Player Matchup

Maman Brigitte
Maman Brigitte
Ike_RdL
Maman Brigitte
Level 97
God Stats
1W - 2L
1,536 SR
Queue Stats
19W - 31L
1,480 Elo+
Party 2
Vulcan
Vulcan
JezuzPro11
Vulcan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,582 Elo+
Party 2
Achilles
Achilles
TadeoMasaki
Achilles
Level 109
God Stats
4W - 11L
1,206 SR
Queue Stats
26W - 33L
1,492 Elo+
Party 2
Izanami
Izanami
ismaPro007
Izanami
Level 124
God Stats
2W - 5L
1,285 SR
Queue Stats
56W - 62L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lRamiro610l
Kumbhakarna
Level 26
God Stats
2W - 2L
1,654 SR
Queue Stats
22W - 26L
1,471 Elo+
Party 2
Team Averages
Level 92
1,436 SR
1,503 Elo+

VS

Team Averages
Level 148
1,545 SR
1,454 Elo+
Arachne
Arachne
ChaacMid
Arachne
Level 128
God Stats
35W - 19L
1,614 SR
Queue Stats
150W - 135L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
DJ344
Zhong Kui
Level 140
God Stats
17W - 9L
1,656 SR
Queue Stats
136W - 136L
1,459 Elo+
Solo
Fenrir
Fenrir
GoldnProdigy
Fenrir
Level 136
God Stats
2W - 0L
1,558 SR
Queue Stats
127W - 123L
1,439 Elo+
Solo
Ares
Ares
MAICONIGHT89
Ares
Level 235
God Stats
6W - 7L
1,480 SR
Queue Stats
1,263W - 1,233L
1,507 Elo+
Solo
Medusa
Medusa
SnowFox292
Medusa
Level 103
God Stats
3W - 1L
1,418 SR
Queue Stats
194W - 184L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Ike_RdL
Maman Brigitte
15
0 / 6 / 2
8,296
437
5,163
17,437
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
JezuzPro11
Vulcan
14
1 / 9 / 0
8,048
424
11,323
12,428
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
TadeoMasaki
Achilles
13
0 / 8 / 0
8,004
421
6,104
20,315
21,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
ismaPro007
Izanami
18
5 / 3 / 1
11,374
599
14,152
11,232
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
lRamiro610l
Kumbhakarna
11
0 / 7 / 2
7,352
387
3,621
16,960
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChaacMid
Arachne
20
14 / 2 / 5
12,218
643
14,900
18,583
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
DJ344
Zhong Kui
17
5 / 0 / 11
11,726
617
11,243
13,979
9,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
10 / 1 / 5
11,429
602
18,569
21,279
16,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 2 / 16
9,931
523
7,657
17,871
18,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
SnowFox292
Medusa
17
3 / 1 / 5
9,944
523
6,023
10,685
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
6
Kills
33
33
Deaths
6
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChaacMid
Arachne
14
2
5
8.25
W
Zhong Kui
DJ344
Zhong Kui
5
0
11
10.5
W
Fenrir
10
1
5
12.5
L
Maman Brigitte
Ike_RdL
Maman Brigitte
0
6
2
0.17
L
Vulcan
JezuzPro11
Vulcan
1
9
0
0.11
W
1
2
16
4.5
W
Medusa
SnowFox292
Medusa
3
1
5
5.5
L
Achilles
TadeoMasaki
Achilles
0
8
0
0
L
Izanami
ismaPro007
Izanami
5
3
1
1.83
L
Kumbhakarna
lRamiro610l
Kumbhakarna
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,363
Damage
58,392
78,372
Taken
82,397
51,738
Mitigated
56,641
14,001
Healing
32,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChaacMid
Arachne
14,900
8,979
0
11,621
18,583
8,257
880
3,148
15,435
0
122,217
W
Zhong Kui
DJ344
Zhong Kui
11,243
932
504
7,219
13,979
9,592
2,052
6,984
6,995
78,124
4,346
W
Fenrir
18,569
3,479
0
6,528
21,279
16,696
0
3,866
16,669
1,206
70,451
L
Maman Brigitte
Ike_RdL
Maman Brigitte
5,163
393
0
6,181
17,437
6,744
0
4,803
12,540
72,037
0
L
Vulcan
JezuzPro11
Vulcan
11,323
309
0
817
12,428
4,766
0
4,066
8,214
58,935
0
W
7,657
260
0
3,766
17,871
18,502
0
5,279
12,592
26,871
356
W
Medusa
SnowFox292
Medusa
6,023
2,868
0
2,756
10,685
3,594
838
1,044
9,641
0
73,784
L
Achilles
TadeoMasaki
Achilles
6,104
601
0
2,874
20,315
21,865
0
1,598
17,817
0
37,641
L
Izanami
ismaPro007
Izanami
14,152
9,929
0
2,555
11,232
4,438
257
3,954
7,164
0
99,107
L
Kumbhakarna
lRamiro610l
Kumbhakarna
3,621
280
0
1,574
16,960
13,925
0
4,496
12,311
12,377
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
55,248
478
Minions Killed
576
0
Camps Cleared
0
1,814,073
Distance Traveled
1,945,168
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,218
643
170
9
0
459,429
0
W
Zhong Kui
11,726
617
152
8
0
372,446
0
W
Fenrir
11,429
602
105
6
0
391,224
7
L
Maman Brigitte
8,296
437
116
6
0
387,608
0
L
Vulcan
8,048
424
89
5
0
348,464
8
W
Ares
9,931
523
31
2
0
360,953
2
W
Medusa
9,944
523
118
6
0
361,116
4
L
Achilles
8,004
421
68
4
0
349,305
5
L
Izanami
11,374
599
177
9
0
359,140
0
L
Kumbhakarna
7,352
387
28
1
0
369,556
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role