Player Matchup

He Bo
He Bo
AVGlatina1
He Bo
Level 86
God Stats
1W - 1L
1,493 SR
Queue Stats
84W - 105L
1,470 Elo+
Party 2
Bastet
Bastet
Alesstone
Bastet
Level 84
God Stats
5W - 1L
1,600 SR
Queue Stats
180W - 193L
1,524 Elo+
Party 2
Arachne
Arachne
GohanAMP
Arachne
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 34L
1,382 Elo+
Party 2
Sobek
Sobek
Pauloeltico
Sobek
Level 148
God Stats
2W - 2L
1,103 SR
Queue Stats
211W - 194L
1,542 Elo+
Solo
Artemis
Artemis
wibinichinime
Artemis
Level 139
God Stats
2W - 0L
1,491 SR
Queue Stats
141W - 156L
1,527 Elo+
Party 2
Team Averages
Level 101
1,437 SR
1,489 Elo+

VS

Team Averages
Level 140
1,495 SR
1,533 Elo+
Surtr
Surtr
 
Surtr
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Q Galaxi Q
Baron Samedi
Level 104
God Stats
5W - 6L
1,399 SR
Queue Stats
58W - 40L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Zarbon22
Hou Yi
Level 98
God Stats
8W - 7L
1,573 SR
Queue Stats
419W - 411L
1,548 Elo+
Party 1
Da Ji
Da Ji
efrenz1689
Da Ji
Level 168
God Stats
1W - 3L
1,520 SR
Queue Stats
239W - 254L
1,489 Elo+
Solo
Ix Chel
Ix Chel
xXVaLaRXx
Ix Chel
Level 138
God Stats
11W - 14L
1,483 SR
Queue Stats
634W - 593L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 1 / 0
5,330
533
2,433
2,935
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Alesstone
Bastet
10
3 / 2 / 0
6,049
605
3,648
6,739
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
GohanAMP
Arachne
11
3 / 1 / 0
5,952
595
4,430
6,924
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
4 / 0 / 5
6,759
676
5,918
9,142
6,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
11
6 / 4 / 3
6,671
667
7,362
6,647
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 3 / 2
5,901
590
4,081
10,631
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Q Galaxi Q
Baron Samedi
9
0 / 0 / 2
5,038
504
1,368
3,181
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
Zarbon22
Hou Yi
8
0 / 6 / 2
4,701
470
3,133
8,744
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
9
2 / 4 / 0
5,323
532
4,217
7,859
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
xXVaLaRXx
Ix Chel
10
3 / 3 / 0
6,038
604
3,604
7,091
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
16
Kills
8
8
Deaths
16
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
3
2
1.33
W
He Bo
0
1
0
0
W
Bastet
Alesstone
Bastet
3
2
0
1.5
W
Arachne
GohanAMP
Arachne
3
1
0
3
W
4
0
5
6.5
L
Baron Samedi
Q Galaxi Q
Baron Samedi
0
0
2
1
L
Hou Yi
Zarbon22
Hou Yi
0
6
2
0.17
L
Da Ji
2
4
0
0.5
W
Artemis
6
4
3
1.88
L
Ix Chel
xXVaLaRXx
Ix Chel
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
16,403
32,387
Taken
37,506
14,479
Mitigated
13,650
11,835
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,081
2,051
0
5,040
10,631
4,227
0
1,706
8,925
665
40,677
W
He Bo
2,433
66
0
240
2,935
680
0
856
2,079
32,550
0
W
Bastet
Alesstone
Bastet
3,648
742
0
3,400
6,739
2,574
0
0
6,739
0
31,268
W
Arachne
GohanAMP
Arachne
4,430
2,748
0
2,983
6,924
2,451
0
529
6,362
0
39,205
W
5,918
793
0
4,558
9,142
6,579
0
1,949
6,862
20,383
0
L
Baron Samedi
Q Galaxi Q
Baron Samedi
1,368
86
160
908
3,181
979
0
2,097
1,084
26,644
0
L
Hou Yi
Zarbon22
Hou Yi
3,133
857
0
2,614
8,744
3,167
0
1,829
6,915
0
21,661
L
Da Ji
4,217
652
0
2,778
7,859
2,454
0
0
7,381
0
26,032
W
Artemis
7,362
2,791
0
654
6,647
2,195
675
1,793
4,786
0
41,227
L
Ix Chel
xXVaLaRXx
Ix Chel
3,604
739
1,142
2,903
7,091
2,823
0
2,719
4,335
25,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
27,001
299
Minions Killed
271
0
Camps Cleared
0
1,082,399
Distance Traveled
991,584
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,901
590
83
8
0
227,632
1
W
He Bo
5,330
533
69
7
0
205,396
0
W
Bastet
6,049
605
64
6
0
201,370
0
W
Arachne
5,952
595
68
7
0
259,671
0
W
Sobek
6,759
676
25
3
0
240,482
0
L
Baron Samedi
5,038
504
51
5
0
197,344
2
L
Hou Yi
4,701
470
40
4
0
167,958
0
L
Da Ji
5,323
532
50
5
0
187,983
3
W
Artemis
6,671
667
73
7
0
175,480
0
L
Ix Chel
6,038
604
47
5
0
210,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role