Player Matchup

Set
Set
Mercy 517
Set
Level 89
God Stats
52W - 47L
1,562 SR
Queue Stats
95W - 97L
1,495 Elo+
Solo
Arachne
Arachne
ShadowLicense73
Arachne
Level 65
God Stats
5W - 2L
1,593 SR
Queue Stats
165W - 172L
1,416 Elo+
Solo
Izanami
Izanami
ZXW_Duchateotaku
Izanami
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 49L
1,399 Elo+
Party 1
Atlas
Atlas
iLouRG
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,341 Elo+
Solo
Nu Wa
Nu Wa
leonel_doctor9
Nu Wa
Level 66
God Stats
1W - 1L
1,508 SR
Queue Stats
100W - 110L
1,492 Elo+
Party 1
Team Averages
Level 70
1,489 SR
1,429 Elo+

VS

Team Averages
Level 61
1,414 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
Andymontesco
Cu Chulainn
Level 97
God Stats
18W - 21L
1,481 SR
Queue Stats
552W - 585L
1,474 Elo+
Solo
Agni
Agni
MordeksLOL
Agni
Level 62
God Stats
5W - 9L
1,201 SR
Queue Stats
53W - 54L
1,414 Elo+
Solo
Neith
Neith
Wrigleyandme
Neith
Level 62
God Stats
7W - 12L
1,392 SR
Queue Stats
102W - 123L
1,411 Elo+
Solo
Thanatos
Thanatos
drewster08
Thanatos
Level 35
God Stats
1W - 3L
1,495 SR
Queue Stats
36W - 42L
1,433 Elo+
Solo
Khepri
Khepri
tinydeskengie00
Khepri
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,357
636
6,619
5,817
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 5 / 3
4,332
433
1,147
8,131
2,216
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 3 / 3
4,672
467
1,306
5,397
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
iLouRG
Atlas
11
7 / 1 / 0
6,331
633
4,500
6,703
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 1
5,416
542
2,599
2,005
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andymontesco
Cu Chulainn
9
0 / 5 / 1
4,902
490
3,715
10,385
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
5,605
561
2,269
6,018
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 2 / 2
5,831
583
6,898
5,016
1,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
drewster08
Thanatos
8
1 / 3 / 0
4,923
492
858
7,201
2,402
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 2 / 1
5,557
556
2,369
4,348
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
15
Kills
8
9
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Andymontesco
Cu Chulainn
0
5
1
0.1
W
7
0
1
7.5
L
0
3
0
0
W
0
5
3
0.3
L
5
2
2
3
W
1
3
3
0.83
L
Thanatos
drewster08
Thanatos
1
3
0
0.33
W
Atlas
iLouRG
Atlas
7
1
0
7
W
0
0
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,171
Damage
16,109
28,053
Taken
32,968
13,174
Mitigated
13,243
3,154
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Andymontesco
Cu Chulainn
3,715
1,052
0
283
10,385
5,028
0
3,950
5,841
0
26,102
W
6,619
3,361
0
1,213
5,817
2,669
0
1,671
4,146
0
38,811
L
2,269
49
0
1,776
6,018
1,520
0
1,586
4,432
38,889
915
W
1,147
638
0
513
8,131
2,216
0
1,244
6,887
0
13,805
L
6,898
2,829
0
1,754
5,016
1,546
327
283
4,733
0
30,965
W
1,306
695
0
228
5,397
1,353
0
536
4,861
0
15,542
L
Thanatos
drewster08
Thanatos
858
391
0
2,406
7,201
2,402
0
550
6,616
0
22,860
W
Atlas
iLouRG
Atlas
4,500
1,322
0
1,000
6,703
6,346
0
0
6,703
26,962
0
W
2,599
450
0
200
2,005
590
0
1,022
983
28,677
0
L
2,369
221
0
1,020
4,348
2,747
183
101
4,247
14,583
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
26,818
205
Minions Killed
237
0
Camps Cleared
0
991,528
Distance Traveled
956,944
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,902
490
36
4
0
178,126
0
W
Set
6,357
636
63
6
0
231,331
0
L
Agni
5,605
561
91
9
0
188,041
4
W
Arachne
4,332
433
21
2
0
203,682
0
L
Neith
5,831
583
55
6
0
169,985
0
W
Izanami
4,672
467
24
2
0
199,698
0
L
Thanatos
4,923
492
43
4
0
211,359
0
W
Atlas
6,331
633
45
5
0
179,910
1
W
Nu Wa
5,416
542
52
5
0
176,907
0
L
Khepri
5,557
556
12
1
0
209,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role