Player Matchup

Serqet
Serqet
Masters
HawkTuahh
Serqet
Masters
Level 108
God Stats
9W - 6L
1,626 SR
Queue Stats
152W - 105L
2,560 MMR
Party 1
Xing Tian
Xing Tian
Masters
Hurrikoehn22
Xing Tian
Masters
Level 143
God Stats
12W - 8L
1,585 SR
Queue Stats
195W - 96L
2,595 MMR
Party 1
Thoth
Thoth
Masters
NOVAKOEHN
Thoth
Masters
Level 125
God Stats
6W - 2L
1,756 SR
Queue Stats
164W - 69L
2,717 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 125
1,656 SR
2,624 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,555 SR
2,023 MMR
Neith
Neith
Diamond IV
ArdentSynergy
Neith
Diamond IV
Level 124
God Stats
3W - 3L
1,843 SR
Queue Stats
61W - 56L
2,201 MMR
Solo
Nox
Nox
Diamond IV
Clipnslip420
Nox
Diamond IV
Level 159
God Stats
0W - 1L
1,246 SR
Queue Stats
549W - 584L
1,900 MMR
Solo
Maui
Maui
Platinum I
Haxdo
Maui
Platinum I
Level 169
God Stats
15W - 21L
1,576 SR
Queue Stats
206W - 224L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HawkTuahh
Serqet
17
2 / 1 / 3
9,940
828
6,710
9,560
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xing Tian
Hurrikoehn22
Xing Tian
15
0 / 2 / 3
8,824
735
7,830
11,774
8,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
NOVAKOEHN
Thoth
18
4 / 0 / 1
10,701
892
12,859
6,354
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CthulhuDiscordiaCabrakanBaron SamediFafnir

VS

Bans
CerberusVulcanAresScyllaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,075
756
7,212
8,517
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 3 / 2
8,853
738
3,724
9,882
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Haxdo
Maui
15
1 / 1 / 2
8,808
734
7,293
12,447
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
3
3
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
3
2
0.67
W
Serqet
HawkTuahh
Serqet
2
1
3
3.5
L
Maui
Haxdo
Maui
1
1
2
2
W
Xing Tian
Hurrikoehn22
Xing Tian
0
2
3
0.75
W
Thoth
NOVAKOEHN
Thoth
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
18,229
27,688
Taken
30,846
16,316
Mitigated
13,319
4,990
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,212
3,046
0
1,806
8,517
2,335
102
4,016
4,212
0
35,364
L
3,724
378
0
1,729
9,882
2,598
0
7,861
1,625
27,637
184
W
Serqet
HawkTuahh
Serqet
6,710
1,010
0
1,044
9,560
5,261
0
4,337
5,063
0
42,247
L
Maui
Haxdo
Maui
7,293
942
0
2,281
12,447
8,386
0
7,017
4,482
14,631
0
W
Xing Tian
Hurrikoehn22
Xing Tian
7,830
65
0
2,106
11,774
8,936
0
3,413
7,965
17,183
1,603
W
Thoth
NOVAKOEHN
Thoth
12,859
117
0
1,840
6,354
2,119
1,098
2,542
3,585
60,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
26,736
195
Minions Killed
145
0
Camps Cleared
0
737,243
Distance Traveled
715,595
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,075
756
69
6
0
256,563
5
L
Nox
8,853
738
52
4
0
214,467
0
W
Serqet
9,940
828
61
5
0
246,898
0
L
Maui
8,808
734
24
2
0
244,565
0
W
Xing Tian
8,824
735
21
2
0
228,837
0
W
Thoth
10,701
892
113
9
0
261,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role