Player Matchup

Cthulhu
Cthulhu
Luisao862160
Cthulhu
Level 86
God Stats
11W - 10L
1,393 SR
Queue Stats
163W - 175L
1,426 Elo+
Solo
Ishtar
Ishtar
SpeedNova
Ishtar
Level 116
God Stats
6W - 12L
1,395 SR
Queue Stats
196W - 213L
1,403 Elo+
Solo
Maman Brigitte
Maman Brigitte
UnR3alGamer2045
Maman Brigitte
Level 156
God Stats
93W - 102L
1,439 SR
Queue Stats
397W - 415L
1,399 Elo+
Solo
Danzaburou
Danzaburou
lads139
Danzaburou
Level 61
God Stats
3W - 2L
1,307 SR
Queue Stats
17W - 25L
1,338 Elo+
Solo
Thoth
Thoth
luscas1905
Thoth
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,499 Elo+
Solo
Team Averages
Level 97
1,407 SR
1,413 Elo+

VS

Team Averages
Level 84
1,519 SR
1,367 Elo+
Arachne
Arachne
BobofarealBR
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,418 Elo+
Solo
Tyr
Tyr
Equinox Brother
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,366 Elo+
Party 1
Chernobog
Chernobog
Spawn 0w0
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,184 Elo+
Party 1
Maui
Maui
oonlyk
Maui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
sgtcaimo
Zhong Kui
Level 108
God Stats
95W - 65L
1,596 SR
Queue Stats
910W - 913L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luisao862160
Cthulhu
13
4 / 8 / 6
8,859
466
12,663
17,770
12,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
SpeedNova
Ishtar
17
4 / 2 / 4
10,259
540
15,605
16,230
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Maman Brigitte
UnR3alGamer2045
Maman Brigitte
15
5 / 1 / 3
9,396
495
5,325
14,357
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
lads139
Danzaburou
15
7 / 6 / 9
10,387
547
11,825
16,109
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
15
2 / 4 / 6
9,056
477
9,670
10,181
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BobofarealBR
Arachne
16
9 / 5 / 1
10,194
537
11,028
21,113
7,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 11
8,422
443
8,549
20,168
19,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
Spawn 0w0
Chernobog
14
3 / 7 / 8
9,123
480
9,003
14,088
5,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
oonlyk
Maui
14
2 / 4 / 1
9,171
483
10,638
16,410
19,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
sgtcaimo
Zhong Kui
15
6 / 2 / 6
9,675
509
13,101
11,116
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
22
Kills
21
21
Deaths
23
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
BobofarealBR
Arachne
9
5
1
1.9
L
1
5
11
1.3
W
Cthulhu
Luisao862160
Cthulhu
4
8
6
0.88
L
Chernobog
Spawn 0w0
Chernobog
3
7
8
1
W
Ishtar
SpeedNova
Ishtar
4
2
4
3
W
Maman Brigitte
UnR3alGamer2045
Maman Brigitte
5
1
3
6.5
W
Danzaburou
lads139
Danzaburou
7
6
9
1.92
W
Thoth
2
4
6
1.25
L
Maui
oonlyk
Maui
2
4
1
0.63
L
Zhong Kui
sgtcaimo
Zhong Kui
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
52,319
74,647
Taken
82,895
33,067
Mitigated
58,579
19,071
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BobofarealBR
Arachne
11,028
7,561
0
6,599
21,113
7,880
112
7,975
13,138
0
66,389
L
8,549
1,935
0
4,890
20,168
19,192
47
6,843
13,325
0
27,779
W
Cthulhu
Luisao862160
Cthulhu
12,663
1,395
441
1,745
17,770
12,657
0
4,806
12,643
30,754
1,607
L
Chernobog
Spawn 0w0
Chernobog
9,003
5,622
0
3,450
14,088
5,128
162
5,217
8,871
0
47,354
W
Ishtar
SpeedNova
Ishtar
15,605
11,152
0
5,310
16,230
6,546
22
8,331
7,897
0
88,948
W
Maman Brigitte
UnR3alGamer2045
Maman Brigitte
5,325
235
0
6,413
14,357
5,228
0
1,181
13,108
63,057
1,264
W
Danzaburou
lads139
Danzaburou
11,825
4,953
0
4,430
16,109
5,291
631
4,052
11,807
0
54,996
W
Thoth
9,670
257
0
732
10,181
3,345
658
3,770
6,065
60,461
257
L
Maui
oonlyk
Maui
10,638
2,705
0
2,956
16,410
19,645
225
1,295
15,115
46,825
11,581
L
Zhong Kui
sgtcaimo
Zhong Kui
13,101
1,424
0
3,723
11,116
6,734
1,038
5,082
6,034
46,245
1,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
46,585
411
Minions Killed
358
0
Camps Cleared
0
1,843,733
Distance Traveled
1,853,899
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,194
537
92
5
0
417,771
0
L
Tyr
8,422
443
34
2
0
398,665
1
W
Cthulhu
8,859
466
35
2
0
374,656
0
L
Chernobog
9,123
480
57
3
0
378,465
0
W
Ishtar
10,259
540
127
7
0
361,710
1
W
Maman Brigitte
9,396
495
99
5
0
392,955
0
W
Danzaburou
10,387
547
60
3
0
333,612
0
W
Thoth
9,056
477
90
5
0
380,800
0
L
Maui
9,171
483
94
5
0
283,374
4
L
Zhong Kui
9,675
509
81
4
0
375,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role