Player Matchup

Chang'e
Chang'e
Gold I
RideTheMaverick
Chang'e
Gold I
Level 291
God Stats
105W - 74L
1,662 SR
Queue Stats
448W - 523L
1,456 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
TheKingOfStupid
Xing Tian
Gold IV
Level 120
God Stats
4W - 2L
1,617 SR
Queue Stats
17W - 12L
1,727 MMR
Party 2
Chaac
Chaac
Platinum I
TokeDank
Chaac
Platinum I
Level 170
God Stats
17W - 16L
1,601 SR
Queue Stats
42W - 40L
1,979 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 194
1,627 SR
1,721 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,520 SR
1,613 MMR
Ares
Ares
Gold II
BinxBlinx
Ares
Gold II
Level 196
God Stats
2W - 3L
1,521 SR
Queue Stats
34W - 33L
1,613 MMR
Party 1
Osiris
Osiris
Gold I
Shrimpenshire
Osiris
Gold I
Level 164
God Stats
0W - 1L
1,538 SR
Queue Stats
35W - 36L
1,582 MMR
Party 1
Hera
Hera
Silver I
throw a fo
Hera
Silver I
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
10,169
847
8,794
9,313
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
TheKingOfStupid
Xing Tian
15
1 / 2 / 9
9,272
773
7,089
15,854
18,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
TokeDank
Chaac
18
6 / 0 / 6
10,889
907
12,935
10,827
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CerberusKumbhakarnaCthulhuBacchusKuzenbo

VS

Bans
AgniHou YiAh Muzen CabMartichorasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 6 / 1
8,199
683
5,753
14,341
18,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 3 / 1
8,583
715
8,457
12,206
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 3 / 0
8,621
718
11,739
6,517
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
1
0.08
W
5
0
5
7.5
L
0
3
1
0.17
W
Xing Tian
TheKingOfStupid
Xing Tian
1
2
9
2.75
W
Chaac
TokeDank
Chaac
6
0
6
9
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
25,949
35,994
Taken
33,064
30,421
Mitigated
33,190
11,603
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,753
622
0
2,198
14,341
18,152
0
6,986
6,888
12,752
3,251
W
8,794
269
3,379
4,217
9,313
4,228
856
4,787
4,257
35,867
0
L
8,457
1,998
0
1,084
12,206
12,588
0
3,815
8,073
0
36,680
W
Xing Tian
TheKingOfStupid
Xing Tian
7,089
604
0
1,454
15,854
18,843
135
6,871
8,615
16,386
2,418
W
Chaac
TokeDank
Chaac
12,935
1,474
0
2,553
10,827
7,350
490
4,674
5,859
0
57,143
L
11,739
1,359
0
670
6,517
2,450
0
3,399
2,921
40,676
568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
25,403
170
Minions Killed
155
0
Camps Cleared
0
742,111
Distance Traveled
634,184
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,199
683
19
2
0
185,829
0
W
Chang'e
10,169
847
59
5
0
242,181
2
L
Osiris
8,583
715
52
4
0
231,573
0
W
Xing Tian
9,272
773
24
2
0
236,988
0
W
Chaac
10,889
907
87
7
0
262,942
1
L
Hera
8,621
718
84
7
0
216,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role