Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Baphometh_ExuBel
Bellona
Level 75
God Stats
1W - 3L
1,492 SR
Queue Stats
202W - 170L
1,479 Elo+
Party 1
Athena
Athena
ImD3s0lat3
Athena
Level 108
God Stats
0W - 1L
1,744 SR
Queue Stats
18W - 25L
1,376 Elo+
Solo
Arachne
Arachne
McPhatPat
Arachne
Level 97
God Stats
16W - 12L
1,556 SR
Queue Stats
129W - 133L
1,478 Elo+
Solo
Cabrakan
Cabrakan
dhon_wick
Cabrakan
Level 106
God Stats
70W - 42L
1,659 SR
Queue Stats
297W - 279L
1,480 Elo+
Party 1
Team Averages
Level 107
1,590 SR
1,463 Elo+

VS

Team Averages
Level 123
1,606 SR
1,450 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlexS__S
Anubis
Level 143
God Stats
249W - 255L
1,455 SR
Queue Stats
765W - 753L
1,380 Elo+
Solo
Sobek
Sobek
MrOgechel1903
Sobek
Level 149
God Stats
3W - 0L
1,822 SR
Queue Stats
35W - 26L
1,459 Elo+
Solo
Apollo
Apollo
def545
Apollo
Level 124
God Stats
1W - 0L
1,386 SR
Queue Stats
103W - 99L
1,456 Elo+
Solo
Ne Zha
Ne Zha
kakashidlv
Ne Zha
Level 148
God Stats
3W - 1L
1,866 SR
Queue Stats
270W - 271L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 4 / 2
6,808
524
9,282
11,576
3,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
7,525
579
6,087
9,419
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
ImD3s0lat3
Athena
11
1 / 2 / 3
6,898
531
5,447
12,742
14,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
McPhatPat
Arachne
10
1 / 3 / 1
5,962
459
2,323
8,139
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
dhon_wick
Cabrakan
14
1 / 4 / 0
6,777
521
5,324
10,139
6,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 2
6,932
533
5,536
8,336
3,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
AlexS__S
Anubis
15
4 / 0 / 0
8,509
655
4,962
6,401
2,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 5
7,238
557
6,903
13,431
13,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
def545
Apollo
12
4 / 2 / 2
6,932
533
11,033
9,524
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
kakashidlv
Ne Zha
15
5 / 1 / 1
7,859
605
6,315
10,142
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
15
15
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
2
1
W
Nu Wa
 
Nu Wa
0
3
2
0.33
W
Anubis
AlexS__S
Anubis
4
0
0
4
L
2
2
1
1.25
L
Athena
ImD3s0lat3
Athena
1
2
3
1.25
L
Arachne
McPhatPat
Arachne
1
3
1
0.5
W
2
2
5
2.25
W
Apollo
def545
Apollo
4
2
2
2.5
L
Cabrakan
dhon_wick
Cabrakan
1
4
0
0.25
W
Ne Zha
kakashidlv
Ne Zha
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
34,749
52,015
Taken
47,834
36,075
Mitigated
27,823
18,844
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,282
1,347
1,521
5,518
11,576
3,932
0
3,451
8,125
49,935
0
W
Nu Wa
 
Nu Wa
5,536
1,317
0
3,046
8,336
3,295
0
722
7,031
41,357
1,762
W
Anubis
AlexS__S
Anubis
4,962
374
0
3,385
6,401
2,511
112
4,476
1,925
55,906
1,683
L
6,087
1,238
0
3,832
9,419
8,266
0
3,439
5,980
0
59,725
L
Athena
ImD3s0lat3
Athena
5,447
1,388
0
3,222
12,742
14,846
0
3,365
9,377
20,764
2,270
L
Arachne
McPhatPat
Arachne
2,323
1,852
0
1,446
8,139
2,677
0
965
7,174
0
28,152
W
6,903
981
0
4,973
13,431
13,571
0
8,410
4,921
24,704
1,084
W
Apollo
def545
Apollo
11,033
5,586
0
3,009
9,524
3,938
0
4,015
5,509
0
54,059
L
Cabrakan
dhon_wick
Cabrakan
5,324
634
0
3,305
10,139
6,354
0
5,265
4,874
48,053
2,843
W
Ne Zha
kakashidlv
Ne Zha
6,315
1,645
0
1,970
10,142
4,508
0
1,834
8,090
0
68,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
37,470
337
Minions Killed
422
0
Camps Cleared
0
1,228,051
Distance Traveled
1,332,354
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,808
524
75
6
0
279,644
0
W
Nu Wa
6,932
533
80
6
0
231,732
3
W
Anubis
8,509
655
116
9
0
243,537
6
L
Bellona
7,525
579
99
8
0
253,717
0
L
Athena
6,898
531
31
2
0
270,997
0
L
Arachne
5,962
459
49
4
0
184,680
0
W
Sobek
7,238
557
38
3
0
277,533
2
W
Apollo
6,932
533
77
6
0
257,300
0
L
Cabrakan
6,777
521
83
6
0
239,013
0
W
Ne Zha
7,859
605
111
9
0
322,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role