Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Rαíssα
Izanami
Level 159
God Stats
20W - 10L
1,712 SR
Queue Stats
103W - 95L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Syzoth_s25
Kukulkan
Level 139
God Stats
2W - 2L
1,519 SR
Queue Stats
38W - 41L
1,424 Elo+
Solo
Mulan
Mulan
ricardod22
Mulan
Level 126
God Stats
6W - 4L
1,649 SR
Queue Stats
218W - 198L
1,557 Elo+
Solo
Team Averages
Level 143
1,576 SR
1,494 Elo+

VS

Team Averages
Level 114
1,609 SR
1,525 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GhighSD
Medusa
Level 92
God Stats
1W - 2L
1,726 SR
Queue Stats
90W - 54L
1,632 Elo+
Solo
Ah Puch
Ah Puch
KhaosKnight
Ah Puch
Level 53
God Stats
16W - 8L
1,747 SR
Queue Stats
50W - 45L
1,549 Elo+
Solo
Fafnir
Fafnir
Ranke
Fafnir
Level 155
God Stats
2W - 3L
1,540 SR
Queue Stats
261W - 257L
1,469 Elo+
Party 1
Mulan
Mulan
TøpCat
Mulan
Level 142
God Stats
117W - 114L
1,532 SR
Queue Stats
157W - 168L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 1 / 3
7,866
605
4,527
10,636
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
 
Kuzenbo
9
1 / 2 / 2
6,166
474
2,899
5,549
4,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Rαíssα
Izanami
11
2 / 3 / 2
6,895
530
4,009
8,613
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Syzoth_s25
Kukulkan
12
0 / 3 / 1
7,142
549
3,742
5,364
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
13
3 / 1 / 2
8,298
638
6,161
12,068
10,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
5
0 / 2 / 0
4,519
348
386
2,613
455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
GhighSD
Medusa
12
2 / 1 / 1
7,146
550
5,402
8,476
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
KhaosKnight
Ah Puch
12
6 / 1 / 1
7,539
580
10,995
6,989
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fafnir
Ranke
Fafnir
9
1 / 2 / 2
6,173
475
3,703
7,153
6,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mulan
TøpCat
Mulan
12
1 / 4 / 2
6,601
508
6,929
11,257
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
10
10
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
W
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Poseidon
 
Poseidon
0
2
0
0
L
Medusa
GhighSD
Medusa
2
1
1
2.5
L
Ah Puch
KhaosKnight
Ah Puch
6
1
1
6.5
L
Fafnir
Ranke
Fafnir
1
2
2
1
W
Izanami
Rαíssα
Izanami
2
3
2
1
W
Kukulkan
Syzoth_s25
Kukulkan
0
3
1
0.17
L
Mulan
TøpCat
Mulan
1
4
2
0.5
W
Mulan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,338
Damage
27,415
42,230
Taken
36,488
22,781
Mitigated
16,751
11,376
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,527
678
0
5,664
10,636
4,007
0
3,834
6,436
0
57,307
W
Kuzenbo
 
Kuzenbo
2,899
1,720
0
1,159
5,549
4,278
0
1,624
3,733
15,719
478
L
Poseidon
 
Poseidon
386
0
0
234
2,613
455
0
0
2,613
8,692
0
L
Medusa
GhighSD
Medusa
5,402
2,813
0
2,638
8,476
2,928
669
1,628
6,794
0
59,014
L
Ah Puch
KhaosKnight
Ah Puch
10,995
195
0
1,876
6,989
2,211
0
1,325
5,636
48,778
1,371
L
Fafnir
Ranke
Fafnir
3,703
1,097
0
2,086
7,153
6,279
0
1,967
5,106
16,126
0
W
Izanami
Rαíssα
Izanami
4,009
2,110
0
1,806
8,613
2,441
1,047
2,184
6,313
0
41,477
W
Kukulkan
Syzoth_s25
Kukulkan
3,742
108
0
270
5,364
1,612
196
3,504
1,550
52,409
1,222
L
Mulan
TøpCat
Mulan
6,929
1,374
0
4,572
11,257
4,878
0
1,267
9,892
0
50,049
W
Mulan
6,161
492
0
2,477
12,068
10,443
94
2,439
9,505
0
55,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
31,978
425
Minions Killed
314
0
Camps Cleared
0
1,271,211
Distance Traveled
1,170,279
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,866
605
111
9
0
300,485
4
W
Kuzenbo
6,166
474
36
3
0
253,226
4
L
Poseidon
4,519
348
21
2
0
77,823
0
L
Medusa
7,146
550
91
7
0
272,893
2
L
Ah Puch
7,539
580
89
7
0
273,756
4
L
Fafnir
6,173
475
26
2
0
286,888
7
W
Izanami
6,895
530
71
5
0
234,871
2
W
Kukulkan
7,142
549
107
8
0
259,150
2
L
Mulan
6,601
508
87
7
0
258,919
0
W
Mulan
8,298
638
100
8
0
223,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role