Player Matchup

Charybdis
Charybdis
B0MB3R89
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 181L
1,546 Elo+
Solo
Ne Zha
Ne Zha
Belmont19
Ne Zha
Level 118
God Stats
2W - 4L
1,386 SR
Queue Stats
80W - 97L
1,438 Elo+
Party 2
Agni
Agni
Jumpinkid21
Agni
Level 160
God Stats
2W - 1L
1,878 SR
Queue Stats
209W - 191L
1,568 Elo+
Solo
Bacchus
Bacchus
SUKUL0
Bacchus
Level 127
God Stats
1W - 5L
1,227 SR
Queue Stats
44W - 56L
1,409 Elo+
Party 2
Zeus
Zeus
xXETHANXx117
Zeus
Level 118
God Stats
5W - 6L
1,505 SR
Queue Stats
158W - 168L
1,504 Elo+
Solo
Team Averages
Level 136
1,499 SR
1,493 Elo+

VS

Team Averages
Level 113
1,579 SR
1,459 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Heraion92
Hera
Level 158
God Stats
22W - 16L
1,576 SR
Queue Stats
197W - 204L
1,454 Elo+
Solo
Danzaburou
Danzaburou
SavageMondo480
Danzaburou
Level 62
God Stats
53W - 50L
1,542 SR
Queue Stats
126W - 135L
1,399 Elo+
Party 1
Pele
Pele
TheDrFoot
Pele
Level 114
God Stats
19W - 16L
1,496 SR
Queue Stats
233W - 248L
1,463 Elo+
Solo
Osiris
Osiris
UxRxBELOWxME
Osiris
Level 104
God Stats
13W - 4L
1,781 SR
Queue Stats
300W - 274L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B0MB3R89
Charybdis
9
0 / 1 / 1
4,605
576
621
3,255
625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
Belmont19
Ne Zha
7
1 / 5 / 2
4,158
520
3,454
6,193
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 0
4,278
535
2,707
5,967
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SUKUL0
Bacchus
1
0 / 0 / 0
3,116
390
0
974
304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,190
524
2,408
4,136
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 0 / 1
5,476
685
2,977
5,421
2,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
8
0 / 0 / 5
4,873
609
2,831
1,710
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
SavageMondo480
Danzaburou
8
3 / 3 / 2
4,836
605
1,887
5,191
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
10
6 / 0 / 1
5,554
694
3,985
4,855
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
8
2 / 0 / 3
4,824
603
2,160
3,469
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Charybdis
B0MB3R89
Charybdis
0
1
1
0.5
L
Ne Zha
Belmont19
Ne Zha
1
5
2
0.4
W
Hera
0
0
5
2.5
L
1
4
0
0.25
L
Bacchus
SUKUL0
Bacchus
0
0
0
0
W
Danzaburou
SavageMondo480
Danzaburou
3
3
2
1.33
W
Pele
6
0
1
6.5
W
Osiris
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,190
Damage
13,840
20,525
Taken
20,646
5,278
Mitigated
8,417
5,143
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,977
882
0
2,227
5,421
2,585
0
2,078
3,013
32,411
1,827
L
Charybdis
B0MB3R89
Charybdis
621
191
0
1,111
3,255
625
0
0
3,255
0
27,064
L
Ne Zha
Belmont19
Ne Zha
3,454
1,219
0
559
6,193
1,912
0
1,006
5,187
0
18,473
W
Hera
2,831
710
0
422
1,710
357
0
125
1,585
26,447
734
L
2,707
365
0
2,304
5,967
1,364
0
2,245
3,722
21,660
0
L
Bacchus
SUKUL0
Bacchus
0
0
0
86
974
304
0
0
974
924
0
W
Danzaburou
SavageMondo480
Danzaburou
1,887
566
0
1,366
5,191
1,460
0
651
4,540
0
29,072
W
Pele
3,985
935
0
1,219
4,855
1,665
0
558
4,297
0
33,565
W
Osiris
2,160
1,153
0
1,509
3,469
2,350
99
1,373
2,096
0
11,077
L
2,408
824
0
1,083
4,136
1,073
0
2,476
1,660
17,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,347
Gold Earned
25,563
167
Minions Killed
249
0
Camps Cleared
0
645,110
Distance Traveled
805,388
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,476
685
67
8
0
145,572
1
L
Charybdis
4,605
576
55
7
0
155,580
0
L
Ne Zha
4,158
520
28
4
0
163,896
1
W
Hera
4,873
609
55
7
0
158,799
0
L
Agni
4,278
535
41
5
0
157,393
0
L
Bacchus
3,116
390
0
0
0
54,566
0
W
Danzaburou
4,836
605
45
6
0
132,686
1
W
Pele
5,554
694
56
7
0
201,313
0
W
Osiris
4,824
603
26
3
0
167,018
3
L
Zeus
4,190
524
43
5
0
113,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role