Player Matchup

Medusa
Medusa
Achilles_396
Medusa
Level 142
God Stats
4W - 5L
1,413 SR
Queue Stats
175W - 169L
1,431 Elo+
Party 2
Maui
Maui
OrderedDawn4276
Maui
Level 108
God Stats
2W - 1L
1,373 SR
Queue Stats
173W - 163L
1,505 Elo+
Solo
Awilix
Awilix
brenoindiegamer
Awilix
Level 147
God Stats
3W - 3L
1,343 SR
Queue Stats
183W - 169L
1,517 Elo+
Party 1
Eset
Eset
ulquiorraplay_
Eset
Level 204
God Stats
13W - 11L
1,548 SR
Queue Stats
242W - 219L
1,507 Elo+
Party 1
Hercules
Hercules
zXz_PHILLIES_xZx
Hercules
Level 135
God Stats
2W - 4L
1,226 SR
Queue Stats
173W - 177L
1,433 Elo+
Party 2
Team Averages
Level 147
1,381 SR
1,479 Elo+

VS

Team Averages
Level 130
1,493 SR
1,504 Elo+
Sobek
Sobek
CamaChambrln
Sobek
Level 127
God Stats
5W - 8L
1,339 SR
Queue Stats
481W - 461L
1,516 Elo+
Solo
Medusa
Medusa
HonoraryPanda69
Medusa
Level 148
God Stats
23W - 28L
1,431 SR
Queue Stats
177W - 174L
1,518 Elo+
Solo
Merlin
Merlin
R7uK
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 3
Ne Zha
Ne Zha
akusra
Ne Zha
Level 107
God Stats
1W - 1L
1,465 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 3
Ravana
Ravana
swomedude
Ravana
Level 142
God Stats
12W - 7L
1,733 SR
Queue Stats
506W - 439L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 2 / 3
9,951
622
8,232
9,979
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 3 / 14
8,414
526
6,298
15,002
14,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 8
7,736
484
6,485
11,202
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 0 / 8
9,114
570
14,918
4,062
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,644
478
4,795
14,163
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,259
454
4,816
14,645
12,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 6 / 3
7,615
476
4,572
10,419
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
R7uK
Merlin
12
0 / 4 / 3
6,995
437
3,747
10,172
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
akusra
Ne Zha
12
4 / 2 / 3
7,604
475
6,151
13,230
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
swomedude
Ravana
16
6 / 1 / 2
10,336
646
12,932
7,185
4,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
18
Kills
11
11
Deaths
18
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
2
3
5.25
L
1
5
1
0.3
L
0
6
3
0.25
W
1
3
14
2.67
L
Merlin
R7uK
Merlin
0
4
3
0.38
L
Ne Zha
akusra
Ne Zha
4
2
3
2.75
W
3
2
8
3.5
L
Ravana
swomedude
Ravana
6
1
2
7
W
4
0
8
8
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
32,218
54,408
Taken
55,651
40,834
Mitigated
27,917
14,240
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,232
3,647
0
2,708
9,979
4,621
877
646
9,315
0
74,653
L
4,816
28
0
5,450
14,645
12,805
0
7,141
6,905
19,656
0
L
4,572
1,777
0
1,466
10,419
3,063
384
1,552
8,849
0
53,830
W
6,298
1,432
0
3,210
15,002
14,801
175
3,304
11,346
31,626
1,524
L
Merlin
R7uK
Merlin
3,747
206
0
1,460
10,172
2,815
0
4,567
5,052
39,101
0
L
Ne Zha
akusra
Ne Zha
6,151
2,742
0
6,890
13,230
4,407
0
3,905
8,876
0
40,451
W
6,485
2,134
0
1,648
11,202
4,922
667
1,474
9,628
0
56,430
L
Ravana
swomedude
Ravana
12,932
5,097
0
3,071
7,185
4,827
369
2,256
4,533
0
80,062
W
14,918
930
78
908
4,062
1,406
468
1,341
2,580
63,827
0
W
4,795
956
0
5,688
14,163
15,084
0
1,147
12,976
0
45,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
39,809
448
Minions Killed
375
0
Camps Cleared
0
1,647,012
Distance Traveled
1,619,053
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,951
622
123
8
0
302,886
0
L
Sobek
7,259
454
19
1
0
305,648
0
L
Medusa
7,615
476
80
5
0
311,061
2
W
Maui
8,414
526
39
2
0
332,945
0
L
Merlin
6,995
437
66
4
0
303,693
0
L
Ne Zha
7,604
475
69
4
0
375,810
0
W
Awilix
7,736
484
72
5
0
373,637
0
L
Ravana
10,336
646
141
9
0
322,841
0
W
Eset
9,114
570
128
8
0
359,691
6
W
Hercules
7,644
478
86
5
0
277,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role