Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ObviousPF
Hachiman
Level 86
God Stats
20W - 13L
1,644 SR
Queue Stats
174W - 151L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThyAntichrist
Tsukuyomi
Level 146
God Stats
9W - 10L
1,521 SR
Queue Stats
35W - 35L
1,595 Elo+
Solo
Tyr
Tyr
Wilbs
Tyr
Level 204
God Stats
6W - 5L
1,678 SR
Queue Stats
259W - 180L
1,652 Elo+
Party 1
Scylla
Scylla
mirapa23
Scylla
Level 48
God Stats
1W - 4L
1,513 SR
Queue Stats
41W - 23L
1,709 Elo+
Party 1
Team Averages
Level 131
1,571 SR
1,598 Elo+

VS

Team Averages
Level 166
1,567 SR
1,615 Elo+
Vulcan
Vulcan
MetaMaker
Vulcan
Level 202
God Stats
3W - 1L
1,664 SR
Queue Stats
49W - 32L
1,624 Elo+
Party 2
Heimdallr
Heimdallr
NoraTheExplora
Heimdallr
Level 164
God Stats
23W - 15L
1,689 SR
Queue Stats
331W - 265L
1,555 Elo+
Solo
Ra
Ra
PlzFixMatchMakin
Ra
Level 87
God Stats
2W - 3L
1,473 SR
Queue Stats
274W - 225L
1,656 Elo+
Solo
Ne Zha
Ne Zha
Raeyl
Ne Zha
Level 163
God Stats
6W - 3L
1,677 SR
Queue Stats
50W - 35L
1,656 Elo+
Party 2
Tyr
Tyr
bigsby17
Tyr
Level 215
God Stats
2W - 3L
1,334 SR
Queue Stats
69W - 56L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 5 / 1
5,786
579
5,084
10,201
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ObviousPF
Hachiman
12
4 / 2 / 0
6,512
651
3,193
4,268
1,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
ThyAntichrist
Tsukuyomi
9
2 / 4 / 1
5,446
545
1,662
6,504
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Wilbs
Tyr
9
0 / 1 / 4
5,448
545
3,350
7,415
2,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
mirapa23
Scylla
10
0 / 1 / 0
5,486
549
287
3,893
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MetaMaker
Vulcan
10
2 / 2 / 4
5,550
555
7,300
4,483
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
NoraTheExplora
Heimdallr
12
2 / 2 / 1
6,736
674
2,670
4,145
1,369
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 1
6,912
691
2,129
4,220
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Raeyl
Ne Zha
11
2 / 4 / 5
6,758
676
6,294
8,965
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 1 / 2
6,756
676
4,030
5,723
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
13
13
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
1
0.7
W
Vulcan
MetaMaker
Vulcan
2
2
4
2
W
Heimdallr
NoraTheExplora
Heimdallr
2
2
1
1.25
L
Hachiman
ObviousPF
Hachiman
4
2
0
2
W
0
0
1
0.5
W
Ne Zha
Raeyl
Ne Zha
2
4
5
1.13
L
Tsukuyomi
ThyAntichrist
Tsukuyomi
2
4
1
0.63
L
Tyr
Wilbs
Tyr
0
1
4
2
W
7
1
2
8
L
Scylla
mirapa23
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,576
Damage
22,423
32,281
Taken
27,536
10,685
Mitigated
10,849
8,226
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,084
1,923
0
2,892
10,201
3,761
0
1,940
7,707
0
23,518
W
Vulcan
MetaMaker
Vulcan
7,300
779
0
710
4,483
1,243
0
0
4,446
30,941
501
W
Heimdallr
NoraTheExplora
Heimdallr
2,670
1,039
0
789
4,145
1,369
89
0
4,145
0
47,088
L
Hachiman
ObviousPF
Hachiman
3,193
2,110
0
2,103
4,268
1,139
0
1,023
3,053
0
46,215
W
2,129
276
559
2,673
4,220
1,450
461
43
4,177
65,659
1,738
W
Ne Zha
Raeyl
Ne Zha
6,294
1,956
0
2,872
8,965
4,342
0
244
8,295
0
39,592
L
Tsukuyomi
ThyAntichrist
Tsukuyomi
1,662
183
0
292
6,504
2,097
0
2,202
4,064
0
27,751
L
Tyr
Wilbs
Tyr
3,350
277
0
2,461
7,415
2,717
0
2,755
4,395
0
19,481
W
4,030
284
0
3,245
5,723
2,445
0
0
5,684
0
36,409
L
Scylla
mirapa23
Scylla
287
43
0
478
3,893
971
0
715
3,094
41,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
32,712
310
Minions Killed
406
0
Camps Cleared
0
1,195,143
Distance Traveled
1,213,678
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,786
579
48
5
0
230,467
1
W
Vulcan
5,550
555
50
5
0
258,108
0
W
Heimdallr
6,736
674
88
9
0
215,182
2
L
Hachiman
6,512
651
96
10
0
239,681
0
W
Ra
6,912
691
131
13
0
240,640
0
W
Ne Zha
6,758
676
63
6
0
223,470
0
L
Tsukuyomi
5,446
545
51
5
0
237,152
2
L
Tyr
5,448
545
26
3
0
256,560
4
W
Tyr
6,756
676
74
7
0
276,278
2
L
Scylla
5,486
549
89
9
0
231,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role