Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ADAMR3L3XGUY
Vulcan
Level 123
God Stats
9W - 12L
1,487 SR
Queue Stats
77W - 83L
1,456 Elo+
Solo
Cthulhu
Cthulhu
BiGPAPAPUMP164
Cthulhu
Level 147
God Stats
2W - 1L
1,577 SR
Queue Stats
26W - 39L
1,433 Elo+
Solo
Nike
Nike
Jumpinkid21
Nike
Level 160
God Stats
9W - 6L
1,611 SR
Queue Stats
210W - 191L
1,555 Elo+
Solo
Merlin
Merlin
ehpik_one
Merlin
Level 65
God Stats
2W - 2L
1,251 SR
Queue Stats
56W - 65L
1,485 Elo+
Solo
Team Averages
Level 124
1,485 SR
1,486 Elo+

VS

Team Averages
Level 125
1,486 SR
1,480 Elo+
Izanami
Izanami
Caca3ater
Izanami
Level 85
God Stats
3W - 3L
1,289 SR
Queue Stats
287W - 258L
1,501 Elo+
Party 1
Chaac
Chaac
Chimchimaru
Chaac
Level 106
God Stats
57W - 27L
1,626 SR
Queue Stats
298W - 283L
1,491 Elo+
Party 1
Hera
Hera
Heraion92
Hera
Level 158
God Stats
22W - 16L
1,585 SR
Queue Stats
198W - 205L
1,466 Elo+
Solo
Nemesis
Nemesis
OneTapIGuess
Nemesis
Level 119
God Stats
5W - 6L
1,429 SR
Queue Stats
206W - 221L
1,456 Elo+
Solo
Fafnir
Fafnir
hektorial
Fafnir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 0
6,530
653
6,031
7,439
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
9
0 / 2 / 0
5,092
509
2,253
4,170
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 0
4,987
499
2,260
6,716
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 7 / 1
5,571
557
3,945
13,051
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ehpik_one
Merlin
6
0 / 6 / 0
4,043
404
1,280
4,980
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caca3ater
Izanami
11
3 / 2 / 3
6,507
651
3,704
5,288
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 1 / 2
6,787
679
5,000
8,011
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
11
3 / 1 / 3
6,198
620
5,371
3,639
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OneTapIGuess
Nemesis
12
6 / 0 / 3
6,677
668
6,472
8,919
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
hektorial
Fafnir
10
1 / 0 / 7
6,292
629
2,580
5,985
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
15
17
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
0
3
L
Vulcan
0
2
0
0
L
0
1
0
0
W
Izanami
Caca3ater
Izanami
3
2
3
2.25
W
2
1
2
3
W
Hera
3
1
3
4.5
L
1
7
1
0.21
W
Nemesis
OneTapIGuess
Nemesis
6
0
3
7.5
L
Merlin
ehpik_one
Merlin
0
6
0
0
W
Fafnir
hektorial
Fafnir
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
23,127
36,356
Taken
31,842
12,881
Mitigated
15,873
7,509
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,031
1,855
0
2,378
7,439
2,539
0
1,723
5,716
0
54,898
L
Vulcan
2,253
90
0
336
4,170
1,293
0
2,689
1,481
24,235
0
L
2,260
31
0
1,750
6,716
3,723
0
158
6,558
23,059
19
W
Izanami
Caca3ater
Izanami
3,704
2,528
0
1,222
5,288
1,505
0
531
4,715
0
52,991
W
5,000
926
0
1,846
8,011
3,952
0
1,953
6,058
0
45,307
W
Hera
5,371
1,571
0
1,000
3,639
1,306
0
1,099
2,428
35,301
1,084
L
3,945
644
0
3,045
13,051
4,260
0
2,604
10,447
0
37,753
W
Nemesis
OneTapIGuess
Nemesis
6,472
2,911
0
2,098
8,919
3,443
0
969
7,886
0
43,444
L
Merlin
ehpik_one
Merlin
1,280
0
0
0
4,980
1,066
0
642
4,338
10,566
0
W
Fafnir
hektorial
Fafnir
2,580
478
0
2,092
5,985
5,667
0
994
4,981
10,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
32,461
260
Minions Killed
362
0
Camps Cleared
0
955,958
Distance Traveled
1,043,723
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,530
653
89
9
0
197,978
2
L
Vulcan
5,092
509
48
5
0
194,372
0
L
Cthulhu
4,987
499
45
5
0
167,848
0
W
Izanami
6,507
651
114
11
0
200,657
0
W
Chaac
6,787
679
93
9
0
186,086
3
W
Hera
6,198
620
67
7
0
188,858
2
L
Nike
5,571
557
64
6
0
209,644
0
W
Nemesis
6,677
668
75
8
0
237,780
0
L
Merlin
4,043
404
14
1
0
186,116
0
W
Fafnir
6,292
629
13
1
0
230,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role