Player Matchup

Hun Batz
Hun Batz
Alvarlara14
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,522 Elo+
Party 3
Jing Wei
Jing Wei
SenneHannes
Jing Wei
Level 88
God Stats
1W - 2L
1,454 SR
Queue Stats
149W - 137L
1,474 Elo+
Party 2
Chang'e
Chang'e
Sergio8diiaz
Chang'e
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,539 Elo+
Party 3
Sobek
Sobek
vicriaMauricio
Sobek
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 82L
1,518 Elo+
Solo
Neith
Neith
wardjecamus
Neith
Level 68
God Stats
1W - 2L
1,663 SR
Queue Stats
162W - 166L
1,471 Elo+
Party 2
Team Averages
Level 77
1,523 SR
1,505 Elo+

VS

Team Averages
Level 105
1,498 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
jacker322223
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,529 Elo+
Solo
Terra
Terra
stanedgar0125
Terra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 174L
1,492 Elo+
Solo
Neith
Neith
tarelfe
Neith
Level 157
God Stats
21W - 21L
1,488 SR
Queue Stats
1,615W - 1,688L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alvarlara14
Hun Batz
8
0 / 3 / 0
5,357
670
2,114
4,863
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
SenneHannes
Jing Wei
14
2 / 2 / 0
6,600
825
3,450
6,137
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Sergio8diiaz
Chang'e
8
0 / 2 / 0
5,453
682
621
4,249
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 5 / 0
5,528
691
2,100
8,050
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 0
7,115
889
8,191
5,974
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 1 / 8
8,556
1,070
8,078
6,741
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
 
Ah Puch
14
2 / 0 / 6
7,754
969
6,777
5,001
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
jacker322223
Erlang Shen
12
4 / 3 / 6
7,530
941
5,561
10,669
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 6
7,482
935
1,798
10,615
5,545
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
tarelfe
Neith
12
3 / 2 / 5
7,555
944
4,611
5,825
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
5
Kills
14
14
Deaths
7
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
8
7
W
Ah Puch
 
Ah Puch
2
0
6
5
L
Hun Batz
Alvarlara14
Hun Batz
0
3
0
0
L
Jing Wei
SenneHannes
Jing Wei
2
2
0
1
L
Chang'e
Sergio8diiaz
Chang'e
0
2
0
0
W
Erlang Shen
jacker322223
Erlang Shen
4
3
6
2.33
W
2
1
6
5
W
Neith
tarelfe
Neith
3
2
5
2.75
L
0
5
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,476
Damage
26,825
29,273
Taken
38,851
13,991
Mitigated
19,795
6,899
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,078
1,001
2,091
1,160
6,741
2,748
2,888
548
6,193
0
27,274
W
Ah Puch
 
Ah Puch
6,777
350
543
930
5,001
1,909
1,866
636
4,365
20,932
722
L
Hun Batz
Alvarlara14
Hun Batz
2,114
0
346
589
4,863
1,686
0
1,229
3,527
0
6,731
L
Jing Wei
SenneHannes
Jing Wei
3,450
2,386
260
966
6,137
2,114
0
2,211
3,729
0
12,675
L
Chang'e
Sergio8diiaz
Chang'e
621
41
1,028
1,621
4,249
1,017
0
1,096
3,083
4,375
0
W
Erlang Shen
jacker322223
Erlang Shen
5,561
1,639
146
3,060
10,669
7,416
178
374
10,295
0
8,755
W
1,798
299
6,750
6,406
10,615
5,545
260
917
9,698
6,431
392
W
Neith
tarelfe
Neith
4,611
449
264
492
5,825
2,177
1,855
246
5,579
0
12,988
L
2,100
235
105
822
8,050
7,198
0
2,235
5,656
3,932
0
L
8,191
520
168
994
5,974
1,976
0
1,409
4,407
0
14,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
38,877
74
Minions Killed
96
0
Camps Cleared
0
545,031
Distance Traveled
787,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,556
1,070
45
6
0
146,769
0
W
Ah Puch
7,754
969
27
3
0
141,669
0
L
Hun Batz
5,357
670
6
1
0
92,180
0
L
Jing Wei
6,600
825
35
4
0
121,568
0
L
Chang'e
5,453
682
9
1
0
81,479
0
W
Erlang Shen
7,530
941
3
0
0
179,193
0
W
Terra
7,482
935
10
1
0
156,418
0
W
Neith
7,555
944
11
1
0
163,060
0
L
Sobek
5,528
691
3
0
0
104,105
0
L
Neith
7,115
889
21
3
0
145,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role