Player Matchup

Achilles
Achilles
Brizzy135
Achilles
Level 129
God Stats
17W - 23L
1,517 SR
Queue Stats
405W - 367L
1,513 Elo+
Party 2
Serqet
Serqet
FireMantis85059
Serqet
Level 88
God Stats
1W - 2L
1,536 SR
Queue Stats
162W - 148L
1,511 Elo+
Party 2
Poseidon
Poseidon
SolyFighter
Poseidon
Level 105
God Stats
0W - 2L
1,543 SR
Queue Stats
54W - 48L
1,486 Elo+
Solo
Ra
Ra
freecream9599
Ra
Level 129
God Stats
15W - 16L
1,517 SR
Queue Stats
351W - 325L
1,513 Elo+
Party 2
Horus
Horus
merlinpk09
Horus
Level 159
God Stats
0W - 3L
1,247 SR
Queue Stats
340W - 322L
1,519 Elo+
Solo
Team Averages
Level 122
1,472 SR
1,508 Elo+

VS

Team Averages
Level 138
1,580 SR
1,564 Elo+
Guan Yu
Guan Yu
Jaded_PM
Guan Yu
Level 146
God Stats
14W - 15L
1,524 SR
Queue Stats
50W - 47L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JustDontLike_em
Ah Muzen Cab
Level 172
God Stats
10W - 5L
1,777 SR
Queue Stats
454W - 420L
1,514 Elo+
Solo
Sobek
Sobek
Pew-pew_JP
Sobek
Level 142
God Stats
4W - 4L
1,515 SR
Queue Stats
82W - 77L
1,596 Elo+
Solo
Freya
Freya
koeze
Freya
Level 89
God Stats
7W - 4L
1,584 SR
Queue Stats
67W - 57L
1,512 Elo+
Party 1
Mercury
Mercury
zMezy-
Mercury
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brizzy135
Achilles
14
3 / 3 / 1
8,606
615
9,632
15,159
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
6,792
485
6,109
9,780
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
SolyFighter
Poseidon
11
0 / 5 / 0
6,331
452
3,374
7,297
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 1
7,452
532
6,705
8,714
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
0 / 2 / 1
6,618
473
2,188
10,143
7,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jaded_PM
Guan Yu
11
3 / 1 / 8
7,106
508
6,343
9,543
8,490
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
JustDontLike_em
Ah Muzen Cab
16
5 / 0 / 1
9,624
687
8,827
8,073
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
12
1 / 1 / 2
7,539
539
5,087
12,655
11,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
koeze
Freya
14
6 / 1 / 5
8,592
614
8,619
8,804
3,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mercury
zMezy-
Mercury
13
2 / 2 / 2
7,132
509
4,279
13,181
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Brizzy135
Achilles
3
3
1
1.17
L
1
3
2
0.67
W
Guan Yu
Jaded_PM
Guan Yu
3
1
8
7
W
Ah Muzen Cab
JustDontLike_em
Ah Muzen Cab
5
0
1
5.5
W
Sobek
1
1
2
2
L
Poseidon
SolyFighter
Poseidon
0
5
0
0
L
1
4
1
0.38
W
Freya
koeze
Freya
6
1
5
8.5
L
Horus
0
2
1
0.25
W
Mercury
zMezy-
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
33,155
51,093
Taken
52,256
24,439
Mitigated
29,993
12,109
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Brizzy135
Achilles
9,632
2,044
0
2,155
15,159
9,131
0
4,933
10,226
0
62,189
L
6,109
2,255
0
404
9,780
3,457
0
2,437
7,343
0
47,908
W
Guan Yu
Jaded_PM
Guan Yu
6,343
1,117
918
4,154
9,543
8,490
0
3,592
5,821
0
27,893
W
Ah Muzen Cab
JustDontLike_em
Ah Muzen Cab
8,827
3,464
0
902
8,073
2,719
0
1,945
5,690
0
85,907
W
Sobek
5,087
274
0
6,137
12,655
11,739
0
1,390
11,167
42,177
803
L
Poseidon
SolyFighter
Poseidon
3,374
468
0
1,267
7,297
1,494
0
3,029
4,268
39,535
275
L
6,705
512
1,022
1,794
8,714
2,998
0
367
8,347
67,618
0
W
Freya
koeze
Freya
8,619
3,205
0
3,978
8,804
3,155
1,135
1,307
7,211
56,811
432
L
Horus
2,188
1,284
1,441
4,026
10,143
7,359
0
2,565
7,578
0
16,313
W
Mercury
zMezy-
Mercury
4,279
1,713
0
6,413
13,181
3,890
0
1,135
11,740
0
47,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
39,993
454
Minions Killed
472
0
Camps Cleared
0
1,483,038
Distance Traveled
1,486,611
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,606
615
110
8
0
286,118
2
L
Serqet
6,792
485
84
6
0
344,201
0
W
Guan Yu
7,106
508
48
3
0
278,141
3
W
Ah Muzen Cab
9,624
687
163
12
0
307,799
3
W
Sobek
7,539
539
93
7
0
261,636
1
L
Poseidon
6,331
452
78
6
0
216,759
2
L
Ra
7,452
532
146
10
0
307,333
3
W
Freya
8,592
614
83
6
0
293,236
0
L
Horus
6,618
473
36
3
0
328,627
2
W
Mercury
7,132
509
85
6
0
345,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role