Player Matchup

Sol
Sol
Gvozzen
Sol
Level 59
God Stats
24W - 25L
1,512 SR
Queue Stats
132W - 134L
1,474 Elo+
Party 1
Neith
Neith
Kimsaan88
Neith
Level 30
God Stats
10W - 12L
1,494 SR
Queue Stats
64W - 64L
1,480 Elo+
Party 1
Bacchus
Bacchus
Leboss1012847
Bacchus
Level 147
God Stats
4W - 5L
1,479 SR
Queue Stats
156W - 161L
1,526 Elo+
Solo
Guan Yu
Guan Yu
eG Nox3805
Guan Yu
Level 86
God Stats
0W - 2L
1,379 SR
Queue Stats
80W - 94L
1,353 Elo+
Solo
Pele
Pele
nareli1337
Pele
Level 69
God Stats
49W - 47L
1,505 SR
Queue Stats
215W - 212L
1,467 Elo+
Party 1
Team Averages
Level 78
1,474 SR
1,460 Elo+

VS

Team Averages
Level 89
1,535 SR
1,472 Elo+
Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AlexE28
Chaac
Level 84
God Stats
5W - 2L
1,592 SR
Queue Stats
17W - 20L
1,426 Elo+
Solo
Anubis
Anubis
NanoFolle
Anubis
Level 108
God Stats
2W - 0L
1,817 SR
Queue Stats
173W - 166L
1,507 Elo+
Party 2
Thanatos
Thanatos
TTVCannonfodder
Thanatos
Level 68
God Stats
8W - 4L
1,537 SR
Queue Stats
43W - 35L
1,472 Elo+
Solo
Hera
Hera
angioletto0909
Hera
Level 88
God Stats
5W - 8L
1,227 SR
Queue Stats
26W - 29L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 1 / 4
6,778
521
5,962
8,109
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Kimsaan88
Neith
10
2 / 2 / 6
6,141
472
5,682
6,514
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
2
0 / 3 / 0
4,065
313
0
2,082
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
eG Nox3805
Guan Yu
10
0 / 6 / 1
5,894
453
5,620
13,505
8,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
6 / 1 / 4
7,869
605
7,822
11,264
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 5 / 2
7,084
545
5,723
8,686
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
AlexE28
Chaac
12
3 / 1 / 3
7,467
574
8,045
10,541
8,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
NanoFolle
Anubis
12
3 / 2 / 3
8,033
618
5,111
10,199
6,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
12
1 / 2 / 2
6,967
536
4,990
10,597
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 1
7,113
547
6,100
4,687
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
12
13
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
5
2
0.6
W
Chaac
AlexE28
Chaac
3
1
3
4.5
L
Sol
3
1
4
5
L
Neith
Kimsaan88
Neith
2
2
6
2.5
L
Bacchus
0
3
0
0
W
Anubis
NanoFolle
Anubis
3
2
3
2.25
W
Thanatos
1
2
2
1
W
3
2
1
1.75
L
Guan Yu
eG Nox3805
Guan Yu
0
6
1
0.08
L
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
29,969
41,474
Taken
44,710
17,681
Mitigated
23,295
9,451
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,723
2,853
0
500
8,686
2,569
2,198
1,041
7,645
0
40,525
W
Chaac
AlexE28
Chaac
8,045
1,014
0
1,697
10,541
8,747
327
1,011
9,530
0
45,877
L
Sol
5,962
1,564
0
3,129
8,109
2,116
1,196
2,380
5,243
38,613
0
L
Neith
Kimsaan88
Neith
5,682
754
0
994
6,514
1,630
412
3,025
3,230
0
23,857
L
Bacchus
0
0
0
0
2,082
820
0
443
1,639
874
0
W
Anubis
NanoFolle
Anubis
5,111
542
109
4,153
10,199
6,591
1,229
607
9,592
37,326
0
W
Thanatos
4,990
403
0
5,990
10,597
3,918
45
2,211
8,386
0
36,008
W
6,100
549
0
0
4,687
1,470
719
1,848
2,839
34,263
591
L
Guan Yu
eG Nox3805
Guan Yu
5,620
1,611
120
2,449
13,505
8,900
176
3,600
9,868
1,017
34,598
L
7,822
1,476
0
2,759
11,264
4,215
63
828
10,298
0
61,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
36,664
266
Minions Killed
335
0
Camps Cleared
0
1,060,621
Distance Traveled
1,173,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,084
545
78
6
0
224,470
0
W
Chaac
7,467
574
78
6
0
232,157
0
L
Sol
6,778
521
60
5
0
248,116
0
L
Neith
6,141
472
30
2
0
241,353
0
L
Bacchus
4,065
313
2
0
0
51,386
0
W
Anubis
8,033
618
54
4
0
208,646
0
W
Thanatos
6,967
536
61
5
0
273,938
0
W
Hera
7,113
547
64
5
0
233,903
0
L
Guan Yu
5,894
453
66
5
0
245,642
0
L
Pele
7,869
605
108
8
0
274,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role