Player Matchup

Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
Caelando
Jormungandr
Gold I
Level 158
God Stats
5W - 2L
1,772 SR
Queue Stats
233W - 236L
1,630 MMR
Party 1
Chiron
Chiron
Platinum II
SneakyDoole
Chiron
Platinum II
Level 157
God Stats
1W - 2L
1,323 SR
Queue Stats
253W - 268L
1,818 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,532 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,580 SR
1,773 MMR
Hou Yi
Hou Yi
Platinum IV
GasesBoy
Hou Yi
Platinum IV
Level 149
God Stats
36W - 28L
1,626 SR
Queue Stats
53W - 56L
1,999 MMR
Party 2
Tyr
Tyr
Gold III
JonisX
Tyr
Gold III
Level 125
God Stats
1W - 2L
1,573 SR
Queue Stats
43W - 49L
1,795 MMR
Party 2
Vulcan
Vulcan
Gold V
TiPrinceDeLu972
Vulcan
Gold V
Level 181
God Stats
109W - 130L
1,540 SR
Queue Stats
200W - 270L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 2 / 5
10,479
953
12,674
4,914
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Caelando
Jormungandr
17
2 / 0 / 10
10,289
935
8,809
14,673
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chiron
17
5 / 0 / 4
10,528
957
8,049
8,599
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesThothAtlasBaron SamediKuzenbo

VS

Bans
PersephoneAresGebScyllaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GasesBoy
Hou Yi
15
2 / 4 / 0
9,184
835
6,476
10,578
3,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
JonisX
Tyr
13
0 / 4 / 2
7,827
712
4,591
14,333
11,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
8,286
753
6,327
8,258
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
5
3.75
W
Jormungandr
Caelando
Jormungandr
2
0
10
7
L
Hou Yi
GasesBoy
Hou Yi
2
4
0
0.5
L
Tyr
JonisX
Tyr
0
4
2
0.25
W
Chiron
5
0
4
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
17,394
28,186
Taken
33,169
15,371
Mitigated
17,148
7,299
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,674
631
0
153
4,914
1,689
1,104
778
3,985
37,920
0
W
Jormungandr
Caelando
Jormungandr
8,809
1,765
0
2,837
14,673
10,642
495
3,691
10,545
31,444
3,809
L
Hou Yi
GasesBoy
Hou Yi
6,476
3,301
0
1,223
10,578
3,432
250
5,164
4,739
0
42,231
L
Tyr
JonisX
Tyr
4,591
298
0
650
14,333
11,891
24
7,362
5,883
288
8,637
W
Chiron
8,049
2,334
890
3,419
8,599
3,040
3,716
1,617
6,774
0
42,876
L
6,327
30
0
1,120
8,258
1,825
36
5,896
1,735
26,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
25,297
180
Minions Killed
138
0
Camps Cleared
0
704,753
Distance Traveled
660,849
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,479
953
57
5
0
223,451
2
W
Jormungandr
10,289
935
63
6
0
251,104
0
L
Hou Yi
9,184
835
85
8
0
209,012
0
L
Tyr
7,827
712
11
1
0
236,304
1
W
Chiron
10,528
957
60
5
0
230,198
0
L
Vulcan
8,286
753
42
4
0
215,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role