Player Matchup

Hera
Hera
Hell_o_fide45
Hera
Level 147
God Stats
77W - 72L
1,517 SR
Queue Stats
399W - 399L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Johnyfizzle
Sylvanus
Level 100
God Stats
6W - 1L
1,648 SR
Queue Stats
143W - 81L
1,568 Elo+
Solo
Nu Wa
Nu Wa
LEGIØN666
Nu Wa
Level 152
God Stats
11W - 10L
1,426 SR
Queue Stats
280W - 254L
1,506 Elo+
Solo
Osiris
Osiris
naturalflavors
Osiris
Level 157
God Stats
11W - 5L
1,625 SR
Queue Stats
826W - 886L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
thecarter1006789
Cu Chulainn
Level 108
God Stats
3W - 1L
1,847 SR
Queue Stats
84W - 81L
1,451 Elo+
Party 1
Team Averages
Level 133
1,613 SR
1,470 Elo+

VS

Team Averages
Level 95
1,467 SR
1,421 Elo+
Freya
Freya
Bachekesxd_UwU
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,377 Elo+
Solo
Bellona
Bellona
CaelestisAmadeus
Bellona
Level 128
God Stats
29W - 16L
1,661 SR
Queue Stats
457W - 494L
1,377 Elo+
Solo
Skadi
Skadi
RaDadChad
Skadi
Level 128
God Stats
14W - 19L
1,354 SR
Queue Stats
25W - 29L
1,362 Elo+
Solo
Artio
Artio
RickRed123
Artio
Level 80
God Stats
7W - 11L
1,473 SR
Queue Stats
70W - 69L
1,530 Elo+
Solo
Jing Wei
Jing Wei
ToddynhoDeFuzil
Jing Wei
Level 51
God Stats
9W - 18L
1,346 SR
Queue Stats
115W - 125L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
10,379
1,038
15,721
6,874
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Johnyfizzle
Sylvanus
16
2 / 1 / 6
10,013
1,001
8,174
12,125
16,202
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
16
2 / 1 / 8
10,410
1,041
15,762
8,396
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 6
10,414
1,041
17,552
16,970
20,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
thecarter1006789
Cu Chulainn
16
2 / 6 / 6
10,305
1,031
16,780
16,205
10,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Team 1 Tickets

252

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
10,378
1,038
12,379
20,120
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
6 / 0 / 5
12,242
1,224
12,262
18,446
18,523
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
RaDadChad
Skadi
14
0 / 2 / 0
8,469
847
899
2,198
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
17
0 / 0 / 10
10,234
1,023
17,876
23,028
21,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jing Wei
15
4 / 3 / 4
10,501
1,050
10,555
14,152
4,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
11
Kills
12
12
Deaths
11
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
6
0
5
8.5
W
2
1
7
5.5
W
Sylvanus
Johnyfizzle
Sylvanus
2
1
6
5
W
Nu Wa
2
1
8
6
L
Skadi
RaDadChad
Skadi
0
2
0
0
L
Artio
0
0
10
5
L
Jing Wei
4
3
4
2
W
3
3
6
2
W
Cu Chulainn
thecarter1006789
Cu Chulainn
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,989
Damage
53,971
60,570
Taken
77,944
54,137
Mitigated
51,220
7,862
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,379
4,313
0
1,695
20,120
6,108
0
11,822
7,956
28,856
0
L
12,262
3,071
0
643
18,446
18,523
0
8,613
9,508
727
36,644
W
15,721
2,662
0
173
6,874
3,101
0
3,371
2,986
32,888
0
W
Sylvanus
Johnyfizzle
Sylvanus
8,174
2,162
2,954
2,679
12,125
16,202
0
6,377
5,594
16,497
1,327
W
Nu Wa
15,762
3,036
0
0
8,396
3,530
0
5,056
2,524
33,807
132
L
Skadi
RaDadChad
Skadi
899
354
0
0
2,198
563
0
1,192
973
0
2,225
L
Artio
17,876
301
2,485
5,535
23,028
21,603
0
12,401
10,171
31,884
0
L
Jing Wei
10,555
7,363
0
0
14,152
4,423
0
7,361
6,508
0
33,029
W
17,552
4,644
0
1,286
16,970
20,762
0
6,041
9,836
0
27,917
W
Cu Chulainn
thecarter1006789
Cu Chulainn
16,780
4,871
0
770
16,205
10,542
0
6,738
8,991
6,277
26,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,521
Gold Earned
51,824
163
Minions Killed
180
6
Camps Cleared
3
929,132
Distance Traveled
822,539
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,378
1,038
44
4
0
162,342
0
L
Bellona
12,242
1,224
72
7
0
220,437
0
W
Hera
10,379
1,038
43
4
0
225,653
0
W
Sylvanus
10,013
1,001
21
2
1
136,482
0
W
Nu Wa
10,410
1,041
47
5
2
185,800
0
L
Skadi
8,469
847
3
0
2
23,096
0
L
Artio
10,234
1,023
25
3
0
221,667
0
L
Jing Wei
10,501
1,050
36
4
1
194,997
0
W
Osiris
10,414
1,041
18
2
0
196,715
0
W
Cu Chulainn
10,305
1,031
34
3
3
184,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role