Player Matchup

Ix Chel
Ix Chel
Fibroform
Ix Chel
Level 108
God Stats
9W - 10L
1,615 SR
Queue Stats
59W - 59L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Shane or Shark
Danzaburou
Level 113
God Stats
1W - 4L
1,388 SR
Queue Stats
50W - 46L
1,538 Elo+
Party 1
Hercules
Hercules
bэуопd
Hercules
Level 148
God Stats
16W - 22L
1,523 SR
Queue Stats
559W - 598L
1,537 Elo+
Party 1
Team Averages
Level 123
1,509 SR
1,534 Elo+

VS

Team Averages
Level 134
1,524 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FallingPil0t
Ravana
Level 113
God Stats
15W - 11L
1,602 SR
Queue Stats
110W - 110L
1,489 Elo+
Party 2
Bastet
Bastet
Hunkules5000
Bastet
Level 135
God Stats
6W - 5L
1,470 SR
Queue Stats
116W - 117L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fibroform
Ix Chel
17
4 / 2 / 5
10,001
833
8,649
9,179
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Danzaburou
Shane or Shark
Danzaburou
16
5 / 4 / 5
10,304
859
8,981
13,806
5,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
bэуопd
Hercules
15
1 / 5 / 8
9,215
768
10,973
15,574
7,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 3 / 4
11,179
932
11,976
9,366
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
16
3 / 4 / 8
10,537
878
8,829
13,250
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bastet
16
2 / 3 / 7
10,015
835
10,785
10,612
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
10
Kills
11
11
Deaths
10
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
4
2.67
W
Ravana
3
4
8
1.75
L
Ix Chel
Fibroform
Ix Chel
4
2
5
3.25
W
Bastet
2
3
7
1.83
L
Danzaburou
Shane or Shark
Danzaburou
5
4
5
1.88
L
Hercules
bэуопd
Hercules
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
31,590
38,559
Taken
33,228
16,463
Mitigated
18,349
13,518
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,976
235
2,996
3,020
9,366
3,260
760
2,398
6,710
46,284
250
W
Ravana
8,829
2,623
271
1,035
13,250
11,710
854
3,525
9,301
0
21,646
L
Ix Chel
Fibroform
Ix Chel
8,649
963
2,733
4,157
9,179
3,151
0
3,175
5,839
38,551
0
W
Bastet
10,785
1,956
0
943
10,612
3,379
1,753
1,907
8,411
0
31,584
L
Danzaburou
Shane or Shark
Danzaburou
8,981
4,158
0
3,225
13,806
5,836
0
3,467
10,003
0
41,744
L
Hercules
bэуопd
Hercules
10,973
2,602
0
3,403
15,574
7,476
0
5,189
10,150
0
23,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
31,731
174
Minions Killed
153
0
Camps Cleared
0
576,958
Distance Traveled
723,031
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,179
932
91
8
0
256,864
0
W
Ravana
10,537
878
26
2
0
207,158
0
L
Ix Chel
10,001
833
67
6
0
217,572
0
W
Bastet
10,015
835
36
3
0
259,009
1
L
Danzaburou
10,304
859
71
6
0
180,349
0
L
Hercules
9,215
768
36
3
0
179,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role