Player Matchup

Ix Chel
Ix Chel
Gold V
DarkNero7131
Ix Chel
Gold V
Level 101
God Stats
0W - 2L
1,523 SR
Queue Stats
22W - 23L
1,516 MMR
Party 2
Bacchus
Bacchus
Gold IV
aquilestraigo
Bacchus
Gold IV
Level 127
God Stats
0W - 1L
1,590 SR
Queue Stats
23W - 23L
1,540 MMR
Party 2
Chiron
Chiron
Gold IV
kaguamilo
Chiron
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,540 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,538 SR
1,532 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,541 SR
1,447 MMR
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
FaZe-_-Deez96
Hun Batz
Bronze III
Level 39
God Stats
18W - 25L
1,503 SR
Queue Stats
69W - 76L
1,431 MMR
Party 1
Ganesha
Ganesha
Gold II
LobitasOkami
Ganesha
Gold II
Level 115
God Stats
2W - 3L
1,620 SR
Queue Stats
113W - 132L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DarkNero7131
Ix Chel
16
1 / 3 / 3
9,776
752
7,490
8,635
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
16
1 / 2 / 2
9,179
706
6,550
15,905
25,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
kaguamilo
Chiron
16
1 / 3 / 2
10,078
775
5,075
9,367
3,334
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Bans
AresKuzenboHou YiMauiPoseidon

VS

Bans
CthulhuScyllaMulanAgniHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
3 / 1 / 5
11,475
883
11,005
8,006
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
FaZe-_-Deez96
Hun Batz
18
5 / 2 / 3
11,773
906
12,480
11,534
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
LobitasOkami
Ganesha
17
0 / 1 / 7
10,002
769
6,681
12,513
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
5
5.5
L
Ix Chel
DarkNero7131
Ix Chel
1
3
3
0.83
W
Hun Batz
FaZe-_-Deez96
Hun Batz
5
2
3
3.25
W
Ganesha
LobitasOkami
Ganesha
0
1
7
3.5
L
Bacchus
1
2
2
1
L
Chiron
kaguamilo
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
30,166
33,907
Taken
32,053
31,577
Mitigated
19,836
6,186
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,005
7,047
652
4,186
8,006
3,043
2,838
4,630
3,027
0
49,188
L
Ix Chel
DarkNero7131
Ix Chel
7,490
687
835
782
8,635
2,991
0
1,488
6,962
30,237
752
W
Hun Batz
FaZe-_-Deez96
Hun Batz
12,480
1,702
0
664
11,534
5,378
513
4,191
6,979
0
45,055
W
Ganesha
LobitasOkami
Ganesha
6,681
130
0
1,505
12,513
11,415
631
3,763
8,300
29,096
551
L
Bacchus
6,550
643
0
1,765
15,905
25,252
0
2,182
13,406
15,330
875
L
Chiron
kaguamilo
Chiron
5,075
2,184
809
1,995
9,367
3,334
0
2,307
6,839
0
40,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
33,250
160
Minions Killed
194
0
Camps Cleared
0
744,203
Distance Traveled
773,409
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,475
883
95
7
0
266,814
1
L
Ix Chel
9,776
752
46
4
0
233,346
0
W
Hun Batz
11,773
906
94
7
0
252,169
0
W
Ganesha
10,002
769
5
0
0
254,426
8
L
Bacchus
9,179
706
12
1
0
276,187
2
L
Chiron
10,078
775
102
8
0
234,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role