Player Matchup

Thanatos
Thanatos
Gryphon310
Thanatos
Level 85
God Stats
0W - 3L
1,480 SR
Queue Stats
93W - 71L
1,552 Elo+
Party 2
Sobek
Sobek
JayyTrace
Sobek
Level 67
God Stats
4W - 4L
1,606 SR
Queue Stats
127W - 159L
1,469 Elo+
Party 3
Bellona
Bellona
Morpht
Bellona
Level 95
God Stats
0W - 1L
1,296 SR
Queue Stats
23W - 16L
1,598 Elo+
Party 2
Odin
Odin
VA HUSTL3R
Odin
Level 313
God Stats
3W - 5L
1,423 SR
Queue Stats
471W - 493L
1,526 Elo+
Solo
Izanami
Izanami
noweezy
Izanami
Level 127
God Stats
3W - 3L
1,582 SR
Queue Stats
154W - 193L
1,430 Elo+
Party 3
Team Averages
Level 137
1,477 SR
1,515 Elo+

VS

Team Averages
Level 154
1,568 SR
1,497 Elo+
Cerberus
Cerberus
BeardedBeauty3
Cerberus
Level 144
God Stats
3W - 3L
1,348 SR
Queue Stats
160W - 175L
1,517 Elo+
Party 1
Nike
Nike
CaptainMcStabbn
Nike
Level 157
God Stats
6W - 2L
1,657 SR
Queue Stats
160W - 175L
1,517 Elo+
Party 1
Chiron
Chiron
Imabeback
Chiron
Level 121
God Stats
3W - 0L
1,815 SR
Queue Stats
239W - 247L
1,501 Elo+
Solo
Nu Wa
Nu Wa
find_stork
Nu Wa
Level 202
God Stats
7W - 3L
1,587 SR
Queue Stats
361W - 323L
1,531 Elo+
Solo
Ah Puch
Ah Puch
tfrblumtman
Ah Puch
Level 148
God Stats
8W - 9L
1,434 SR
Queue Stats
327W - 334L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gryphon310
Thanatos
12
3 / 9 / 1
7,439
744
4,984
12,428
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
JayyTrace
Sobek
14
1 / 6 / 7
7,854
785
6,940
12,910
12,818
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Morpht
Bellona
16
6 / 6 / 6
8,996
900
9,965
14,165
14,400
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 7 / 7
8,552
855
8,110
12,665
8,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
noweezy
Izanami
14
2 / 5 / 3
7,690
769
8,286
9,229
3,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
11 / 3 / 17
10,919
1,092
11,422
17,351
22,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 1 / 24
10,679
1,068
16,534
15,146
15,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Imabeback
Chiron
15
8 / 4 / 13
10,041
1,004
8,797
9,971
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
16
2 / 3 / 21
9,889
989
12,897
6,394
1,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
tfrblumtman
Ah Puch
15
3 / 5 / 15
9,066
907
6,832
7,843
2,941
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
123
16
Kills
33
33
Deaths
16
24
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cerberus
11
3
17
6.5
W
9
1
24
21
L
Thanatos
Gryphon310
Thanatos
3
9
1
0.39
W
Chiron
Imabeback
Chiron
8
4
13
3.63
L
Sobek
JayyTrace
Sobek
1
6
7
0.75
L
Bellona
Morpht
Bellona
6
6
6
1.5
L
4
7
7
1.07
W
Nu Wa
2
3
21
4.17
L
Izanami
noweezy
Izanami
2
5
3
0.7
W
Ah Puch
tfrblumtman
Ah Puch
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
56,482
61,397
Taken
56,705
44,164
Mitigated
46,661
12,054
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,422
429
467
5,254
17,351
22,650
354
2,348
14,821
19,086
584
W
16,534
1,203
2,186
3,745
15,146
15,391
992
3,112
11,799
2,834
26,386
L
Thanatos
Gryphon310
Thanatos
4,984
873
621
2,392
12,428
4,355
0
6,183
6,245
0
13,535
W
Chiron
Imabeback
Chiron
8,797
2,778
1,763
2,000
9,971
3,715
2,187
851
8,916
0
17,561
L
Sobek
JayyTrace
Sobek
6,940
393
795
2,045
12,910
12,818
0
6,335
6,575
13,035
0
L
Bellona
Morpht
Bellona
9,965
1,836
434
1,763
14,165
14,400
0
6,882
7,283
0
17,026
L
8,110
1,567
555
1,384
12,665
8,997
0
7,057
5,608
4,045
15,564
W
Nu Wa
12,897
2,421
106
1,208
6,394
1,964
2,649
1,078
5,238
27,119
669
L
Izanami
noweezy
Izanami
8,286
3,973
438
1,627
9,229
3,594
0
5,590
3,639
0
23,965
W
Ah Puch
tfrblumtman
Ah Puch
6,832
215
0
408
7,843
2,941
1,784
1,100
6,508
15,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
50,594
107
Minions Killed
127
0
Camps Cleared
0
925,779
Distance Traveled
1,003,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,919
1,092
26
3
0
187,021
0
W
Nike
10,679
1,068
23
2
0
229,328
0
L
Thanatos
7,439
744
21
2
0
169,504
0
W
Chiron
10,041
1,004
21
2
0
195,096
0
L
Sobek
7,854
785
14
1
0
197,933
0
L
Bellona
8,996
900
10
1
0
191,750
0
L
Odin
8,552
855
26
3
0
198,175
0
W
Nu Wa
9,889
989
32
3
0
207,760
0
L
Izanami
7,690
769
36
4
0
168,417
0
W
Ah Puch
9,066
907
25
3
0
184,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role