Player Matchup

Fenrir
Fenrir
BamBamBhole
Fenrir
Level 103
God Stats
3W - 2L
1,496 SR
Queue Stats
221W - 216L
1,513 Elo+
Solo
Zeus
Zeus
CraX0
Zeus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
TheAnguish88
Kuzenbo
Level 166
God Stats
10W - 16L
1,359 SR
Queue Stats
656W - 661L
1,459 Elo+
Solo
Ne Zha
Ne Zha
apotenqul
Ne Zha
Level 158
God Stats
22W - 23L
1,519 SR
Queue Stats
1,014W - 1,050L
1,469 Elo+
Solo
Cabrakan
Cabrakan
goncas0123
Cabrakan
Level 125
God Stats
1W - 2L
1,240 SR
Queue Stats
138W - 109L
1,543 Elo+
Solo
Team Averages
Level 142
1,423 SR
1,487 Elo+

VS

Team Averages
Level 151
1,516 SR
1,518 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BaSsTheDarK_HD
Cabrakan
Level 193
God Stats
3W - 2L
1,745 SR
Queue Stats
298W - 240L
1,535 Elo+
Solo
Anubis
Anubis
DivaaaaanCHIK
Anubis
Level 164
God Stats
4W - 7L
1,333 SR
Queue Stats
573W - 579L
1,570 Elo+
Solo
Hachiman
Hachiman
TJDooperman
Hachiman
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 88L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 5
8,342
834
4,330
6,626
5,474
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
CraX0
Zeus
15
2 / 0 / 5
8,634
863
8,908
2,749
934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
TheAnguish88
Kuzenbo
15
0 / 1 / 9
8,268
827
6,740
12,171
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
apotenqul
Ne Zha
14
2 / 1 / 4
8,293
829
13,754
5,391
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cabrakan
goncas0123
Cabrakan
14
4 / 3 / 4
8,917
892
4,126
8,889
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 2 / 6
6,693
669
5,295
10,851
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
 
Nemesis
11
1 / 2 / 3
6,395
640
2,774
7,122
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
14
1 / 2 / 6
7,838
784
3,423
7,607
9,675
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 1 / 2
8,171
817
7,423
7,760
3,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
TJDooperman
Hachiman
12
0 / 3 / 4
6,910
691
6,791
6,936
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
10
Kills
7
7
Deaths
10
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
6
1.5
L
Nemesis
 
Nemesis
1
2
3
1.25
L
Cabrakan
1
2
6
2
W
Fenrir
2
2
5
2.25
W
Zeus
CraX0
Zeus
2
0
5
4.5
L
5
1
2
6
L
Hachiman
TJDooperman
Hachiman
0
3
4
0.67
W
Kuzenbo
TheAnguish88
Kuzenbo
0
1
9
4.5
W
Ne Zha
apotenqul
Ne Zha
2
1
4
4
W
Cabrakan
goncas0123
Cabrakan
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
25,706
35,826
Taken
40,276
34,774
Mitigated
26,548
13,628
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,295
87
1,608
3,363
10,851
4,150
0
5,205
5,274
0
19,175
L
Nemesis
 
Nemesis
2,774
425
693
2,366
7,122
6,231
0
2,610
4,449
0
5,094
L
Cabrakan
3,423
411
0
1,153
7,607
9,675
0
3,941
3,491
7,309
0
W
Fenrir
4,330
422
1,138
617
6,626
5,474
430
1,954
4,672
0
8,087
W
Zeus
CraX0
Zeus
8,908
627
1,137
743
2,749
934
1,532
838
1,838
22,221
0
L
7,423
779
340
3,376
7,760
3,712
0
3,325
4,252
23,311
599
L
Hachiman
TJDooperman
Hachiman
6,791
3,780
0
1,383
6,936
2,780
0
3,223
3,398
0
19,128
W
Kuzenbo
TheAnguish88
Kuzenbo
6,740
1,682
2,084
3,970
12,171
14,995
471
3,317
8,707
17,929
430
W
Ne Zha
apotenqul
Ne Zha
13,754
503
990
1,077
5,391
2,360
140
1,467
3,890
0
32,343
W
Cabrakan
goncas0123
Cabrakan
4,126
611
493
1,379
8,889
11,011
731
3,130
5,724
8,308
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
36,007
122
Minions Killed
115
0
Camps Cleared
0
958,973
Distance Traveled
763,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,693
669
21
2
0
191,127
0
L
Nemesis
6,395
640
7
1
0
135,103
0
L
Cabrakan
7,838
784
9
1
0
160,235
0
W
Fenrir
8,342
834
7
1
0
183,700
0
W
Zeus
8,634
863
56
6
0
179,883
0
L
Anubis
8,171
817
37
4
0
117,316
0
L
Hachiman
6,910
691
41
4
0
159,620
0
W
Kuzenbo
8,268
827
25
3
0
199,552
0
W
Ne Zha
8,293
829
26
3
0
230,080
0
W
Cabrakan
8,917
892
8
1
0
165,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role