Player Matchup

Ymir
Ymir
Anne drew Frank
Ymir
Level 49
God Stats
6W - 1L
1,516 SR
Queue Stats
6W - 2L
1,574 Elo+
Party 3
Ra
Ra
Markito2434
Ra
Level 46
God Stats
3W - 2L
1,452 SR
Queue Stats
88W - 83L
1,528 Elo+
Party 1
Osiris
Osiris
WriteYourWiII
Osiris
Level 109
God Stats
1W - 0L
1,808 SR
Queue Stats
18W - 13L
1,476 Elo+
Party 3
Skadi
Skadi
Zlow Crashes
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,401 Elo+
Party 3
Arachne
Arachne
jero_boca
Arachne
Level 59
God Stats
7W - 8L
1,494 SR
Queue Stats
86W - 89L
1,507 Elo+
Party 1
Team Averages
Level 74
1,554 SR
1,497 Elo+

VS

Team Averages
Level 72
1,591 SR
1,464 Elo+
Danzaburou
Danzaburou
BoredAllen
Danzaburou
Level 75
God Stats
1W - 3L
1,436 SR
Queue Stats
159W - 168L
1,478 Elo+
Party 2
Discordia
Discordia
GodlyIceKing
Discordia
Level 58
God Stats
0W - 1L
1,665 SR
Queue Stats
38W - 53L
1,412 Elo+
Party 2
Arachne
Arachne
KvngZel
Arachne
Level 67
God Stats
12W - 6L
1,638 SR
Queue Stats
52W - 62L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
WhtBoyTyler
Gilgamesh
Level 117
God Stats
6W - 3L
1,681 SR
Queue Stats
71W - 71L
1,506 Elo+
Party 2
Ymir
Ymir
tenototensisimo
Ymir
Level 44
God Stats
1W - 1L
1,535 SR
Queue Stats
37W - 32L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,581
573
2,120
6,625
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,542
693
1,366
3,272
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 2 / 0
4,483
560
3,718
5,691
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 2
4,507
563
4,493
4,973
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
jero_boca
Arachne
9
3 / 2 / 1
5,343
668
2,770
6,520
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoredAllen
Danzaburou
8
2 / 2 / 3
4,680
585
5,877
6,233
1,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
GodlyIceKing
Discordia
1
0 / 0 / 0
1,524
191
0
0
0
Arachne
KvngZel
Arachne
1
0 / 0 / 0
3,024
378
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gilgamesh
WhtBoyTyler
Gilgamesh
10
4 / 1 / 0
5,875
734
5,566
8,476
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
3 / 1 / 2
5,045
631
3,136
6,804
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
9
9
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Danzaburou
BoredAllen
Danzaburou
2
2
3
1.75
L
Discordia
GodlyIceKing
Discordia
0
0
0
0
L
Arachne
KvngZel
Arachne
0
0
0
0
W
0
0
0
0
L
Gilgamesh
WhtBoyTyler
Gilgamesh
4
1
0
4
W
1
2
0
0.5
W
0
3
2
0.33
W
Arachne
jero_boca
Arachne
3
2
1
1.75
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,467
Damage
14,579
27,081
Taken
21,513
12,037
Mitigated
11,948
6,297
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,120
267
0
1,205
6,625
3,213
26
1,705
4,920
9,634
0
L
Danzaburou
BoredAllen
Danzaburou
5,877
3,519
0
3,330
6,233
1,928
0
1,057
5,176
0
28,167
L
Discordia
GodlyIceKing
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
KvngZel
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
1,366
128
120
1,310
3,272
953
1,659
0
3,232
36,856
1,496
L
Gilgamesh
WhtBoyTyler
Gilgamesh
5,566
1,922
0
1,428
8,476
6,213
0
1,188
6,745
0
28,559
W
3,718
1,618
0
630
5,691
4,942
0
0
5,437
0
14,221
W
4,493
1,563
0
1,070
4,973
1,140
246
1,242
3,731
0
29,572
W
Arachne
jero_boca
Arachne
2,770
2,004
0
1,962
6,520
1,789
657
189
6,261
0
23,233
L
3,136
1,156
86
1,643
6,804
3,807
0
1,063
5,741
14,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
20,148
218
Minions Killed
107
0
Camps Cleared
0
815,563
Distance Traveled
423,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,581
573
7
1
0
158,923
0
L
Danzaburou
4,680
585
41
5
0
142,839
0
L
Discordia
1,524
191
0
0
0
0
0
L
Arachne
3,024
378
0
0
0
9,587
0
W
Ra
5,542
693
82
10
0
163,279
0
L
Gilgamesh
5,875
734
44
6
0
130,444
0
W
Osiris
4,483
560
26
3
0
158,568
0
W
Skadi
4,507
563
62
8
0
164,721
0
W
Arachne
5,343
668
41
5
0
170,072
0
L
Ymir
5,045
631
22
3
0
140,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role