnisama
Athena
3,331
1,012
94
989
10,667
7,706
0
3,013
7,654
11,882
0
W
Ne Zha
PeachRug
Ne Zha
7,075
2,145
0
536
6,276
1,979
0
461
5,610
0
44,287
L
Bakasura
Tizock2513
Bakasura
3,990
2,616
0
1,702
9,628
3,341
0
1,514
8,114
0
20,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
34,444
232
Minions Killed
343
0
Camps Cleared
0
1,040,345
Distance Traveled
1,045,169
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,275
628
55
6
0
198,381
1
W
Hercules
7,573
757
97
10
0
227,673
1
L
Loki
4,648
465
39
4
0
207,710
0
W
Sylvanus
6,847
685
56
6
0
178,542
0
W
Ix Chel
6,846
685
65
7
0
190,064
1
L
Janus
6,133
613
86
9
0
200,980
0
L
Anhur
5,834
583
42
4
0
192,240
0
L
Athena
5,096
510
10
1
0
202,454
0
W
Ne Zha
6,903
690
70
7
0
250,509
0
L
Bakasura
4,850
485
55
6
0
236,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role