Player Matchup

Neith
Neith
Cleohhh
Neith
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
Dejurehere
Nemesis
Level 157
God Stats
31W - 9L
1,860 SR
Queue Stats
64W - 38L
1,778 Elo+
Party 2
Persephone
Persephone
Predatore211
Persephone
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 37L
1,766 Elo+
Party 2
Team Averages
Level 106
1,620 SR
1,681 Elo+

VS

Team Averages
Level 131
1,452 SR
1,406 Elo+
Mercury
Mercury
COLOSAL12
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,278 Elo+
Solo
Vulcan
Vulcan
CheaterrRojo
Vulcan
Level 127
God Stats
12W - 22L
1,419 SR
Queue Stats
860W - 885L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
JVdubs
Amaterasu
Level 157
God Stats
0W - 2L
1,438 SR
Queue Stats
277W - 282L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cleohhh
Neith
15
0 / 8 / 7
9,816
701
3,113
12,472
4,985
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
Dejurehere
Nemesis
19
7 / 1 / 3
12,296
878
14,674
13,226
7,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Predatore211
Persephone
19
5 / 0 / 6
12,730
909
14,695
8,163
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
COLOSAL12
Mercury
12
1 / 7 / 5
9,212
658
4,824
8,732
2,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Vulcan
18
2 / 3 / 6
11,891
849
7,617
9,684
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
JVdubs
Amaterasu
18
6 / 2 / 0
11,703
836
12,941
19,315
19,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
9
9
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
COLOSAL12
Mercury
1
7
5
0.5
L
Vulcan
2
3
6
1.67
W
Neith
Cleohhh
Neith
0
8
7
0.44
W
Nemesis
Dejurehere
Nemesis
7
1
3
8.5
L
Amaterasu
JVdubs
Amaterasu
6
2
0
3
W
Persephone
Predatore211
Persephone
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,482
Damage
25,382
33,861
Taken
37,731
15,509
Mitigated
25,357
6,075
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
COLOSAL12
Mercury
4,824
1,150
0
0
8,732
2,413
0
2,754
5,574
0
8,383
L
Vulcan
7,617
232
0
478
9,684
3,260
0
3,156
5,998
38,841
0
W
Neith
Cleohhh
Neith
3,113
1,460
0
620
12,472
4,985
0
2,561
9,449
0
14,445
W
Nemesis
Dejurehere
Nemesis
14,674
6,652
273
3,034
13,226
7,714
852
3,855
9,085
359
57,979
L
Amaterasu
JVdubs
Amaterasu
12,941
3,729
0
3,353
19,315
19,684
0
8,008
10,209
0
47,546
W
Persephone
Predatore211
Persephone
14,695
1,498
0
2,148
8,163
2,810
450
1,252
6,744
57,556
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
32,806
196
Minions Killed
157
0
Camps Cleared
0
700,413
Distance Traveled
664,258
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,212
658
8
1
0
162,927
0
L
Vulcan
11,891
849
89
6
0
236,506
2
W
Neith
9,816
701
33
2
0
165,050
0
W
Nemesis
12,296
878
71
5
0
279,854
0
L
Amaterasu
11,703
836
60
4
0
264,825
0
W
Persephone
12,730
909
92
7
0
255,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role