Player Matchup

Ah Puch
Ah Puch
HungCrusader
Ah Puch
Level 105
God Stats
34W - 24L
1,645 SR
Queue Stats
173W - 168L
1,352 Elo+
Party 1
Hou Yi
Hou Yi
Ireth2
Hou Yi
Level 55
God Stats
12W - 12L
1,478 SR
Queue Stats
208W - 225L
1,368 Elo+
Solo
King Arthur
King Arthur
Sabbath_Of_Muse
King Arthur
Level 87
God Stats
6W - 7L
1,349 SR
Queue Stats
196W - 199L
1,354 Elo+
Party 1
Team Averages
Level 82
1,491 SR
1,358 Elo+

VS

Team Averages
Level 97
1,420 SR
1,356 Elo+
Chang'e
Chang'e
NukeNationy
Chang'e
Level 119
God Stats
0W - 2L
1,332 SR
Queue Stats
297W - 296L
1,474 Elo+
Solo
Yemoja
Yemoja
clairitea394
Yemoja
Level 42
God Stats
9W - 12L
1,429 SR
Queue Stats
57W - 84L
1,286 Elo+
Solo
Ne Zha
Ne Zha
oWAY2ST0NEDo
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HungCrusader
Ah Puch
18
4 / 0 / 4
11,724
837
14,988
8,894
3,023
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hou Yi
Ireth2
Hou Yi
17
1 / 2 / 6
10,865
776
9,947
10,272
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sabbath_Of_Muse
King Arthur
18
5 / 2 / 5
11,447
818
11,492
17,511
10,439
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NukeNationy
Chang'e
15
0 / 5 / 3
9,555
683
11,942
15,747
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
15
0 / 3 / 2
9,211
658
3,913
14,909
9,986
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
17
4 / 2 / 0
10,498
750
9,532
10,483
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
HungCrusader
Ah Puch
4
0
4
6
W
Hou Yi
Ireth2
Hou Yi
1
2
6
2
L
Chang'e
NukeNationy
Chang'e
0
5
3
0.3
W
King Arthur
Sabbath_Of_Muse
King Arthur
5
2
5
3.75
L
Yemoja
0
3
2
0.33
L
Ne Zha
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
25,387
36,677
Taken
41,139
17,709
Mitigated
19,142
11,730
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
HungCrusader
Ah Puch
14,988
326
322
3,622
8,894
3,023
458
4,172
4,722
52,815
232
W
Hou Yi
Ireth2
Hou Yi
9,947
3,783
0
2,216
10,272
4,247
430
2,873
7,399
0
47,927
L
Chang'e
NukeNationy
Chang'e
11,942
919
328
2,501
15,747
4,853
0
5,844
9,808
33,130
0
W
King Arthur
Sabbath_Of_Muse
King Arthur
11,492
1,420
463
5,107
17,511
10,439
306
8,870
8,641
0
25,940
L
Yemoja
3,913
745
2,571
1,575
14,909
9,986
0
5,185
9,686
17,238
0
L
Ne Zha
9,532
1,231
199
1,685
10,483
4,303
0
3,899
6,547
0
33,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
29,264
171
Minions Killed
116
0
Camps Cleared
0
754,721
Distance Traveled
771,642
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,724
837
89
6
0
249,724
0
W
Hou Yi
10,865
776
66
5
0
239,294
1
L
Chang'e
9,555
683
52
4
0
259,518
4
W
King Arthur
11,447
818
16
1
0
265,703
0
L
Yemoja
9,211
658
23
2
0
238,467
0
L
Ne Zha
10,498
750
41
3
0
273,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role