Player Matchup

Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Andjy94
Baron Samedi
Level 157
God Stats
39W - 27L
1,612 SR
Queue Stats
656W - 668L
1,458 Elo+
Solo
Maui
Maui
Pablo Oliveiira
Maui
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
136W - 163L
1,447 Elo+
Party 2
Team Averages
Level 142
1,537 SR
1,468 Elo+

VS

Team Averages
Level 107
1,638 SR
1,499 Elo+
Thoth
Thoth
Dreamghoul-
Thoth
Level 108
God Stats
19W - 13L
1,595 SR
Queue Stats
412W - 395L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
maaaahk
Cu Chulainn
Level 149
God Stats
2W - 0L
1,754 SR
Queue Stats
37W - 41L
1,441 Elo+
Solo
Camazotz
Camazotz
yeltf
Camazotz
Level 65
God Stats
7W - 5L
1,565 SR
Queue Stats
292W - 269L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 5 / 3
9,379
721
3,994
10,722
3,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Andjy94
Baron Samedi
16
7 / 4 / 2
10,763
828
8,235
12,141
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 4 / 6
9,505
731
5,826
14,267
13,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 5
11,969
921
15,868
5,984
2,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
maaaahk
Cu Chulainn
16
2 / 5 / 8
9,982
768
11,783
15,262
11,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
yeltf
Camazotz
17
3 / 3 / 5
10,177
783
6,195
10,087
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
13
13
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
3
0.5
L
Baron Samedi
Andjy94
Baron Samedi
7
4
2
2
W
8
1
5
10.5
L
1
4
6
1
W
Cu Chulainn
maaaahk
Cu Chulainn
2
5
8
1.2
W
Camazotz
yeltf
Camazotz
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
33,846
37,130
Taken
31,333
21,459
Mitigated
18,277
4,938
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,994
1,235
0
716
10,722
3,804
0
4,397
6,325
0
30,488
L
Baron Samedi
Andjy94
Baron Samedi
8,235
427
618
1,968
12,141
4,479
0
6,970
5,151
22,837
192
W
15,868
337
0
1,566
5,984
2,210
1,020
2,970
3,014
54,186
0
L
5,826
555
0
1,636
14,267
13,176
0
4,565
9,692
17,313
2,465
W
Cu Chulainn
maaaahk
Cu Chulainn
11,783
823
0
1,589
15,262
11,957
0
4,916
10,346
0
31,687
W
Camazotz
yeltf
Camazotz
6,195
917
0
3,721
10,087
4,110
518
5,068
5,019
0
19,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
32,128
127
Minions Killed
144
0
Camps Cleared
0
630,348
Distance Traveled
733,389
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,379
721
61
5
0
208,974
2
L
Baron Samedi
10,763
828
42
3
0
196,456
0
W
Thoth
11,969
921
77
6
0
255,380
0
L
Maui
9,505
731
24
2
0
224,918
1
W
Cu Chulainn
9,982
768
43
3
0
223,642
2
W
Camazotz
10,177
783
24
2
0
254,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role