Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dls we dvd
Ah Puch
Level 124
God Stats
11W - 10L
1,500 SR
Queue Stats
422W - 392L
1,499 Elo+
Solo
Hades
Hades
Internetguy
Hades
Level 86
God Stats
4W - 4L
1,408 SR
Queue Stats
401W - 403L
1,466 Elo+
Party 1
Achilles
Achilles
Silentaspect
Achilles
Level 81
God Stats
44W - 42L
1,540 SR
Queue Stats
399W - 395L
1,514 Elo+
Party 1
Surtr
Surtr
TheW0rld123
Surtr
Level 158
God Stats
5W - 6L
1,439 SR
Queue Stats
354W - 351L
1,528 Elo+
Party 1
Team Averages
Level 121
1,477 SR
1,501 Elo+

VS

Team Averages
Level 128
1,537 SR
1,579 Elo+
Nu Wa
Nu Wa
JAHgamer
Nu Wa
Level 171
God Stats
154W - 109L
1,651 SR
Queue Stats
389W - 360L
1,603 Elo+
Solo
Bacchus
Bacchus
Pastor_Leo
Bacchus
Level 145
God Stats
2W - 1L
1,643 SR
Queue Stats
297W - 268L
1,574 Elo+
Solo
Susano
Susano
Presentsumo9
Susano
Level 102
God Stats
19W - 18L
1,551 SR
Queue Stats
130W - 129L
1,499 Elo+
Solo
Ullr
Ullr
TheSimpleChaos
Ullr
Level 158
God Stats
8W - 9L
1,614 SR
Queue Stats
388W - 377L
1,601 Elo+
Solo
Erlang Shen
Erlang Shen
imArl0
Erlang Shen
Level 63
God Stats
1W - 5L
1,225 SR
Queue Stats
69W - 46L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
5 / 2 / 1
7,846
654
7,750
6,477
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ah Puch
Dls we dvd
Ah Puch
13
2 / 2 / 4
8,102
675
5,651
7,981
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 5
7,071
589
4,918
12,675
6,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Silentaspect
Achilles
13
9 / 4 / 5
8,271
689
6,851
9,828
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
9 / 1 / 4
8,924
744
11,095
12,412
8,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JAHgamer
Nu Wa
12
3 / 5 / 4
7,030
586
8,195
7,677
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pastor_Leo
Bacchus
9
3 / 3 / 4
6,765
564
5,702
12,901
11,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
12
4 / 6 / 2
6,704
559
4,118
11,095
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 5 / 5
6,031
503
6,497
9,379
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
imArl0
Erlang Shen
10
2 / 6 / 0
6,313
526
3,466
9,683
7,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
25
Kills
13
13
Deaths
25
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
1
2.75
W
Ah Puch
Dls we dvd
Ah Puch
2
2
4
2
W
0
4
5
0.63
L
Nu Wa
JAHgamer
Nu Wa
3
5
4
1
L
Bacchus
Pastor_Leo
Bacchus
3
3
4
1.67
L
Susano
4
6
2
0.83
W
Achilles
Silentaspect
Achilles
9
4
5
2.88
L
1
5
5
0.7
W
9
1
4
11
L
Erlang Shen
imArl0
Erlang Shen
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,265
Damage
27,978
49,373
Taken
50,735
22,962
Mitigated
27,009
20,086
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,750
4,345
474
2,418
6,477
2,305
731
2,307
4,090
59,373
0
W
Ah Puch
Dls we dvd
Ah Puch
5,651
200
0
2,482
7,981
2,536
414
3,738
4,017
49,593
656
W
4,918
875
512
4,947
12,675
6,202
0
3,705
8,852
27,440
1,472
L
Nu Wa
JAHgamer
Nu Wa
8,195
1,327
0
500
7,677
1,924
0
2,805
4,435
42,365
0
L
Bacchus
Pastor_Leo
Bacchus
5,702
1,039
0
3,055
12,901
11,941
0
7,232
5,549
24,337
1,566
L
Susano
4,118
1,019
0
3,159
11,095
3,293
0
2,961
7,856
0
43,962
W
Achilles
Silentaspect
Achilles
6,851
2,289
0
4,049
9,828
3,381
169
2,181
7,396
0
46,932
L
6,497
2,284
0
2,226
9,379
2,805
0
4,955
4,372
0
30,405
W
11,095
4,676
0
5,204
12,412
8,538
63
1,273
10,642
3,065
53,713
L
Erlang Shen
imArl0
Erlang Shen
3,466
1,619
0
1,962
9,683
7,046
0
544
8,619
0
22,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
32,843
396
Minions Killed
278
0
Camps Cleared
0
1,221,074
Distance Traveled
1,210,795
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,846
654
94
8
0
237,433
0
W
Ah Puch
8,102
675
101
8
0
225,403
6
W
Hades
7,071
589
54
5
0
227,722
2
L
Nu Wa
7,030
586
89
7
0
210,038
2
L
Bacchus
6,765
564
26
2
0
252,746
2
L
Susano
6,704
559
70
6
0
293,237
0
W
Achilles
8,271
689
73
6
0
294,687
0
L
Ullr
6,031
503
55
5
0
245,648
0
W
Surtr
8,924
744
74
6
0
235,829
0
L
Erlang Shen
6,313
526
38
3
0
209,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role