Player Matchup

Yemoja
Yemoja
ANGUS 1380
Yemoja
Level 128
God Stats
0W - 2L
1,247 SR
Queue Stats
203W - 210L
1,489 Elo+
Solo
Cabrakan
Cabrakan
Batmanosaurus
Cabrakan
Level 53
God Stats
0W - 2L
1,271 SR
Queue Stats
19W - 20L
1,481 Elo+
Party 2
King Arthur
King Arthur
FJV175
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,361 Elo+
Solo
Vulcan
Vulcan
Its August Ames
Vulcan
Level 108
God Stats
5W - 4L
1,667 SR
Queue Stats
156W - 147L
1,480 Elo+
Party 2
Mulan
Mulan
Its Lena Paul
Mulan
Level 123
God Stats
0W - 3L
1,138 SR
Queue Stats
46W - 47L
1,466 Elo+
Party 2
Team Averages
Level 99
1,365 SR
1,456 Elo+

VS

Team Averages
Level 100
1,431 SR
1,512 Elo+
Hel
Hel
Baby Back Burt
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NxIxGxMxA
Kumbhakarna
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
48W - 48L
1,513 Elo+
Party 1
Artemis
Artemis
T7-HemiKee
Artemis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 86L
1,517 Elo+
Solo
Agni
Agni
T7UN
Agni
Level 29
God Stats
2W - 1L
1,272 SR
Queue Stats
51W - 48L
1,508 Elo+
Solo
Discordia
Discordia
fishbreath
Discordia
Level 156
God Stats
9W - 4L
1,603 SR
Queue Stats
261W - 261L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ANGUS 1380
Yemoja
14
2 / 2 / 0
7,749
775
4,767
9,533
5,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cabrakan
Batmanosaurus
Cabrakan
11
0 / 4 / 1
6,164
616
2,671
9,643
10,406
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
FJV175
King Arthur
12
0 / 2 / 2
6,481
648
3,130
7,635
6,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 2
6,821
682
13,324
6,595
2,451
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 3 / 2
6,226
623
4,765
8,490
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,761
676
403
3,250
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NxIxGxMxA
Kumbhakarna
14
3 / 2 / 7
8,345
835
5,428
16,199
11,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
T7-HemiKee
Artemis
16
7 / 0 / 5
9,209
921
16,691
6,928
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Agni
T7UN
Agni
14
0 / 0 / 8
7,343
734
6,674
6,980
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
fishbreath
Discordia
14
2 / 0 / 8
7,691
769
9,208
4,170
1,382
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
2
Kills
12
12
Deaths
2
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ANGUS 1380
Yemoja
2
2
0
1
W
0
0
7
3.5
L
Cabrakan
Batmanosaurus
Cabrakan
0
4
1
0.13
L
King Arthur
FJV175
King Arthur
0
2
2
0.5
L
0
1
2
1
L
0
3
2
0.33
W
Kumbhakarna
NxIxGxMxA
Kumbhakarna
3
2
7
3.25
W
Artemis
T7-HemiKee
Artemis
7
0
5
9.5
W
Agni
T7UN
Agni
0
0
8
4
W
Discordia
fishbreath
Discordia
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
38,404
41,896
Taken
37,527
29,015
Mitigated
18,991
13,813
Healing
24,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ANGUS 1380
Yemoja
4,767
304
4,230
1,805
9,533
5,963
0
4,875
4,658
18,676
0
W
403
116
10,214
1,992
3,250
1,338
0
2,855
395
2,557
0
L
Cabrakan
Batmanosaurus
Cabrakan
2,671
216
574
276
9,643
10,406
0
5,532
4,111
5,737
0
L
King Arthur
FJV175
King Arthur
3,130
254
965
500
7,635
6,225
0
3,300
4,335
0
10,621
L
13,324
375
1,676
1,208
6,595
2,451
0
3,740
2,855
30,771
0
L
4,765
295
1,094
1,485
8,490
3,970
0
4,226
4,264
0
5,237
W
Kumbhakarna
NxIxGxMxA
Kumbhakarna
5,428
0
3,824
4,028
16,199
11,030
0
5,435
10,764
13,445
0
W
Artemis
T7-HemiKee
Artemis
16,691
6,781
639
382
6,928
2,688
406
4,471
2,457
0
29,488
W
Agni
T7UN
Agni
6,674
357
272
913
6,980
2,553
0
5,313
1,667
24,701
0
W
Discordia
fishbreath
Discordia
9,208
319
2,074
591
4,170
1,382
0
2,688
1,482
25,024
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
39,349
84
Minions Killed
134
0
Camps Cleared
0
881,570
Distance Traveled
962,146
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,749
775
31
3
0
154,204
0
W
Hel
6,761
676
8
1
0
185,170
0
L
Cabrakan
6,164
616
3
0
0
162,096
0
L
King Arthur
6,481
648
12
1
0
172,364
3
L
Vulcan
6,821
682
38
4
0
194,348
0
L
Mulan
6,226
623
0
0
0
198,558
0
W
Kumbhakarna
8,345
835
14
1
0
185,213
0
W
Artemis
9,209
921
42
4
0
187,111
0
W
Agni
7,343
734
32
3
0
198,017
0
W
Discordia
7,691
769
38
4
0
206,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role