Player Matchup

Cthulhu
Cthulhu
DGerm40
Cthulhu
Level 36
God Stats
1W - 1L
1,296 SR
Queue Stats
7W - 10L
1,389 Elo+
Party 1
Janus
Janus
Dburch96
Janus
Level 57
God Stats
1W - 2L
1,034 SR
Queue Stats
15W - 14L
1,403 Elo+
Party 1
Artemis
Artemis
bigbuttstepbro
Artemis
Level 38
God Stats
3W - 2L
1,584 SR
Queue Stats
15W - 14L
1,403 Elo+
Party 1
Team Averages
Level 44
1,304 SR
1,399 Elo+

VS

Team Averages
Level 96
1,447 SR
1,372 Elo+
Discordia
Discordia
WouTang003
Discordia
Level 23
God Stats
5W - 4L
1,631 SR
Queue Stats
12W - 29L
1,276 Elo+
Party 2
Osiris
Osiris
jalzickkck49
Osiris
Level 129
God Stats
0W - 5L
1,151 SR
Queue Stats
98W - 100L
1,407 Elo+
Solo
Arachne
Arachne
zWavo
Arachne
Level 136
God Stats
4W - 3L
1,559 SR
Queue Stats
56W - 76L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DGerm40
Cthulhu
18
1 / 1 / 4
11,093
740
9,648
12,328
13,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Dburch96
Janus
19
2 / 1 / 3
12,093
806
8,443
6,935
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 2
10,875
725
6,862
8,526
4,148
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
WouTang003
Discordia
18
0 / 1 / 1
10,694
713
2,857
5,908
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
0 / 1 / 1
9,108
607
5,575
6,443
4,562
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arachne
zWavo
Arachne
17
4 / 3 / 0
11,132
742
15,216
16,767
14,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
4
4
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DGerm40
Cthulhu
1
1
4
3
W
Janus
Dburch96
Janus
2
1
3
3.5
L
Discordia
WouTang003
Discordia
0
1
1
0.5
W
2
2
2
1.5
L
Osiris
0
1
1
0.5
L
Arachne
zWavo
Arachne
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
23,648
27,789
Taken
29,118
20,929
Mitigated
21,074
3,812
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DGerm40
Cthulhu
9,648
1,411
793
1,066
12,328
13,507
525
1,983
10,329
37,305
1,254
W
Janus
Dburch96
Janus
8,443
642
0
758
6,935
3,274
1,354
726
6,209
57,927
239
L
Discordia
WouTang003
Discordia
2,857
186
0
0
5,908
1,898
796
3,895
2,006
37,280
0
W
6,862
3,034
0
1,195
8,526
4,148
726
188
8,338
0
36,790
L
Osiris
5,575
158
0
503
6,443
4,562
0
3,485
2,940
0
18,483
L
Arachne
zWavo
Arachne
15,216
10,471
0
3,112
16,767
14,614
0
9,866
6,849
0
34,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
30,934
233
Minions Killed
149
0
Camps Cleared
0
804,561
Distance Traveled
745,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,093
740
43
3
0
289,676
0
W
Janus
12,093
806
133
9
0
263,921
0
L
Discordia
10,694
713
79
5
0
248,984
0
W
Artemis
10,875
725
57
4
0
250,964
0
L
Osiris
9,108
607
23
2
0
193,364
0
L
Arachne
11,132
742
47
3
0
302,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role