Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum III
Dmikael1
Geb
Platinum III
Level 337
God Stats
9W - 5L
1,600 SR
Queue Stats
251W - 256L
1,665 MMR
Party 2
Discordia
Discordia
Gold IV
balzdeepp
Discordia
Gold IV
Level 139
God Stats
3W - 1L
1,567 SR
Queue Stats
53W - 47L
1,348 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 208
1,556 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,617 SR
1,381 MMR
Arachne
Arachne
Bronze IV
Adrxmalech
Arachne
Bronze IV
Level 86
God Stats
1W - 1L
1,582 SR
Queue Stats
3W - 12L
1,223 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
BigDogChilln
Sun Wukong
Silver I
Level 118
God Stats
3W - 8L
1,639 SR
Queue Stats
8W - 12L
1,473 MMR
Party 1
Martichoras
Martichoras
Gold V
babouis7
Martichoras
Gold V
Level 128
God Stats
13W - 8L
1,630 SR
Queue Stats
18W - 22L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 0 / 3
10,504
875
14,030
6,918
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 0 / 6
8,830
736
5,124
7,851
8,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
balzdeepp
Discordia
17
3 / 0 / 2
9,862
822
4,098
4,346
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SerqetKuzenboFafnirCthulhuKumbhakarna

VS

Bans
Ne ZhaHeraHerculesCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adrxmalech
Arachne
13
0 / 2 / 0
7,916
660
1,134
7,025
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
BigDogChilln
Sun Wukong
15
0 / 2 / 0
8,349
696
4,596
12,051
10,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
babouis7
Martichoras
15
0 / 2 / 0
8,685
724
6,712
8,069
3,616
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
L
Arachne
Adrxmalech
Arachne
0
2
0
0
L
Sun Wukong
BigDogChilln
Sun Wukong
0
2
0
0
W
0
0
6
3
L
Martichoras
babouis7
Martichoras
0
2
0
0
W
Discordia
balzdeepp
Discordia
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
12,442
19,115
Taken
27,145
12,726
Mitigated
17,825
3,315
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,030
6,405
0
2,601
6,918
3,037
1,390
20
6,898
0
60,027
L
Arachne
Adrxmalech
Arachne
1,134
836
0
1,656
7,025
3,542
0
2,516
4,429
0
17,993
L
Sun Wukong
BigDogChilln
Sun Wukong
4,596
134
28
1,136
12,051
10,667
0
3,965
7,914
0
23,396
W
5,124
102
0
0
7,851
8,143
256
0
7,851
15,671
182
L
Martichoras
babouis7
Martichoras
6,712
1,441
0
1,820
8,069
3,616
0
2,650
5,291
0
42,950
W
Discordia
balzdeepp
Discordia
4,098
470
0
714
4,346
1,546
448
12
4,334
33,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
24,950
209
Minions Killed
163
0
Camps Cleared
0
729,926
Distance Traveled
640,796
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,504
875
98
8
0
250,300
0
L
Arachne
7,916
660
28
2
0
214,070
0
L
Sun Wukong
8,349
696
63
5
0
241,005
0
W
Geb
8,830
736
34
3
0
244,506
6
L
Martichoras
8,685
724
72
6
0
185,721
0
W
Discordia
9,862
822
77
6
0
235,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role