Player Matchup

Sun Wukong
Sun Wukong
MadTristBeast
Sun Wukong
Level 123
God Stats
3W - 2L
1,576 SR
Queue Stats
134W - 106L
1,557 Elo+
Solo
Anubis
Anubis
Pariah742
Anubis
Level 144
God Stats
3W - 10L
1,305 SR
Queue Stats
608W - 627L
1,509 Elo+
Solo
Ishtar
Ishtar
Sully0
Ishtar
Level 142
God Stats
0W - 3L
1,237 SR
Queue Stats
248W - 242L
1,525 Elo+
Party 1
Khepri
Khepri
YoungInsidious
Khepri
Level 152
God Stats
2W - 3L
1,505 SR
Queue Stats
269W - 272L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
ZokieYbr
Cthulhu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,531 Elo+
Solo
Team Averages
Level 141
1,425 SR
1,523 Elo+

VS

Team Averages
Level 172
1,560 SR
1,518 Elo+
Serqet
Serqet
Chimes24
Serqet
Level 228
God Stats
6W - 2L
1,775 SR
Queue Stats
291W - 310L
1,516 Elo+
Solo
Geb
Geb
FadedOnDaGas
Geb
Level 128
God Stats
6W - 1L
1,756 SR
Queue Stats
577W - 614L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
PrinceSunni
Zhong Kui
Level 161
God Stats
26W - 22L
1,487 SR
Queue Stats
548W - 547L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Smash3dd_U
Nu Wa
Level 206
God Stats
11W - 5L
1,629 SR
Queue Stats
644W - 722L
1,497 Elo+
Solo
Sol
Sol
dannycm1427
Sol
Level 136
God Stats
2W - 6L
1,153 SR
Queue Stats
275W - 239L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MadTristBeast
Sun Wukong
14
1 / 3 / 5
7,373
670
7,853
9,179
12,500
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Pariah742
Anubis
14
2 / 3 / 5
7,710
701
9,914
8,597
4,560
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Sully0
Ishtar
14
1 / 4 / 5
7,532
685
14,989
10,890
5,149
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 6
8,365
760
5,743
15,782
14,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ZokieYbr
Cthulhu
15
2 / 4 / 3
8,069
734
8,948
10,861
6,679
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chimes24
Serqet
14
1 / 2 / 10
8,474
770
4,238
9,632
8,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 11
9,487
862
7,582
10,955
7,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
PrinceSunni
Zhong Kui
16
3 / 2 / 11
9,598
873
11,625
13,864
13,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
4 / 2 / 11
9,730
885
9,401
7,883
3,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
8 / 1 / 8
10,246
931
17,002
13,739
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
8
Kills
18
18
Deaths
8
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Serqet
Chimes24
Serqet
1
2
10
3
W
2
1
11
7.5
L
Sun Wukong
MadTristBeast
Sun Wukong
1
3
5
1.17
L
Anubis
Pariah742
Anubis
2
3
5
1.5
W
Zhong Kui
PrinceSunni
Zhong Kui
3
2
11
4.25
W
Nu Wa
4
2
11
4.75
L
Ishtar
Sully0
Ishtar
1
4
5
0.88
L
2
4
6
1.25
L
Cthulhu
ZokieYbr
Cthulhu
2
4
3
0.88
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,447
Damage
49,848
55,309
Taken
56,073
43,455
Mitigated
39,131
20,043
Healing
26,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Chimes24
Serqet
4,238
129
2,187
2,160
9,632
8,580
361
4,599
4,847
0
7,990
W
7,582
174
3,129
2,996
10,955
7,549
372
5,712
4,970
12,459
0
L
Sun Wukong
MadTristBeast
Sun Wukong
7,853
482
1,400
2,034
9,179
12,500
165
7,352
1,625
0
15,884
L
Anubis
Pariah742
Anubis
9,914
309
1,349
2,205
8,597
4,560
310
7,790
687
23,209
0
W
Zhong Kui
PrinceSunni
Zhong Kui
11,625
407
510
4,216
13,864
13,900
0
5,833
7,865
23,990
0
W
Nu Wa
9,401
2,829
1,191
2,029
7,883
3,275
1,861
3,234
4,570
22,551
0
L
Ishtar
Sully0
Ishtar
14,989
5,731
1,701
3,024
10,890
5,149
0
9,489
1,401
0
30,425
L
5,743
587
1,555
3,537
15,782
14,567
0
11,023
4,405
13,465
33
L
Cthulhu
ZokieYbr
Cthulhu
8,948
121
2,348
890
10,861
6,679
0
8,611
2,150
23,688
0
W
17,002
7,573
617
7,066
13,739
5,827
2,050
5,194
8,375
36,541
3,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
47,535
133
Minions Killed
131
0
Camps Cleared
0
938,456
Distance Traveled
990,510
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,474
770
11
1
0
196,834
2
W
Geb
9,487
862
10
1
0
212,367
0
L
Sun Wukong
7,373
670
18
2
0
200,403
0
L
Anubis
7,710
701
34
3
0
199,562
0
W
Zhong Kui
9,598
873
43
4
0
203,214
0
W
Nu Wa
9,730
885
22
2
0
173,759
0
L
Ishtar
7,532
685
38
3
0
176,530
0
L
Khepri
8,365
760
16
1
0
191,758
0
L
Cthulhu
8,069
734
27
2
0
170,203
0
W
Sol
10,246
931
45
4
0
204,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role