Player Matchup

Ymir
Ymir
 
Ymir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CHUPAZORRA271
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
IdWookACABPEREZ
Gilgamesh
Level 68
God Stats
2W - 4L
1,435 SR
Queue Stats
7W - 16L
1,377 Elo+
Party 1
Neith
Neith
jnfsofse
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,360 Elo+
Party 1
Freya
Freya
nanchigotelles
Freya
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,436 Elo+
Party 1
Team Averages
Level 60
1,487 SR
1,399 Elo+

VS

Team Averages
Level 90
1,499 SR
1,499 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CosmicTree123
Hera
Level 101
God Stats
59W - 20L
1,654 SR
Queue Stats
95W - 67L
1,583 Elo+
Solo
Bacchus
Bacchus
Javutwo
Bacchus
Level 89
God Stats
4W - 5L
1,495 SR
Queue Stats
317W - 305L
1,457 Elo+
Solo
Osiris
Osiris
ZeMeekerz
Osiris
Level 84
God Stats
4W - 3L
1,328 SR
Queue Stats
139W - 144L
1,469 Elo+
Solo
Surtr
Surtr
thacker92
Surtr
Level 109
God Stats
18W - 20L
1,517 SR
Queue Stats
545W - 530L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 6
5,532
553
2,692
7,766
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
CHUPAZORRA271
Poseidon
11
3 / 4 / 1
5,852
585
2,382
6,464
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
IdWookACABPEREZ
Gilgamesh
9
1 / 4 / 2
5,387
539
5,230
11,523
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
jnfsofse
Neith
10
2 / 0 / 3
5,581
558
4,447
4,711
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 1
5,380
538
3,209
7,838
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 2 / 0
5,781
578
3,444
6,158
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
5 / 1 / 1
6,819
682
8,541
2,756
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Javutwo
Bacchus
8
0 / 3 / 3
4,920
492
3,570
6,930
5,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
ZeMeekerz
Osiris
11
5 / 3 / 0
7,267
727
7,741
10,423
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
thacker92
Surtr
11
2 / 0 / 2
6,006
601
2,958
7,066
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
14
14
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
6
2
W
Artemis
 
Artemis
2
2
0
1
L
Poseidon
CHUPAZORRA271
Poseidon
3
4
1
0.88
W
5
1
1
5.5
L
Gilgamesh
IdWookACABPEREZ
Gilgamesh
1
4
2
0.5
W
Bacchus
Javutwo
Bacchus
0
3
3
0.5
W
Osiris
ZeMeekerz
Osiris
5
3
0
1.67
L
Neith
jnfsofse
Neith
2
0
3
3.5
L
2
4
1
0.63
W
Surtr
thacker92
Surtr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
26,254
38,302
Taken
33,333
18,457
Mitigated
16,898
5,260
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,692
899
0
555
7,766
5,087
0
3,128
4,638
8,664
0
W
Artemis
 
Artemis
3,444
994
0
1,668
6,158
1,702
977
1,451
4,670
0
41,065
L
Poseidon
CHUPAZORRA271
Poseidon
2,382
832
0
1,454
6,464
1,359
0
3,178
3,286
29,493
1,052
W
8,541
1,751
0
250
2,756
812
138
1,347
1,409
40,085
1,390
L
Gilgamesh
IdWookACABPEREZ
Gilgamesh
5,230
1,887
0
1,552
11,523
8,757
0
1,339
10,184
0
27,053
W
Bacchus
Javutwo
Bacchus
3,570
329
0
1,211
6,930
5,546
99
2,167
4,728
12,322
1,813
W
Osiris
ZeMeekerz
Osiris
7,741
4,588
0
3,521
10,423
5,836
0
1,644
8,313
0
41,713
L
Neith
jnfsofse
Neith
4,447
1,111
0
1,264
4,711
1,254
0
1,308
3,403
0
39,754
L
3,209
1,327
0
435
7,838
2,000
0
3,199
4,639
24,019
0
W
Surtr
thacker92
Surtr
2,958
1,362
0
1,875
7,066
3,002
0
1,648
5,418
855
47,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
30,793
236
Minions Killed
309
0
Camps Cleared
0
1,022,094
Distance Traveled
1,029,642
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,532
553
14
1
0
211,387
2
W
Artemis
5,781
578
70
7
0
193,485
0
L
Poseidon
5,852
585
56
6
0
228,376
0
W
Hera
6,819
682
73
7
0
226,199
0
L
Gilgamesh
5,387
539
44
4
0
187,587
0
W
Bacchus
4,920
492
20
2
0
202,704
0
W
Osiris
7,267
727
68
7
0
175,660
0
L
Neith
5,581
558
77
8
0
193,150
0
L
Freya
5,380
538
45
5
0
201,594
0
W
Surtr
6,006
601
78
8
0
231,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role