Player Matchup

Bellona
Bellona
OhQueenLotus
Bellona
Level 166
God Stats
23W - 21L
1,502 SR
Queue Stats
479W - 505L
1,471 Elo+
Solo
Nu Wa
Nu Wa
ScrapXkilla89
Nu Wa
Level 153
God Stats
113W - 103L
1,513 SR
Queue Stats
322W - 340L
1,455 Elo+
Solo
Skadi
Skadi
Silentkitty2004
Skadi
Level 110
God Stats
2W - 3L
1,241 SR
Queue Stats
8W - 12L
1,398 Elo+
Solo
Team Averages
Level 143
1,418 SR
1,441 Elo+

VS

Team Averages
Level 134
1,528 SR
1,449 Elo+
Arachne
Arachne
KushJohnson33
Arachne
Level 114
God Stats
1W - 3L
1,609 SR
Queue Stats
65W - 57L
1,431 Elo+
Party 1
Surtr
Surtr
Sharkbone0120
Surtr
Level 133
God Stats
6W - 8L
1,467 SR
Queue Stats
22W - 31L
1,437 Elo+
Party 1
Chang'e
Chang'e
belennn
Chang'e
Level 154
God Stats
21W - 29L
1,508 SR
Queue Stats
402W - 420L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OhQueenLotus
Bellona
13
5 / 1 / 6
8,118
1,015
9,815
8,884
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
5 / 1 / 5
8,227
1,028
10,272
2,107
759
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 9
7,599
950
6,472
3,948
1,331
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 3 / 2
6,306
788
3,312
11,896
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 1
6,920
865
2,390
10,152
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Chang'e
belennn
Chang'e
11
0 / 4 / 3
6,228
779
3,592
8,110
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
3
2
0.67
W
Bellona
OhQueenLotus
Bellona
5
1
6
8
W
5
1
5
7.5
L
2
4
1
0.63
W
1
1
9
5.5
L
Chang'e
belennn
Chang'e
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
9,294
14,939
Taken
30,158
10,032
Mitigated
13,183
2,684
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,312
1,805
0
2,380
11,896
4,479
0
3,609
7,945
0
13,691
W
Bellona
OhQueenLotus
Bellona
9,815
2,423
0
1,449
8,884
7,942
748
1,893
6,619
0
24,734
W
10,272
4,297
436
27
2,107
759
1,615
1,098
885
30,321
0
L
2,390
481
102
1,449
10,152
6,288
0
3,762
6,164
70
15,558
W
6,472
1,645
0
772
3,948
1,331
903
168
3,772
0
29,807
L
Chang'e
belennn
Chang'e
3,592
514
1,278
2,066
8,110
2,416
0
2,913
5,131
24,032
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
19,454
122
Minions Killed
102
0
Camps Cleared
0
453,686
Distance Traveled
431,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,306
788
33
4
0
153,277
0
W
Bellona
8,118
1,015
35
4
0
157,017
0
W
Nu Wa
8,227
1,028
38
5
0
144,994
0
L
Surtr
6,920
865
34
4
0
139,725
0
W
Skadi
7,599
950
49
6
0
151,675
0
L
Chang'e
6,228
779
35
4
0
138,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role