Player Matchup

Yemoja
Yemoja
GOTTl
Yemoja
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 88L
1,439 Elo+
Party 2
Ravana
Ravana
Kickman7
Ravana
Level 87
God Stats
13W - 7L
1,606 SR
Queue Stats
361W - 360L
1,534 Elo+
Solo
Chaac
Chaac
WholeCarton860
Chaac
Level 130
God Stats
17W - 4L
1,837 SR
Queue Stats
87W - 75L
1,555 Elo+
Solo
Medusa
Medusa
mannyg115
Medusa
Level 46
God Stats
3W - 4L
1,335 SR
Queue Stats
38W - 74L
1,330 Elo+
Party 2
Poseidon
Poseidon
tugboat51
Poseidon
Level 16
God Stats
6W - 8L
1,414 SR
Queue Stats
13W - 17L
1,378 Elo+
Party 2
Team Averages
Level 65
1,538 SR
1,447 Elo+

VS

Team Averages
Level 78
1,514 SR
1,458 Elo+
Atlas
Atlas
DaBrofessorX
Atlas
Level 83
God Stats
0W - 3L
1,307 SR
Queue Stats
5W - 8L
1,407 Elo+
Party 1
Bellona
Bellona
LovelyNeith
Bellona
Level 68
God Stats
5W - 4L
1,529 SR
Queue Stats
204W - 221L
1,494 Elo+
Solo
Lancelot
Lancelot
Ramcirculs
Lancelot
Level 104
God Stats
4W - 4L
1,575 SR
Queue Stats
93W - 92L
1,450 Elo+
Solo
Izanami
Izanami
Ze_Baron387
Izanami
Level 68
God Stats
8W - 6L
1,636 SR
Queue Stats
19W - 17L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gavvvy007
Morgan Le Fay
Level 66
God Stats
0W - 3L
1,522 SR
Queue Stats
37W - 40L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GOTTl
Yemoja
12
1 / 0 / 8
7,768
555
4,565
9,128
5,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
Kickman7
Ravana
15
4 / 0 / 4
9,781
699
9,654
5,923
6,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 8
7,654
547
7,546
10,121
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
mannyg115
Medusa
12
4 / 0 / 4
6,809
486
5,825
6,564
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
tugboat51
Poseidon
15
6 / 2 / 1
8,753
625
5,410
5,617
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,839
417
4,158
12,125
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bellona
LovelyNeith
Bellona
12
0 / 4 / 0
6,960
497
2,594
11,853
10,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Ramcirculs
Lancelot
11
2 / 3 / 0
6,193
442
4,159
9,928
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Ze_Baron387
Izanami
11
0 / 2 / 0
6,898
493
3,138
5,371
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
gavvvy007
Morgan Le Fay
13
0 / 5 / 2
7,111
508
5,481
9,073
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
18
Kills
2
2
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Yemoja
GOTTl
Yemoja
1
0
8
5
W
Ravana
Kickman7
Ravana
4
0
4
6
L
Bellona
LovelyNeith
Bellona
0
4
0
0
L
Lancelot
Ramcirculs
Lancelot
2
3
0
0.67
W
3
0
8
7
L
Izanami
Ze_Baron387
Izanami
0
2
0
0
L
Morgan Le Fay
gavvvy007
Morgan Le Fay
0
5
2
0.2
W
Medusa
mannyg115
Medusa
4
0
4
6
W
Poseidon
tugboat51
Poseidon
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
19,530
37,353
Taken
48,350
20,629
Mitigated
26,603
14,646
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,158
1,655
229
1,048
12,125
8,113
75
2,626
9,415
23,426
0
W
Yemoja
GOTTl
Yemoja
4,565
1,299
4,464
3,416
9,128
5,742
325
2,443
6,685
29,789
1,509
W
Ravana
Kickman7
Ravana
9,654
3,094
0
1,611
5,923
6,042
72
0
5,923
0
75,179
L
Bellona
LovelyNeith
Bellona
2,594
1,302
0
4,047
11,853
10,277
0
0
11,853
0
47,143
L
Lancelot
Ramcirculs
Lancelot
4,159
431
0
2,700
9,928
3,714
0
1,403
8,459
0
36,675
W
7,546
1,656
0
3,046
10,121
4,838
572
2,604
7,517
0
42,893
L
Izanami
Ze_Baron387
Izanami
3,138
2,588
0
1,689
5,371
1,659
630
1,452
3,919
0
53,637
L
Morgan Le Fay
gavvvy007
Morgan Le Fay
5,481
429
0
979
9,073
2,840
368
3,779
4,788
52,130
1,947
W
Medusa
mannyg115
Medusa
5,825
2,484
0
1,221
6,564
2,319
645
1,504
5,060
0
36,784
W
Poseidon
tugboat51
Poseidon
5,410
646
0
888
5,617
1,688
273
3,281
2,336
60,811
1,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
33,001
427
Minions Killed
412
0
Camps Cleared
0
1,336,785
Distance Traveled
1,303,979
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,839
417
26
2
0
247,246
0
W
Yemoja
7,768
555
44
3
0
240,368
5
W
Ravana
9,781
699
133
10
0
257,145
0
L
Bellona
6,960
497
106
8
0
225,904
6
L
Lancelot
6,193
442
55
4
0
336,677
0
W
Chaac
7,654
547
69
5
0
315,584
2
L
Izanami
6,898
493
115
8
0
250,600
0
L
Morgan Le Fay
7,111
508
110
8
0
243,552
0
W
Medusa
6,809
486
59
4
0
247,189
0
W
Poseidon
8,753
625
122
9
0
276,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role