Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Grabesmond
Ah Puch
Level 159
God Stats
12W - 12L
1,582 SR
Queue Stats
321W - 308L
1,487 Elo+
Solo
Anubis
Anubis
Pink Xephos
Anubis
Level 125
God Stats
7W - 2L
1,620 SR
Queue Stats
156W - 146L
1,488 Elo+
Solo
Ra
Ra
Tetroll_
Ra
Level 124
God Stats
3W - 3L
1,370 SR
Queue Stats
125W - 122L
1,498 Elo+
Party 2
Rama
Rama
glizzygulper282
Rama
Level 125
God Stats
6W - 3L
1,579 SR
Queue Stats
69W - 66L
1,537 Elo+
Party 2
Team Averages
Level 115
1,530 SR
1,502 Elo+

VS

Team Averages
Level 76
1,502 SR
1,467 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Iv4nv3ra
Izanami
Level 16
God Stats
4W - 11L
1,371 SR
Queue Stats
6W - 13L
1,381 Elo+
Party 1
Mercury
Mercury
NikyUwU
Mercury
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,533 Elo+
Party 1
Raijin
Raijin
Nikygamer
Raijin
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 17L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
TitAngaMer23145
Amaterasu
Level 124
God Stats
1W - 1L
1,639 SR
Queue Stats
40W - 31L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 2
6,572
548
3,335
7,622
4,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
Grabesmond
Ah Puch
14
8 / 3 / 1
8,721
727
9,154
8,454
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
13
1 / 4 / 0
7,295
608
7,660
8,740
3,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 2
6,525
544
2,684
6,313
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 1 / 1
6,658
555
4,901
6,705
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
0 / 3 / 2
5,200
433
2,252
7,556
5,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Iv4nv3ra
Izanami
11
1 / 1 / 1
6,496
541
4,044
4,431
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
NikyUwU
Mercury
14
5 / 1 / 2
7,589
632
7,614
10,862
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Nikygamer
Raijin
10
1 / 8 / 1
5,871
489
2,389
8,370
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
TitAngaMer23145
Amaterasu
14
2 / 1 / 3
8,008
667
5,545
12,647
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
14
Kills
9
10
Deaths
14
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
2
2
L
Bake Kujira
 
Bake Kujira
0
3
2
0.33
W
Ah Puch
Grabesmond
Ah Puch
8
3
1
2.83
L
Izanami
Iv4nv3ra
Izanami
1
1
1
1.5
L
Mercury
NikyUwU
Mercury
5
1
2
6
L
Raijin
Nikygamer
Raijin
1
8
1
0.19
W
Anubis
1
4
0
0.25
W
1
1
2
2
L
Amaterasu
TitAngaMer23145
Amaterasu
2
1
3
3.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,734
Damage
21,844
37,834
Taken
43,866
15,207
Mitigated
17,986
15,891
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,335
722
3,501
4,101
7,622
4,772
0
886
6,736
18,833
0
L
Bake Kujira
 
Bake Kujira
2,252
511
0
1,521
7,556
5,118
0
2,630
4,926
21,183
0
W
Ah Puch
Grabesmond
Ah Puch
9,154
225
0
859
8,454
3,144
0
2,110
6,065
55,596
1,875
L
Izanami
Iv4nv3ra
Izanami
4,044
2,498
0
1,274
4,431
1,229
39
1,278
3,153
0
42,713
L
Mercury
NikyUwU
Mercury
7,614
4,041
0
2,052
10,862
3,188
0
4,026
6,836
0
54,834
L
Raijin
Nikygamer
Raijin
2,389
140
0
0
8,370
1,204
0
6,981
1,330
22,096
0
W
Anubis
7,660
488
0
3,214
8,740
3,101
0
0
8,364
53,940
387
W
2,684
352
418
2,526
6,313
2,146
0
155
6,158
50,866
2,012
L
Amaterasu
TitAngaMer23145
Amaterasu
5,545
2,940
0
6,193
12,647
7,247
0
7,222
5,425
0
55,816
W
4,901
3,861
0
1,272
6,705
2,044
110
1,211
5,494
0
48,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
33,164
415
Minions Killed
380
0
Camps Cleared
0
1,148,360
Distance Traveled
1,285,285
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,572
548
15
1
0
213,624
3
L
Bake Kujira
5,200
433
44
4
0
240,571
1
W
Ah Puch
8,721
727
113
9
0
230,074
5
L
Izanami
6,496
541
94
8
0
246,745
0
L
Mercury
7,589
632
78
7
0
333,325
0
L
Raijin
5,871
489
52
4
0
227,360
3
W
Anubis
7,295
608
108
9
0
208,779
4
W
Ra
6,525
544
87
7
0
254,139
0
L
Amaterasu
8,008
667
112
9
0
237,284
2
W
Rama
6,658
555
92
8
0
241,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role