Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CABRAKANMMA
Ne Zha
Level 85
God Stats
16W - 7L
1,666 SR
Queue Stats
392W - 365L
1,533 Elo+
Solo
Chaac
Chaac
Cannlbal
Chaac
Level 108
God Stats
3W - 2L
1,656 SR
Queue Stats
239W - 222L
1,587 Elo+
Solo
Ymir
Ymir
LordFatshark
Ymir
Level 156
God Stats
5W - 1L
1,933 SR
Queue Stats
419W - 169L
1,714 Elo+
Party 1
He Bo
He Bo
SteakTeppich945
He Bo
Level 158
God Stats
5W - 2L
1,516 SR
Queue Stats
417W - 167L
1,731 Elo+
Party 1
Team Averages
Level 121
1,654 SR
1,613 Elo+

VS

Team Averages
Level 160
1,575 SR
1,534 Elo+
Raijin
Raijin
 
Raijin
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AlexZula8
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,497 Elo+
Solo
Ne Zha
Ne Zha
LeeryLetum
Ne Zha
Level 182
God Stats
3W - 2L
1,503 SR
Queue Stats
194W - 208L
1,572 Elo+
Party 2
Thanatos
Thanatos
LokiCommitted911
Thanatos
Level 125
God Stats
2W - 1L
1,719 SR
Queue Stats
113W - 128L
1,534 Elo+
Party 2
The Morrigan
The Morrigan
carlosxcvi
The Morrigan
Level 139
God Stats
1W - 1L
1,655 SR
Queue Stats
136W - 134L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 3 / 8
7,439
1,063
6,169
6,581
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
13
5 / 2 / 10
7,318
1,045
7,328
9,080
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Cannlbal
Chaac
13
3 / 1 / 12
7,388
1,055
5,363
7,124
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 10
6,676
954
2,572
8,249
6,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 10
7,322
1,046
4,488
6,695
1,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 3 / 4
7,107
1,015
7,161
5,433
1,850
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
AlexZula8
Surtr
7
1 / 2 / 2
5,405
772
1,319
3,952
2,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
LeeryLetum
Ne Zha
15
2 / 4 / 5
6,584
941
10,397
8,049
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 3 / 2
5,119
731
1,414
2,967
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
carlosxcvi
The Morrigan
13
2 / 5 / 6
6,868
981
6,299
7,450
5,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
17
Kills
9
11
Deaths
17
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
3
8
2.67
L
Raijin
 
Raijin
4
3
4
2
L
Surtr
AlexZula8
Surtr
1
2
2
1
W
Ne Zha
5
2
10
5
W
Chaac
Cannlbal
Chaac
3
1
12
9
L
Ne Zha
LeeryLetum
Ne Zha
2
4
5
1.13
L
0
3
2
0.33
W
1
2
10
3
W
4
3
10
3
L
The Morrigan
carlosxcvi
The Morrigan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,920
Damage
26,590
37,729
Taken
27,851
20,153
Mitigated
13,728
12,770
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,169
1,861
0
1,093
6,581
2,188
992
2,014
4,455
0
15,323
L
Raijin
 
Raijin
7,161
507
0
429
5,433
1,850
0
1,435
3,998
15,102
0
L
Surtr
AlexZula8
Surtr
1,319
173
0
774
3,952
2,194
0
1,284
2,668
29
2,371
W
Ne Zha
7,328
933
907
3,678
9,080
3,567
199
2,102
6,902
0
19,576
W
Chaac
Cannlbal
Chaac
5,363
571
278
2,610
7,124
5,634
137
2,379
4,656
0
13,243
L
Ne Zha
LeeryLetum
Ne Zha
10,397
608
54
1,919
8,049
3,205
0
1,493
6,556
0
20,005
L
1,414
89
57
271
2,967
912
0
461
2,506
0
1,941
W
2,572
326
351
2,060
8,249
6,873
58
4,069
4,074
7,360
1,466
W
4,488
355
0
1,793
6,695
1,891
638
2,306
4,322
13,671
0
L
The Morrigan
carlosxcvi
The Morrigan
6,299
910
97
1,256
7,450
5,567
0
1,793
5,608
10,902
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
31,083
100
Minions Killed
48
0
Camps Cleared
0
605,256
Distance Traveled
463,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,439
1,063
20
3
0
115,940
0
L
Raijin
7,107
1,015
21
3
0
113,522
0
L
Surtr
5,405
772
4
1
0
40,774
0
W
Ne Zha
7,318
1,045
21
3
0
122,823
0
W
Chaac
7,388
1,055
27
4
0
127,508
0
L
Ne Zha
6,584
941
13
2
0
137,457
0
L
Thanatos
5,119
731
0
0
0
68,291
0
W
Ymir
6,676
954
15
2
0
111,920
0
W
He Bo
7,322
1,046
17
2
0
127,065
0
L
The Morrigan
6,868
981
10
1
0
103,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role