Player Matchup

Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
DishonoredRamen
Rama
Gold II
Level 124
God Stats
1W - 3L
1,515 SR
Queue Stats
32W - 32L
1,584 MMR
Party 3
Maman Brigitte
Maman Brigitte
Platinum III
I Are Ritz
Maman Brigitte
Platinum III
Level 158
God Stats
7W - 3L
1,641 SR
Queue Stats
92W - 88L
1,497 MMR
Solo
Mulan
Mulan
Silver IV
WunsonNewGamer
Mulan
Silver IV
Level 60
God Stats
9W - 6L
1,543 SR
Queue Stats
10W - 9L
1,485 MMR
Solo
Scylla
Scylla
Silver I
YaBlewItM8
Scylla
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,372 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,540 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,440 SR
1,468 MMR
Jormungandr
Jormungandr
Gold II
 
Jormungandr
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold V
ConstantFawn336
Cthulhu
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 308L
1,350 MMR
Party 2
Hachiman
Hachiman
Gold IV
GiveKappaCrit
Hachiman
Gold IV
Level 120
God Stats
1W - 1L
1,350 SR
Queue Stats
22W - 25L
1,508 MMR
Party 1
Serqet
Serqet
Gold IV
Wrabbits
Serqet
Gold IV
Level 141
God Stats
2W - 1L
1,365 SR
Queue Stats
31W - 34L
1,491 MMR
Party 1
Persephone
Persephone
Gold II
slaad17
Persephone
Gold II
Level 167
God Stats
66W - 76L
1,487 SR
Queue Stats
659W - 678L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 0
5,120
465
3,863
8,166
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,599
509
3,420
6,695
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maman Brigitte
I Are Ritz
Maman Brigitte
12
1 / 4 / 0
5,895
536
1,962
9,454
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 5 / 0
4,918
447
3,338
7,219
4,976
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
YaBlewItM8
Scylla
9
0 / 4 / 1
5,058
460
2,251
6,760
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnThanatosLokiMedusa

VS

Bans
PoseidonThorCabrakanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
5 / 0 / 3
7,563
688
4,216
7,592
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 7
6,417
583
3,499
9,732
5,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
GiveKappaCrit
Hachiman
12
2 / 0 / 0
6,951
632
4,870
6,348
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Wrabbits
Serqet
13
6 / 0 / 7
7,400
673
5,650
7,067
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
slaad17
Persephone
12
3 / 0 / 5
7,743
704
7,378
3,681
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
17
17
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Jormungandr
 
Jormungandr
5
0
3
6.5
W
1
1
7
4.5
L
0
3
0
0
W
Hachiman
GiveKappaCrit
Hachiman
2
0
0
2
L
Maman Brigitte
I Are Ritz
Maman Brigitte
1
4
0
0.25
W
Serqet
Wrabbits
Serqet
6
0
7
9.5
L
0
5
0
0
L
Scylla
YaBlewItM8
Scylla
0
4
1
0.13
W
Persephone
slaad17
Persephone
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
25,613
38,294
Taken
34,420
15,420
Mitigated
17,557
14,870
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,863
444
2,657
4,884
8,166
3,808
0
5,426
2,548
24,201
977
W
Jormungandr
 
Jormungandr
4,216
825
0
2,160
7,592
5,997
430
1,673
5,919
44,013
1,588
W
3,499
137
1,913
3,076
9,732
5,696
0
3,054
6,678
21,575
1,958
L
3,420
2,864
0
1,537
6,695
1,820
0
350
6,345
0
36,999
W
Hachiman
GiveKappaCrit
Hachiman
4,870
3,599
0
3,480
6,348
1,832
697
1,451
4,897
0
46,215
L
Maman Brigitte
I Are Ritz
Maman Brigitte
1,962
0
0
4,163
9,454
2,743
0
2,348
6,971
52,309
0
W
Serqet
Wrabbits
Serqet
5,650
1,475
0
605
7,067
2,719
0
711
6,356
0
53,757
L
3,338
395
0
793
7,219
4,976
0
1,772
5,163
1,631
20,179
L
Scylla
YaBlewItM8
Scylla
2,251
434
0
836
6,760
2,073
0
4,674
2,086
24,058
0
W
Persephone
slaad17
Persephone
7,378
0
90
1,458
3,681
1,313
80
1,653
2,028
58,084
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
36,074
292
Minions Killed
401
0
Camps Cleared
0
1,028,402
Distance Traveled
1,176,486
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,120
465
31
3
0
193,092
3
W
Jormungandr
7,563
688
85
8
0
186,301
1
W
Cthulhu
6,417
583
39
4
0
231,312
2
L
Rama
5,599
509
67
6
0
186,515
0
W
Hachiman
6,951
632
81
7
0
204,587
0
L
Maman Brigitte
5,895
536
104
9
0
268,256
0
W
Serqet
7,400
673
88
8
0
302,222
0
L
Mulan
4,918
447
44
4
0
178,452
3
L
Scylla
5,058
460
46
4
0
202,087
2
W
Persephone
7,743
704
108
10
0
252,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role