Player Matchup

Vulcan
Vulcan
AlucardSoul
Vulcan
Level 175
God Stats
4W - 3L
1,601 SR
Queue Stats
201W - 167L
1,598 Elo+
Solo
Bellona
Bellona
AngryMelonz
Bellona
Level 157
God Stats
1W - 2L
1,224 SR
Queue Stats
48W - 37L
1,553 Elo+
Solo
Hou Yi
Hou Yi
Lukiitvvvs
Hou Yi
Level 45
God Stats
3W - 1L
1,747 SR
Queue Stats
16W - 18L
1,489 Elo+
Party 2
Bacchus
Bacchus
MiniRaputon
Bacchus
Level 53
God Stats
3W - 2L
1,519 SR
Queue Stats
17W - 26L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
SomeDumbDuck
Kuzenbo
Level 156
God Stats
13W - 11L
1,570 SR
Queue Stats
359W - 352L
1,469 Elo+
Solo
Team Averages
Level 117
1,532 SR
1,505 Elo+

VS

Team Averages
Level 98
1,557 SR
1,518 Elo+
Neith
Neith
RepublicOfTejas
Neith
Level 106
God Stats
13W - 10L
1,651 SR
Queue Stats
329W - 295L
1,468 Elo+
Solo
Guan Yu
Guan Yu
SirBayshon
Guan Yu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,436 Elo+
Solo
Thor
Thor
The9Tailefox
Thor
Level 156
God Stats
0W - 2L
1,452 SR
Queue Stats
213W - 181L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ravenxtitan
Morgan Le Fay
Level 112
God Stats
49W - 37L
1,558 SR
Queue Stats
167W - 137L
1,556 Elo+
Party 1
Ymir
Ymir
whocanplay
Ymir
Level 82
God Stats
30W - 17L
1,627 SR
Queue Stats
342W - 321L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 3 / 3
8,671
542
10,799
6,998
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
AngryMelonz
Bellona
17
7 / 1 / 7
9,767
610
10,233
13,356
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Lukiitvvvs
Hou Yi
14
6 / 3 / 0
8,357
522
6,604
7,825
2,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
MiniRaputon
Bacchus
13
1 / 3 / 5
7,674
480
5,105
14,765
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
SomeDumbDuck
Kuzenbo
15
2 / 0 / 2
8,488
531
8,531
10,766
15,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,882
493
6,929
8,797
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
SirBayshon
Guan Yu
15
1 / 2 / 0
8,837
552
7,811
17,752
16,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 2 / 4
6,678
417
3,904
9,586
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
ravenxtitan
Morgan Le Fay
12
3 / 4 / 1
7,188
449
6,871
8,421
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 2
7,929
496
5,321
14,908
13,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
10
10
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
3
3
0.83
W
Bellona
AngryMelonz
Bellona
7
1
7
10.5
W
Hou Yi
Lukiitvvvs
Hou Yi
6
3
0
2
W
Bacchus
MiniRaputon
Bacchus
1
3
5
1.17
L
1
5
5
0.7
L
Guan Yu
SirBayshon
Guan Yu
1
2
0
0.5
W
Kuzenbo
SomeDumbDuck
Kuzenbo
2
0
2
3
L
1
2
4
1.5
L
Morgan Le Fay
ravenxtitan
Morgan Le Fay
3
4
1
0.88
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
30,836
53,710
Taken
59,464
44,092
Mitigated
39,659
12,065
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
10,799
442
51
1,767
6,998
2,106
753
2,047
4,749
70,585
0
W
Bellona
AngryMelonz
Bellona
10,233
4,026
0
5,282
13,356
9,523
623
3,307
9,784
0
74,119
W
Hou Yi
Lukiitvvvs
Hou Yi
6,604
2,900
0
1,122
7,825
2,788
1,720
1,546
6,235
0
66,331
W
Bacchus
MiniRaputon
Bacchus
5,105
669
0
3,158
14,765
14,140
275
4,686
9,829
22,494
1,131
L
6,929
1,191
0
1,058
8,797
3,168
0
1,989
6,744
0
51,561
L
Guan Yu
SirBayshon
Guan Yu
7,811
735
102
4,444
17,752
16,388
0
8,038
9,714
0
74,670
W
Kuzenbo
SomeDumbDuck
Kuzenbo
8,531
2,524
0
685
10,766
15,535
8
525
10,215
47,125
5,318
L
3,904
359
0
1,078
9,586
3,549
0
2,552
6,813
0
35,742
L
Morgan Le Fay
ravenxtitan
Morgan Le Fay
6,871
655
0
1,777
8,421
2,805
0
3,809
4,347
44,244
0
L
5,321
1,429
0
2,233
14,908
13,749
0
6,200
8,510
26,985
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,957
Gold Earned
38,514
468
Minions Killed
419
0
Camps Cleared
0
1,568,702
Distance Traveled
1,481,368
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,671
542
129
8
0
336,076
0
W
Bellona
9,767
610
119
7
0
369,890
0
W
Hou Yi
8,357
522
103
6
0
266,557
0
W
Bacchus
7,674
480
29
2
0
268,904
0
L
Neith
7,882
493
99
6
0
282,197
0
L
Guan Yu
8,837
552
132
8
0
320,282
0
W
Kuzenbo
8,488
531
88
6
0
327,275
2
L
Thor
6,678
417
61
4
0
307,215
0
L
Morgan Le Fay
7,188
449
88
6
0
282,439
6
L
Ymir
7,929
496
39
2
0
289,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role