Player Matchup

Tsukuyomi
Tsukuyomi
CharlyDanielMTZ
Tsukuyomi
Level 158
God Stats
2W - 2L
1,337 SR
Queue Stats
125W - 107L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DBZ Gxhan
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,589 SR
Queue Stats
12W - 18L
1,268 Elo+
Party 2
Jormungandr
Jormungandr
Kakapo918dancer
Jormungandr
Level 126
God Stats
54W - 30L
1,612 SR
Queue Stats
609W - 590L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
lts Pokey
Baron Samedi
Level 97
God Stats
3W - 0L
1,660 SR
Queue Stats
22W - 21L
1,469 Elo+
Party 2
Nut
Nut
revolution2013
Nut
Level 129
God Stats
4W - 7L
1,391 SR
Queue Stats
54W - 58L
1,389 Elo+
Solo
Team Averages
Level 107
1,518 SR
1,434 Elo+

VS

Team Averages
Level 113
1,505 SR
1,396 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CASPERPLAYER_678
Izanami
Level 146
God Stats
0W - 2L
1,496 SR
Queue Stats
4W - 8L
1,375 Elo+
Party 1
Tyr
Tyr
DARKBLADE-47xd
Tyr
Level 89
God Stats
48W - 50L
1,506 SR
Queue Stats
179W - 188L
1,487 Elo+
Solo
Maui
Maui
HeadWrench303
Maui
Level 25
God Stats
0W - 4L
1,521 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CharlyDanielMTZ
Tsukuyomi
16
9 / 0 / 0
9,277
580
13,124
10,554
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DBZ Gxhan
Morgan Le Fay
13
2 / 4 / 3
7,862
491
6,366
8,511
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Kakapo918dancer
Jormungandr
16
1 / 1 / 2
9,867
617
4,883
7,791
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
lts Pokey
Baron Samedi
14
1 / 1 / 5
7,563
473
9,936
15,004
13,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 1
7,585
474
5,496
14,188
4,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
5 / 3 / 2
8,329
521
7,079
12,709
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
 
Chang'e
14
2 / 4 / 2
8,185
512
8,356
12,391
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 3 / 4
6,572
411
8,745
10,913
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 0
8,825
552
3,281
9,647
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
2 / 2 / 2
7,526
470
6,508
14,108
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
15
Kills
10
10
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
3
2
2
L
Chang'e
 
Chang'e
2
4
2
0.75
L
0
3
4
0.67
W
Tsukuyomi
CharlyDanielMTZ
Tsukuyomi
9
0
0
9
L
1
3
0
0.33
W
Morgan Le Fay
DBZ Gxhan
Morgan Le Fay
2
4
3
0.88
L
2
2
2
1.5
W
Jormungandr
Kakapo918dancer
Jormungandr
1
1
2
2
W
Baron Samedi
lts Pokey
Baron Samedi
1
1
5
3.5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
33,969
56,048
Taken
59,768
29,195
Mitigated
29,091
20,405
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,079
2,262
0
5,383
12,709
4,268
0
1,285
11,424
0
57,713
L
Chang'e
 
Chang'e
8,356
601
400
6,672
12,391
3,649
0
4,632
7,222
58,674
1,236
L
8,745
3,947
452
2,851
10,913
3,238
0
4,623
6,163
0
42,661
W
Tsukuyomi
CharlyDanielMTZ
Tsukuyomi
13,124
2,758
0
5,623
10,554
4,002
251
1,185
9,369
0
67,318
L
3,281
1,419
0
4,882
9,647
5,757
532
3,252
6,395
0
72,777
W
Morgan Le Fay
DBZ Gxhan
Morgan Le Fay
6,366
435
0
1,143
8,511
3,076
0
4,409
4,102
46,078
0
L
6,508
576
52
3,916
14,108
12,179
0
5,969
8,051
23,744
0
W
Jormungandr
Kakapo918dancer
Jormungandr
4,883
1,745
0
1,115
7,791
4,072
515
921
6,870
67,330
10,402
W
Baron Samedi
lts Pokey
Baron Samedi
9,936
1,287
807
8,191
15,004
13,463
96
4,736
10,268
43,473
2,664
W
5,496
2,354
165
3,361
14,188
4,582
638
3,465
10,723
0
43,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
39,437
467
Minions Killed
422
0
Camps Cleared
0
1,468,110
Distance Traveled
1,569,243
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,329
521
99
6
0
362,494
0
L
Chang'e
8,185
512
87
5
0
327,396
3
L
Izanami
6,572
411
64
4
0
273,137
5
W
Tsukuyomi
9,277
580
104
7
0
386,667
0
L
Tyr
8,825
552
140
9
0
304,762
0
W
Morgan Le Fay
7,862
491
78
5
0
287,411
0
L
Maui
7,526
470
32
2
0
301,454
0
W
Jormungandr
9,867
617
145
9
0
235,342
7
W
Baron Samedi
7,563
473
72
5
0
286,912
0
W
Nut
7,585
474
68
4
0
271,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role