Player Matchup

Nu Wa
Nu Wa
Silver V
Booostedpooper
Nu Wa
Silver V
Level 34
God Stats
0W - 4L
1,346 SR
Queue Stats
7W - 27L
893 MMR
Solo
Surtr
Surtr
Bronze II
KeithIsLaw
Surtr
Bronze II
Level 107
God Stats
19W - 27L
1,469 SR
Queue Stats
161W - 266L
644 MMR
Solo
Charybdis
Charybdis
Silver IV
o4EST_
Charybdis
Silver IV
Level 159
God Stats
0W - 1L
1,745 SR
Queue Stats
28W - 43L
729 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,520 SR
755 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,424 SR
809 MMR
Achilles
Achilles
Silver I
Eskuanchi
Achilles
Silver I
Level 149
God Stats
37W - 40L
1,501 SR
Queue Stats
101W - 115L
1,203 MMR
Solo
Vulcan
Vulcan
Bronze I
GamezoWinselot
Vulcan
Bronze I
Level 156
God Stats
13W - 15L
1,402 SR
Queue Stats
872W - 1,145L
640 MMR
Solo
Lancelot
Lancelot
Silver IV
sKu DRAGON239
Lancelot
Silver IV
Level 85
God Stats
2W - 0L
1,368 SR
Queue Stats
52W - 71L
585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,713
726
9,019
9,951
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
14
2 / 7 / 1
9,044
754
9,379
16,333
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
o4EST_
Charybdis
15
2 / 6 / 0
9,864
822
8,063
11,553
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuHeraKumbhakarnaKuzenboChaac

VS

Bans
Baron SamediCupidJormungandrArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eskuanchi
Achilles
17
9 / 0 / 4
11,030
919
11,550
15,578
11,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 2 / 10
10,987
916
9,847
5,536
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
sKu DRAGON239
Lancelot
15
5 / 2 / 5
10,352
863
9,400
10,960
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
16
16
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Achilles
Eskuanchi
Achilles
9
0
4
11
W
2
2
10
3.5
L
Surtr
2
7
1
0.36
L
Charybdis
o4EST_
Charybdis
2
6
0
0.33
W
Lancelot
sKu DRAGON239
Lancelot
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
30,797
37,837
Taken
32,074
20,241
Mitigated
17,507
7,006
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,019
4,516
0
1,822
9,951
2,116
538
5,076
4,865
30,330
0
W
Achilles
Eskuanchi
Achilles
11,550
3,032
198
4,879
15,578
11,939
0
5,496
9,565
568
41,479
W
9,847
202
0
0
5,536
1,763
801
1,577
3,928
45,939
455
L
Surtr
9,379
2,737
0
2,394
16,333
14,895
116
3,238
13,025
552
23,348
L
Charybdis
o4EST_
Charybdis
8,063
4,845
0
2,790
11,553
3,230
929
2,133
9,364
0
39,475
W
Lancelot
sKu DRAGON239
Lancelot
9,400
993
0
3,459
10,960
3,805
1,704
2,437
8,122
0
39,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
32,369
139
Minions Killed
202
0
Camps Cleared
0
559,020
Distance Traveled
708,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,713
726
35
3
0
191,470
0
W
Achilles
11,030
919
44
4
0
252,289
0
W
Vulcan
10,987
916
98
8
0
221,144
0
L
Surtr
9,044
754
30
3
0
215,190
0
L
Charybdis
9,864
822
74
6
0
152,360
0
W
Lancelot
10,352
863
60
5
0
235,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role