Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Instamadness
Ravana
Level 160
God Stats
3W - 4L
1,537 SR
Queue Stats
184W - 188L
1,471 Elo+
Party 2
Kali
Kali
LilMushroom
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,541 Elo+
Solo
Danzaburou
Danzaburou
SmarmyOpossum73
Danzaburou
Level 123
God Stats
0W - 3L
1,466 SR
Queue Stats
68W - 81L
1,473 Elo+
Party 2
Athena
Athena
ThorPorkHammer
Athena
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,473 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,492 Elo+

VS

Team Averages
Level 128
1,479 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Senpai Ayase
Scylla
Level 76
God Stats
1W - 1L
1,332 SR
Queue Stats
67W - 59L
1,529 Elo+
Party 1
Bakasura
Bakasura
Tikempo17
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 76L
1,530 Elo+
Solo
Ah Puch
Ah Puch
VulpeSlec
Ah Puch
Level 129
God Stats
6W - 4L
1,564 SR
Queue Stats
156W - 143L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 5 / 2
5,846
835
3,248
6,231
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
12
2 / 5 / 3
6,421
917
3,698
6,577
4,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 4 / 3
6,594
942
4,539
7,250
2,881
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SmarmyOpossum73
Danzaburou
13
0 / 4 / 5
6,300
900
6,097
5,557
1,980
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

6
0 / 1 / 1
4,871
696
45
1,406
1,028
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 3 / 7
7,931
1,133
3,969
6,429
8,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
 
Zhong Kui
13
2 / 1 / 12
7,476
1,068
4,431
4,919
6,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
10
1 / 1 / 6
6,479
926
1,970
2,027
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Tikempo17
Bakasura
15
3 / 1 / 10
8,015
1,145
4,182
7,421
8,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
VulpeSlec
Ah Puch
15
7 / 2 / 10
8,738
1,248
9,320
4,948
1,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
6
Kills
19
19
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
2
0.4
W
Fenrir
 
Fenrir
6
3
7
3.17
W
Zhong Kui
 
Zhong Kui
2
1
12
8
L
Ravana
2
5
3
0.7
L
3
4
3
1.13
W
Scylla
1
1
6
4
L
Danzaburou
SmarmyOpossum73
Danzaburou
0
4
5
0.63
L
0
1
1
0.5
W
Bakasura
Tikempo17
Bakasura
3
1
10
8
W
Ah Puch
VulpeSlec
Ah Puch
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
23,872
27,021
Taken
25,744
12,090
Mitigated
26,266
4,018
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,248
2,143
0
0
6,231
2,159
0
4,344
1,649
0
5,638
W
Fenrir
 
Fenrir
3,969
673
450
1,160
6,429
8,660
0
45
6,384
0
6,250
W
Zhong Kui
 
Zhong Kui
4,431
585
773
1,967
4,919
6,465
1,575
0
4,919
10,244
0
L
Ravana
3,698
1,098
198
1,315
6,577
4,042
0
3,036
3,409
0
9,928
L
4,539
1,886
70
1,465
7,250
2,881
0
4,292
2,865
0
8,842
W
Scylla
1,970
480
0
223
2,027
633
231
0
2,027
4,341
52
L
Danzaburou
SmarmyOpossum73
Danzaburou
6,097
2,068
151
679
5,557
1,980
0
3,144
2,236
0
18,852
L
45
0
68
72
1,406
1,028
0
853
553
45
0
W
Bakasura
Tikempo17
Bakasura
4,182
2,603
0
1,732
7,421
8,750
713
0
7,421
0
7,298
W
Ah Puch
VulpeSlec
Ah Puch
9,320
274
0
1,167
4,948
1,758
562
0
4,948
25,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
38,639
54
Minions Killed
93
0
Camps Cleared
0
480,334
Distance Traveled
609,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,846
835
6
1
0
85,064
0
W
Fenrir
7,931
1,133
10
1
0
126,404
0
W
Zhong Kui
7,476
1,068
10
1
0
102,718
0
L
Ravana
6,421
917
11
2
0
126,388
0
L
Kali
6,594
942
11
2
0
132,281
0
W
Scylla
6,479
926
8
1
0
93,987
0
L
Danzaburou
6,300
900
26
4
0
99,421
0
L
Athena
4,871
696
0
0
0
37,180
0
W
Bakasura
8,015
1,145
26
4
0
148,405
0
W
Ah Puch
8,738
1,248
39
6
0
138,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role