Player Matchup

Terra
Terra
Bronze II
HomeMadePie9120
Terra
Bronze II
Level 136
God Stats
7W - 11L
1,429 SR
Queue Stats
31W - 69L
735 MMR
Party 2
Neith
Neith
Bronze IV
Lance Atk
Neith
Bronze IV
Level 142
God Stats
0W - 2L
1,611 SR
Queue Stats
1W - 2L
1,501 MMR
Party 2
Chaac
Chaac
Bronze III
Oddcap235388
Chaac
Bronze III
Level 93
God Stats
1W - 1L
1,594 SR
Queue Stats
1W - 1L
1,528 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,545 SR
1,255 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,610 SR
1,245 MMR
Cerberus
Cerberus
Silver I
Arielito18
Cerberus
Silver I
Level 147
God Stats
12W - 5L
1,647 SR
Queue Stats
236W - 273L
1,187 MMR
Solo
Kukulkan
Kukulkan
Bronze III
lamaravillaM
Kukulkan
Bronze III
Level 44
God Stats
2W - 4L
1,547 SR
Queue Stats
8W - 18L
1,273 MMR
Party 1
Hercules
Hercules
Bronze III
sparta46
Hercules
Bronze III
Level 75
God Stats
5W - 7L
1,637 SR
Queue Stats
8W - 18L
1,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 1
10,246
640
8,473
24,508
27,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Lance Atk
Neith
17
3 / 7 / 1
11,862
741
10,086
16,132
5,604
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 3 / 2
12,699
794
19,092
22,000
21,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesVulcanAo KuangChang'eThanatos

VS

Bans
CthulhuAresNu WaBacchusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arielito18
Cerberus
20
7 / 0 / 5
14,347
897
20,845
16,832
16,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
lamaravillaM
Kukulkan
19
3 / 5 / 5
13,060
816
14,154
11,017
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
sparta46
Hercules
19
5 / 1 / 7
13,248
828
20,002
21,826
21,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arielito18
Cerberus
7
0
5
9.5
L
0
5
1
0.1
L
Neith
Lance Atk
Neith
3
7
1
0.5
L
3
3
2
1.33
W
Kukulkan
lamaravillaM
Kukulkan
3
5
5
1.1
W
Hercules
sparta46
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
55,001
62,640
Taken
49,675
54,182
Mitigated
43,703
14,183
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arielito18
Cerberus
20,845
837
642
8,207
16,832
16,984
509
3,040
12,624
61,097
779
L
8,473
1,410
975
4,261
24,508
27,294
0
12,350
10,734
16,175
677
L
Neith
Lance Atk
Neith
10,086
3,286
0
3,073
16,132
5,604
0
8,647
6,694
0
45,811
L
19,092
1,274
0
5,874
22,000
21,284
0
12,023
8,718
0
67,641
W
Kukulkan
lamaravillaM
Kukulkan
14,154
375
0
1,081
11,017
5,173
1,220
825
9,573
55,716
0
W
Hercules
sparta46
Hercules
20,002
6,103
0
7,514
21,826
21,546
1,040
2,870
18,137
0
40,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
40,655
171
Minions Killed
238
0
Camps Cleared
0
842,263
Distance Traveled
954,974
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,347
897
113
7
0
331,672
0
L
Terra
10,246
640
9
1
0
298,202
0
L
Neith
11,862
741
76
5
0
231,893
1
L
Chaac
12,699
794
86
5
0
312,168
5
W
Kukulkan
13,060
816
84
5
0
283,228
0
W
Hercules
13,248
828
41
3
0
340,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role