Player Matchup

Ymir
Ymir
S0M30NE
Ymir
Level 7
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 20L
1,079 Elo+
Party 1
Bastet
Bastet
Succubus_King
Bastet
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,396 Elo+
Solo
Ix Chel
Ix Chel
heaphestus
Ix Chel
Level 44
God Stats
1W - 3L
1,275 SR
Queue Stats
3W - 25L
1,046 Elo+
Party 1
Team Averages
Level 63
1,499 SR
1,174 Elo+

VS

Team Averages
Level 104
1,441 SR
1,324 Elo+
Nike
Nike
LuisAngelP--
Nike
Level 124
God Stats
21W - 23L
1,346 SR
Queue Stats
93W - 93L
1,279 Elo+
Solo
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 123
God Stats
629W - 747L
1,453 SR
Queue Stats
677W - 808L
1,347 Elo+
Solo
Kukulkan
Kukulkan
stwbry_jenni
Kukulkan
Level 65
God Stats
4W - 1L
1,524 SR
Queue Stats
239W - 264L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
S0M30NE
Ymir
6
0 / 0 / 0
7,471
534
0
0
0
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
5 / 3 / 0
10,477
748
5,913
13,109
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
heaphestus
Ix Chel
16
0 / 10 / 2
9,553
682
4,897
13,873
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
10,460
747
4,967
5,789
3,905
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
Zulkhundae
Cerberus
17
3 / 4 / 9
11,272
805
3,735
10,483
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
stwbry_jenni
Kukulkan
20
8 / 1 / 4
13,691
978
13,535
6,140
2,952
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
13
13
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Ymir
S0M30NE
Ymir
0
0
0
0
L
5
3
0
1.67
W
Cerberus
Zulkhundae
Cerberus
3
4
9
1.88
L
Ix Chel
heaphestus
Ix Chel
0
10
2
0.1
W
Kukulkan
stwbry_jenni
Kukulkan
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,810
Damage
22,237
26,982
Taken
22,412
7,175
Mitigated
14,841
3,599
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,967
401
0
0
5,789
3,905
163
1,697
4,086
0
30,295
L
Ymir
S0M30NE
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
5,913
718
0
2,529
13,109
4,084
0
7,386
5,723
0
26,846
W
Cerberus
Zulkhundae
Cerberus
3,735
0
0
923
10,483
7,984
65
2,701
7,764
13,728
0
L
Ix Chel
heaphestus
Ix Chel
4,897
996
95
975
13,873
3,091
0
9,524
4,279
27,329
102
W
Kukulkan
stwbry_jenni
Kukulkan
13,535
525
0
1,083
6,140
2,952
918
488
5,640
69,726
2,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
35,423
86
Minions Killed
196
0
Camps Cleared
0
470,512
Distance Traveled
714,371
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,460
747
40
3
0
220,240
0
L
Ymir
7,471
534
0
0
0
0
0
L
Bastet
10,477
748
38
3
0
276,086
5
W
Cerberus
11,272
805
26
2
0
233,328
1
L
Ix Chel
9,553
682
48
3
0
194,426
0
W
Kukulkan
13,691
978
130
9
0
260,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role