Player Matchup

Ravana
Ravana
Alexgamer9824
Ravana
Level 107
God Stats
6W - 6L
1,579 SR
Queue Stats
51W - 54L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
BCArrivingTiger
Baron Samedi
Level 77
God Stats
3W - 2L
1,827 SR
Queue Stats
12W - 18L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
BCDARCKONPAN
Gilgamesh
Level 124
God Stats
2W - 1L
1,458 SR
Queue Stats
51W - 56L
1,446 Elo+
Party 2
Ymir
Ymir
JGrim__
Ymir
Level 89
God Stats
9W - 5L
1,623 SR
Queue Stats
182W - 173L
1,432 Elo+
Solo
Anhur
Anhur
zorro2814
Anhur
Level 108
God Stats
5W - 5L
1,598 SR
Queue Stats
349W - 360L
1,446 Elo+
Solo
Team Averages
Level 101
1,617 SR
1,429 Elo+

VS

Team Averages
Level 106
1,546 SR
1,494 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CallingBeast477
Anubis
Level 125
God Stats
3W - 3L
1,508 SR
Queue Stats
670W - 645L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Lythorus
Baron Samedi
Level 37
God Stats
3W - 1L
1,618 SR
Queue Stats
46W - 48L
1,447 Elo+
Party 1
Charybdis
Charybdis
Moxx974
Charybdis
Level 120
God Stats
37W - 34L
1,522 SR
Queue Stats
727W - 667L
1,507 Elo+
Solo
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 125
God Stats
220W - 212L
1,581 SR
Queue Stats
385W - 375L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,278
571
5,326
7,981
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BCArrivingTiger
Baron Samedi
10
0 / 4 / 2
5,888
535
3,576
7,102
3,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
BCDARCKONPAN
Gilgamesh
11
2 / 1 / 2
6,306
573
6,746
11,085
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
JGrim__
Ymir
9
0 / 2 / 0
5,091
463
2,672
10,035
6,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
zorro2814
Anhur
10
0 / 1 / 0
5,208
473
2,642
4,689
1,105
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 0 / 2
6,487
590
5,547
9,578
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 1
7,365
670
6,421
6,704
2,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Lythorus
Baron Samedi
11
0 / 0 / 5
6,290
572
3,654
6,445
4,185
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Moxx974
Charybdis
12
2 / 0 / 1
6,719
611
5,501
4,731
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 2
6,456
587
6,071
11,092
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
2
4
L
4
2
0
2
L
Baron Samedi
BCArrivingTiger
Baron Samedi
0
4
2
0.25
L
Gilgamesh
BCDARCKONPAN
Gilgamesh
2
1
2
3
W
4
2
1
2.25
L
Ymir
JGrim__
Ymir
0
2
0
0
W
Baron Samedi
Lythorus
Baron Samedi
0
0
5
2.5
W
Charybdis
Moxx974
Charybdis
2
0
1
2.5
W
1
4
2
0.5
L
Anhur
zorro2814
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,962
Damage
27,194
40,892
Taken
38,550
21,226
Mitigated
20,704
9,816
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,547
3,557
0
3,157
9,578
3,469
0
822
8,633
0
33,160
L
5,326
1,405
0
2,952
7,981
2,193
0
1,860
5,559
0
32,067
L
Baron Samedi
BCArrivingTiger
Baron Samedi
3,576
473
630
1,881
7,102
3,112
0
3,838
3,264
31,795
0
L
Gilgamesh
BCDARCKONPAN
Gilgamesh
6,746
2,530
0
2,718
11,085
8,170
0
1,399
9,476
0
38,011
W
6,421
211
0
3,516
6,704
2,739
0
2,593
4,069
59,525
2,834
L
Ymir
JGrim__
Ymir
2,672
97
0
1,635
10,035
6,646
0
1,748
7,911
13,929
0
W
Baron Samedi
Lythorus
Baron Samedi
3,654
776
146
1,830
6,445
4,185
72
1,868
4,577
21,953
1,231
W
Charybdis
Moxx974
Charybdis
5,501
2,635
0
2,673
4,731
1,063
316
718
4,013
0
50,541
W
6,071
3,047
0
3,907
11,092
9,248
0
419
10,180
0
40,678
L
Anhur
zorro2814
Anhur
2,642
1,216
0
0
4,689
1,105
0
709
3,980
0
31,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
33,317
276
Minions Killed
373
0
Camps Cleared
0
1,094,006
Distance Traveled
1,078,376
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,487
590
65
6
0
265,896
0
L
Ravana
6,278
571
55
5
0
252,330
0
L
Baron Samedi
5,888
535
60
5
0
200,239
2
L
Gilgamesh
6,306
573
74
7
0
214,058
3
W
Anubis
7,365
670
109
10
0
212,823
3
L
Ymir
5,091
463
23
2
0
211,019
2
W
Baron Samedi
6,290
572
39
4
0
193,474
4
W
Charybdis
6,719
611
90
8
0
214,778
1
W
Osiris
6,456
587
70
6
0
191,405
0
L
Anhur
5,208
473
64
6
0
216,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role