Player Matchup

Maman Brigitte
Maman Brigitte
Grandmaster
 
Maman Brigitte
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
ARAMPLAYER
Ravana
Diamond V
Level 175
God Stats
64W - 72L
1,589 SR
Queue Stats
373W - 347L
1,960 MMR
Solo
Bacchus
Bacchus
Diamond III
Ippø
Bacchus
Diamond III
Level 86
God Stats
1W - 1L
1,752 SR
Queue Stats
206W - 166L
2,205 MMR
Solo
Skadi
Skadi
Diamond IV
Kanėki
Skadi
Diamond IV
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 97L
2,004 MMR
Solo
Zeus
Zeus
Diamond III
БочонокПива
Zeus
Diamond III
Level 89
God Stats
47W - 28L
1,710 SR
Queue Stats
61W - 53L
2,218 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,610 SR
1,977 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,587 SR
2,082 MMR
Scylla
Scylla
Masters
 
Scylla
Masters
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Masters
BossyYou
Susano
Masters
Level 149
God Stats
3W - 1L
1,701 SR
Queue Stats
20W - 25L
2,716 MMR
Party 1
Tyr
Tyr
Diamond II
FastBLVDE7
Tyr
Diamond II
Level 191
God Stats
7W - 8L
1,656 SR
Queue Stats
192W - 163L
2,212 MMR
Solo
Izanami
Izanami
Platinum I
liBocKura
Izanami
Platinum I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
2,105 MMR
Solo
Geb
Geb
Platinum IV
ravenback34
Geb
Platinum IV
Level 157
God Stats
2W - 1L
1,579 SR
Queue Stats
56W - 43L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
9
2 / 4 / 1
5,734
573
2,179
7,207
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ARAMPLAYER
Ravana
11
4 / 4 / 1
6,603
660
11,765
8,920
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Ippø
Bacchus
5
0 / 2 / 1
4,295
430
703
7,234
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Kanėki
Skadi
5
0 / 4 / 4
4,384
438
2,024
4,357
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
5,138
514
1,563
3,581
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Sun WukongThorKumbhakarnaNe ZhaAres

VS

Bans
UllrHerculesAmaterasuCabrakanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 3 / 1
6,034
603
5,282
4,721
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
BossyYou
Susano
12
5 / 1 / 5
6,282
628
4,626
7,862
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
6,553
655
4,365
10,463
7,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
liBocKura
Izanami
12
4 / 1 / 1
7,299
730
6,287
4,887
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 7
5,514
551
4,595
6,453
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
16
16
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
2
4
1
0.63
W
Scylla
 
Scylla
3
3
1
1.17
L
Ravana
ARAMPLAYER
Ravana
4
4
1
1.13
W
Susano
BossyYou
Susano
5
1
5
7.5
W
3
0
2
4
L
Bacchus
Ippø
Bacchus
0
2
1
0.25
L
Skadi
Kanėki
Skadi
0
4
4
0.5
W
Izanami
liBocKura
Izanami
4
1
1
4.5
W
1
2
7
2.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
25,155
31,299
Taken
34,386
11,002
Mitigated
16,904
4,405
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
2,179
113
0
1,943
7,207
1,842
0
1,381
5,786
22,230
0
W
Scylla
 
Scylla
5,282
291
0
795
4,721
1,248
0
958
3,577
43,712
0
L
Ravana
ARAMPLAYER
Ravana
11,765
2,695
0
939
8,920
4,067
0
2,110
6,662
491
37,612
W
Susano
BossyYou
Susano
4,626
1,297
0
3,088
7,862
2,339
0
836
7,026
0
34,772
W
4,365
681
0
7,257
10,463
7,089
0
739
9,724
0
38,720
L
Bacchus
Ippø
Bacchus
703
263
0
826
7,234
3,319
0
2,093
4,939
8,159
0
L
Skadi
Kanėki
Skadi
2,024
884
0
200
4,357
815
0
1,846
2,383
0
5,932
W
Izanami
liBocKura
Izanami
6,287
4,564
0
1,658
4,887
1,871
403
1,476
3,411
0
54,305
W
4,595
1,096
0
500
6,453
4,357
0
521
5,832
17,647
403
L
1,563
110
0
497
3,581
959
0
1,775
1,752
20,644
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
31,682
179
Minions Killed
350
0
Camps Cleared
0
624,948
Distance Traveled
1,060,452
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,734
573
40
4
0
162,924
0
W
Scylla
6,034
603
82
8
0
196,829
0
L
Ravana
6,603
660
57
6
0
196,443
0
W
Susano
6,282
628
73
7
0
244,823
0
W
Tyr
6,553
655
70
7
0
216,300
0
L
Bacchus
4,295
430
20
2
0
97,722
0
L
Skadi
4,384
438
5
1
0
60,564
0
W
Izanami
7,299
730
104
10
0
183,423
0
W
Geb
5,514
551
21
2
0
219,077
2
L
Zeus
5,138
514
57
6
0
107,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role