Player Matchup

Anubis
Anubis
 
Anubis
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ELCAZADOR514
Loki
Level 87
God Stats
4W - 4L
1,375 SR
Queue Stats
40W - 31L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
FlyChime
Baron Samedi
Level 94
God Stats
6W - 4L
1,560 SR
Queue Stats
21W - 18L
1,529 Elo+
Solo
Team Averages
Level 117
1,487 SR
1,505 Elo+

VS

Team Averages
Level 100
1,460 SR
1,468 Elo+
Cthulhu
Cthulhu
FBGM Dangus
Cthulhu
Level 68
God Stats
6W - 7L
1,472 SR
Queue Stats
87W - 81L
1,497 Elo+
Party 2
Hachiman
Hachiman
FBGM Wave
Hachiman
Level 112
God Stats
7W - 5L
1,532 SR
Queue Stats
119W - 114L
1,484 Elo+
Party 2
Arachne
Arachne
king soleman
Arachne
Level 154
God Stats
15W - 26L
1,413 SR
Queue Stats
153W - 168L
1,451 Elo+
Solo
Cerberus
Cerberus
leerroyyjenkkins
Cerberus
Level 63
God Stats
0W - 3L
1,220 SR
Queue Stats
6W - 13L
1,362 Elo+
Solo
Charon
Charon
tyreek1130
Charon
Level 101
God Stats
17W - 10L
1,664 SR
Queue Stats
68W - 77L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
8 / 1 / 0
7,548
839
7,074
4,720
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
 
Martichoras
10
4 / 1 / 3
5,938
660
8,295
5,788
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
 
Agni
10
0 / 0 / 0
5,459
607
2,269
2,732
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,179
575
1,807
6,586
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
FlyChime
Baron Samedi
10
4 / 0 / 2
6,466
718
3,813
5,382
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FBGM Dangus
Cthulhu
7
0 / 5 / 0
4,572
508
1,920
10,021
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
FBGM Wave
Hachiman
9
0 / 3 / 0
4,509
501
1,987
6,166
1,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
king soleman
Arachne
11
5 / 3 / 0
6,292
699
5,904
8,782
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
0 / 6 / 0
4,076
453
1,322
7,485
2,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
tyreek1130
Charon
9
0 / 0 / 0
4,911
546
2,173
5,091
1,757
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
16
Kills
5
5
Deaths
17
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
0
8
W
Martichoras
 
Martichoras
4
1
3
5.5
W
Agni
 
Agni
0
0
0
0
W
0
3
1
0.17
L
Cthulhu
FBGM Dangus
Cthulhu
0
5
0
0
L
Hachiman
FBGM Wave
Hachiman
0
3
0
0
W
Baron Samedi
FlyChime
Baron Samedi
4
0
2
5
L
Arachne
king soleman
Arachne
5
3
0
1.67
L
0
6
0
0
L
Charon
tyreek1130
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
13,306
25,208
Taken
37,545
9,787
Mitigated
14,156
11,235
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,074
410
0
2,280
4,720
1,869
0
1,395
3,325
42,196
1,847
W
Martichoras
 
Martichoras
8,295
3,210
0
1,420
5,788
2,298
172
1,153
4,635
0
42,216
W
Agni
 
Agni
2,269
46
0
886
2,732
706
0
1,714
1,018
23,992
860
W
1,807
557
0
3,267
6,586
1,790
0
0
6,586
0
37,082
L
Cthulhu
FBGM Dangus
Cthulhu
1,920
56
765
2,476
10,021
5,141
0
1,971
8,050
14,627
0
L
Hachiman
FBGM Wave
Hachiman
1,987
645
0
1,127
6,166
1,563
0
1,838
4,284
0
25,922
W
Baron Samedi
FlyChime
Baron Samedi
3,813
247
405
2,977
5,382
3,124
225
1,153
4,229
16,260
1,175
L
Arachne
king soleman
Arachne
5,904
4,996
0
1,413
8,782
3,073
0
1,600
7,174
0
38,260
L
1,322
41
0
1,589
7,485
2,622
0
4,745
2,358
12,362
0
L
Charon
tyreek1130
Charon
2,173
45
25
1,187
5,091
1,757
0
2,048
2,701
23,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
24,360
317
Minions Killed
204
0
Camps Cleared
0
879,312
Distance Traveled
879,297
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,548
839
90
10
0
136,914
2
W
Martichoras
5,938
660
75
8
0
167,323
0
W
Agni
5,459
607
58
6
0
182,385
0
W
Loki
5,179
575
70
8
0
206,867
0
L
Cthulhu
4,572
508
24
3
0
174,365
0
L
Hachiman
4,509
501
52
6
0
166,795
0
W
Baron Samedi
6,466
718
24
3
0
185,823
4
L
Arachne
6,292
699
68
8
0
208,220
2
L
Cerberus
4,076
453
25
3
0
142,323
2
L
Charon
4,911
546
35
4
0
187,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role