Player Matchup

Artemis
Artemis
BIvckAmerican
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
FreeTxnner
Zhong Kui
Level 108
God Stats
8W - 4L
1,702 SR
Queue Stats
691W - 665L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
MoonWeilder
Danzaburou
Level 67
God Stats
6W - 4L
1,511 SR
Queue Stats
176W - 197L
1,488 Elo+
Solo
Aphrodite
Aphrodite
tunasty3259
Aphrodite
Level 47
God Stats
6W - 6L
1,580 SR
Queue Stats
236W - 233L
1,475 Elo+
Party 2
Janus
Janus
wicho369
Janus
Level 106
God Stats
120W - 133L
1,467 SR
Queue Stats
693W - 694L
1,441 Elo+
Solo
Team Averages
Level 83
1,552 SR
1,452 Elo+

VS

Team Averages
Level 77
1,367 SR
1,378 Elo+
Anubis
Anubis
DesertRat247
Anubis
Level 86
God Stats
4W - 4L
1,402 SR
Queue Stats
102W - 88L
1,481 Elo+
Solo
Cernunnos
Cernunnos
KingMeech10
Cernunnos
Level 48
God Stats
5W - 4L
1,318 SR
Queue Stats
11W - 13L
1,353 Elo+
Party 1
Arachne
Arachne
SHORTBUS JANITR
Arachne
Level 65
God Stats
12W - 19L
1,350 SR
Queue Stats
27W - 36L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
SHORTBUS RIDE4
Baron Samedi
Level 69
God Stats
3W - 9L
1,245 SR
Queue Stats
12W - 25L
1,230 Elo+
Party 1
Amaterasu
Amaterasu
Teth_Mig44
Amaterasu
Level 118
God Stats
4W - 2L
1,518 SR
Queue Stats
55W - 54L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 5 / 1
6,859
403
3,557
10,353
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
FreeTxnner
Zhong Kui
15
5 / 5 / 3
8,670
510
16,928
17,729
11,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
MoonWeilder
Danzaburou
13
2 / 5 / 4
7,868
463
7,725
16,505
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
tunasty3259
Aphrodite
13
0 / 2 / 6
8,095
476
2,806
11,175
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
wicho369
Janus
16
2 / 1 / 0
9,752
574
16,059
5,530
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 4 / 5
9,646
567
12,191
14,063
6,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
KingMeech10
Cernunnos
15
3 / 2 / 7
9,249
544
11,445
12,289
4,049
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 6
9,525
560
9,525
17,291
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SHORTBUS RIDE4
Baron Samedi
13
2 / 2 / 7
9,033
531
6,023
10,047
9,723
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Teth_Mig44
Amaterasu
15
2 / 1 / 3
10,026
590
5,410
20,168
11,001
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
18
18
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
5
1
0.3
W
Anubis
5
4
5
1.88
L
Zhong Kui
FreeTxnner
Zhong Kui
5
5
3
1.3
W
Cernunnos
KingMeech10
Cernunnos
3
2
7
3.25
L
Danzaburou
MoonWeilder
Danzaburou
2
5
4
0.8
W
6
1
6
9
W
Baron Samedi
SHORTBUS RIDE4
Baron Samedi
2
2
7
2.75
W
Amaterasu
Teth_Mig44
Amaterasu
2
1
3
3.5
L
Aphrodite
tunasty3259
Aphrodite
0
2
6
1.5
L
Janus
wicho369
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
44,594
61,292
Taken
73,858
31,413
Mitigated
37,743
23,381
Healing
34,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,557
1,972
0
1,778
10,353
3,275
0
2,239
8,114
0
37,006
W
Anubis
12,191
665
0
5,718
14,063
6,413
122
9,124
4,925
84,317
0
L
Zhong Kui
FreeTxnner
Zhong Kui
16,928
601
0
5,409
17,729
11,345
0
8,250
9,479
67,457
1,469
W
Cernunnos
KingMeech10
Cernunnos
11,445
4,985
0
3,762
12,289
4,049
1,192
5,488
6,687
0
68,180
L
Danzaburou
MoonWeilder
Danzaburou
7,725
3,097
0
4,865
16,505
6,159
0
2,769
13,736
0
57,845
W
9,525
6,925
0
8,299
17,291
6,557
0
4,021
13,230
0
70,175
W
Baron Samedi
SHORTBUS RIDE4
Baron Samedi
6,023
44
1,026
3,520
10,047
9,723
244
5,321
4,666
36,579
0
W
Amaterasu
Teth_Mig44
Amaterasu
5,410
2,280
0
12,174
20,168
11,001
2,226
10,623
8,347
0
69,261
L
Aphrodite
tunasty3259
Aphrodite
2,806
400
4,671
5,179
11,175
8,551
28
4,419
6,756
26,773
0
L
Janus
wicho369
Janus
16,059
913
0
1,479
5,530
2,083
0
537
4,993
85,981
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
47,479
474
Minions Killed
524
0
Camps Cleared
0
1,465,657
Distance Traveled
1,592,059
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,859
403
75
4
0
213,665
2
W
Anubis
9,646
567
123
7
0
324,230
0
L
Zhong Kui
8,670
510
105
6
0
309,056
5
W
Cernunnos
9,249
544
109
6
0
301,360
0
L
Danzaburou
7,868
463
97
6
0
325,592
0
W
Arachne
9,525
560
102
6
0
375,286
9
W
Baron Samedi
9,033
531
49
3
0
299,919
0
W
Amaterasu
10,026
590
141
8
0
291,264
5
L
Aphrodite
8,095
476
40
2
0
279,922
2
L
Janus
9,752
574
157
9
0
337,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role