Player Matchup

Ravana
Ravana
 
Ravana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LavljeSrce97
Baron Samedi
Level 165
God Stats
7W - 1L
1,607 SR
Queue Stats
133W - 58L
1,737 Elo+
Party 1
Achilles
Achilles
UbicaHladnogSrca
Achilles
Level 147
God Stats
1W - 0L
1,270 SR
Queue Stats
27W - 14L
1,644 Elo+
Party 1
Team Averages
Level 155
1,459 SR
1,627 Elo+

VS

Team Averages
Level 96
1,577 SR
1,498 Elo+
Medusa
Medusa
UIF1001
Medusa
Level 107
God Stats
210W - 179L
1,615 SR
Queue Stats
283W - 292L
1,524 Elo+
Party 2
Thoth
Thoth
pe3kabootv
Thoth
Level 72
God Stats
0W - 2L
1,585 SR
Queue Stats
38W - 49L
1,457 Elo+
Solo
Sylvanus
Sylvanus
trumpetnisse
Sylvanus
Level 110
God Stats
17W - 18L
1,532 SR
Queue Stats
97W - 95L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 2 / 11
9,260
926
5,694
5,748
3,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
LavljeSrce97
Baron Samedi
14
6 / 2 / 5
9,444
944
9,971
9,416
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 4 / 4
8,761
876
10,510
13,620
13,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
UIF1001
Medusa
13
2 / 4 / 4
7,871
787
3,646
7,935
2,876
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
12
2 / 6 / 4
7,639
764
4,650
9,401
3,247
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
trumpetnisse
Sylvanus
14
2 / 3 / 4
8,332
833
4,837
10,728
9,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
6
8
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
11
3.25
W
Baron Samedi
LavljeSrce97
Baron Samedi
6
2
5
4.25
L
Medusa
UIF1001
Medusa
2
4
4
1
W
6
4
4
2
L
Thoth
2
6
4
0.67
L
Sylvanus
trumpetnisse
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
13,133
28,784
Taken
28,064
20,883
Mitigated
15,185
6,276
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,694
981
0
1,212
5,748
3,903
741
1,459
4,289
0
27,146
W
Baron Samedi
LavljeSrce97
Baron Samedi
9,971
482
830
2,779
9,416
3,588
250
4,603
4,813
34,148
0
L
Medusa
UIF1001
Medusa
3,646
1,075
0
705
7,935
2,876
0
2,574
5,002
0
15,034
W
10,510
1,041
0
1,455
13,620
13,392
32
3,456
10,164
0
18,166
L
Thoth
4,650
298
0
1,046
9,401
3,247
0
2,906
5,946
21,277
0
L
Sylvanus
trumpetnisse
Sylvanus
4,837
1,185
1,018
1,552
10,728
9,062
0
3,856
6,303
13,429
17

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
23,842
115
Minions Killed
83
0
Camps Cleared
0
573,018
Distance Traveled
550,104
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,260
926
54
5
0
210,989
0
W
Baron Samedi
9,444
944
50
5
0
175,266
0
L
Medusa
7,871
787
28
3
0
201,415
2
W
Achilles
8,761
876
11
1
0
186,763
0
L
Thoth
7,639
764
29
3
0
170,536
0
L
Sylvanus
8,332
833
26
3
0
178,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role